The Forges of the Mountain King Chapter 1- Bottom's Up!

Ressurectah

First Post
Krogan

Shifting back to L95, Krogan will attack the bloodied wolf in front of him. Having to fight only two wolfs at the time, seamed like a good bet, and Krogan is taking that bet...

OOC: Well that was bound to happen... eventually
 
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larryfinnjr

First Post
RE-WRITE COMPLETE


Cinara

"I. Hate. Dogs. And. Goblins!" With an uppercut from her warhammer, Cinara shows them just how much and bolsters the party for another eventual assault.

"Krogan, stand tall, stand proud. Be our Rock!" and he feels the healing fortitude of Moradin wash over him, protecting him all the more.

"And who are you, fat one, hmm? Your flimsy sword is no match for the stone rain of the ForgeFather!"

Looking back over her shoulder, Cinara is encouraged by the presence of Mardred, Kazzigan, and even Grim. "Let us begin to fall back step by step." And further back, she yells, "And you, Red. Kill the cowering one in the corner...who knows what kind of power its supposed 'king' has over it."

OOC: Standard: Nimbus of Holy Bejezus vs. WILL (not AC) wolf #4 (hit - likely?) and Big Uppity (miss?), 8 radiant dmg
Minor: If her initial 8 dmg wasn't enough to bring the wolf down, she'll wait until the AP w/ Earthen Hail. If that hits, the wolf takes 3 blast dmg from it. If THAT isn't enough to drop the wolf, she'll pop Elemental Legacy for an addl 3 acid dmg and hopefully finish it. If the wolf dies either from the initial blow or the AP blast, she'll use Elem Legacy vs. the Goblin King instead
Move: downgrade to minor: Healing Word on Krogan, heal surge+5, addl effect: next attack that hits Krogan does half dmg
AP: Earthen Hail vs. Goblin King: if a hit, 13 radiant dmg and all 4 wolves take 3 radiant dmg

Krogan's DR5 ends, but Cinara, Krogan, Grim, and Kazzigan gain +2 power bonus to all defenses (Nimbus).

If the AP Hit, Mardred gains +2 AC and Fort (Earthen Hail)
 
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Goonalan

Legend
Supporter
Shifting back to L95, Krogan will attack the bloodied wolf in front of him. Having to fight only two wolfs at the time, seamed like a good bet, and Krogan is taking that bet...

OOC: Well that was bound to happen... eventually

Krogan shuffles backwards, and the effect is instantaneous, charging around the corner comes the Goblin Boss- screaming and ululating... short sword waving- coming straight for Krogan.

Krogan is hit by a vicious slash, and yet barely injured (6 damage only because of DR 5), Big Uppity looks suitably unhappy, he expected the dumb Dwarf to die.

Krogan slashes back, and misses by a country mile- he is a little off his game, surprised by the Goblin's sudden appearance.

To make matters worse the world of hurt- his bloody shins and lower legs, where the wolves scratched, bit and clawed; continue to give him grief.

[sblock=Combat]

Encounter #4 Goblin Chess fanatics

Turn: 3

Initiative (* = Next to play)

24 Wolf #1
24 Wolf #2
24 Wolf #3
24 Wolf #4
18 Grim
17 Mardred
16 Kathra
12 Goblin Boss
6 Krogan
3 Cinara*
2 Kazz


HP & Conditions

PCs
Cinara 29/29 Surges 10/6
Kazzagin 31/30 Surges 13/7 -5 To Hit all have Combat Advantage (Run).
Krogan 34/19 Surges 10/3 DR 5 (Cinara). Ongoing 3 damage x3 (W#1, W#2 & W#3)
Mardred 25/25 Surges 7/4
Grim 25/25 Surges 2/2
Kathra 26/26 Surges 9/9

Monsters

Goblin #1- 49 HP damage taken- DEAD.
Goblin #2- 40 HP damage taken- DEAD.
Goblin #3- 32 HP damage taken- DEAD.
Goblin #4- 37 HP damage taken- DEAD.
Goblin #5- 28 HP damage taken- Bloodied. Prone. Non-combatant.
Goblin #6- 26 HP damage taken- DEAD.
Goblin #7- 17 HP damage taken- DEAD.
Goblin #8- 25 HP damage taken- DEAD.
Goblin #9- 15 HP damage taken- DEAD.
Wolf #1-
Wolf #2-
Wolf #3- 15 HP damage taken.
Wolf #4- 28 HP damage taken- Bloodied.
Goblin Boss-

Actions To Date

Turn #1 (Surprise)

Grim- Total Defence.

Mardred- Throw Dagger with CA Goblin #1- Hit 21 damage- Bloodied.

Kathra- Move L83.

Krogan- Charge with CA Goblin #1- Hit 28 damage- DEAD. Swift Charge with CA Goblin #6- Hit 26 damage- DEAD.

Kazz- Throwing Axe Goblin 2- Hit 7 damage.

Cinara- Charge Goblin #2- Hit 6 damage.

Turn #2

Grim- Move 86L. Swarm of Ravens Goblin #2- Hit 17 damage- Bloodied & Goblin #3- Hit 17 damage- Bloodied & Goblin #4- Hit 17 damage- Bloodied & Goblin #7- Hit 17 damage- DEAD. Grim Invisible N88.

Mardred- Ambush Strike L87. Thrown Dagger CA Goblin #8- Hit 25 damage- DEAD.

Kathra- Fountain of Flame Goblin #2- Miss 10 Fire damage- DEAD & Goblin #3- Miss 10 Fire damage & Goblin #4- Hit 20 Fire damage- DEAD & Goblin #5- Crit 28 Fire damage- Bloodied.

Goblin #3- 5 ongoing Necrotic damage- DEAD.

Goblin #5- Crawl Q85. Cry.

Goblin #9- Move M97. Hand Crossbow Krogan- Hit 5 damage.

Krogan- Move M93. Look south, it's an arrow slit. Charge Goblin #9- Hit 15 damage- DEAD.

Cinara- Double Move M95. Stone's Resolve Krogan DR5.

Kazz- Double Move (Run) L94. Draw Battleaxe.

Turn #3

Wolf #1- Charge Krogan (with Cover)- Crit 9 damage DR5 = 4 damage & ongoing 3 damage.

Wolf #2- Move M97. Charge Krogan. OA Krogan Greataxe Wolf #3- Miss. Charge Bite Krogan- Hit 7 damage DR5 = 2 damage & ongoing 3 damage.

Wolf #3- Move O97. Charge Krogan. OA Krogan Greataxe Wolf #3- Hit 15 damage. Charge Bite Krogan- Hit 4 damage DR 5 = 0 damage & ongoing 3 damage.

Wolf #4- Move O97. Charge Krogan. OA Krogan Greataxe Wolf #4- Hit 16 damage. Charge Krogan- Miss.

Grim- Move M94. Penance Stare Wolf #4- Hit 12 damage- Bloodied.

Mardred- Move L92. Thrown Dagger Wolf #4- Miss.

Kathra- Move L87. Phantasmal Assault Wolf #4- Miss.

Goblin Boss- Grab Shortsword. Move Q97. Ready Action.

Krogan- Shift L95. Readied Action Goblin Boss Charge Krogan- Hit 11 damage DR 5 = 6 damage. Howling Strike Wolf #4- Miss. Save vs Ongoing damage (x3)- Fail (x3).

Cinara-

Kazz-

[/sblock]

New Map-

http://gallery.rptools.net/v/contri...blin+Boss-+Big+Uppity+joins+the+fray.jpg.html
 
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larryfinnjr

First Post
BAH - post #562 is all borked. My daily is already used, as was my AP (mixing up which party I'm posting for). So, just stick w/ my original attack - Earth's Endurance vs. the wolf (plus the heal and plus the addl elemental dmg if the at-will doesn't drop the wolf). If a hit, Krogan gets +2 AC until end of my next turn.
 

Goonalan

Legend
Supporter
BAH - post #562 is all borked. My daily is already used, as was my AP (mixing up which party I'm posting for). So, just stick w/ my original attack - Earth's Endurance vs. the wolf (plus the heal and plus the addl elemental dmg if the at-will doesn't drop the wolf). If a hit, Krogan gets +2 AC until end of my next turn.

With the help of a little extra acid damage the leading wolf is laid low by Cinara's Earth's Endurance. Moments later Krogan is also in fine form, almost all his wounds disappear.

[sblock=Combat]

Encounter #4 Goblin Chess fanatics

Turn: 3

Initiative (* = Next to play)

24 Wolf #1
24 Wolf #2
24 Wolf #3
18 Grim
17 Mardred
16 Kathra
12 Goblin Boss
6 Krogan
3 Cinara
2 Kazz*


HP & Conditions

PCs
Cinara 29/29 Surges 10/6
Kazzagin 31/30 Surges 13/7
Krogan 34/32 Surges 10/2 Ongoing 3 damage x3 (W#1, W#2 & W#3). +2 AC (Cinara).
Mardred 25/25 Surges 7/4
Grim 25/25 Surges 2/2
Kathra 26/26 Surges 9/9

Monsters

Goblin #1- 49 HP damage taken- DEAD.
Goblin #2- 40 HP damage taken- DEAD.
Goblin #3- 32 HP damage taken- DEAD.
Goblin #4- 37 HP damage taken- DEAD.
Goblin #5- 28 HP damage taken- Bloodied. Prone. Non-combatant.
Goblin #6- 26 HP damage taken- DEAD.
Goblin #7- 17 HP damage taken- DEAD.
Goblin #8- 25 HP damage taken- DEAD.
Goblin #9- 15 HP damage taken- DEAD.
Wolf #1-
Wolf #2-
Wolf #3- 15 HP damage taken.
Wolf #4- 39 HP damage taken- DEAD.
Goblin Boss-

Actions To Date

Turn #1 (Surprise)

Grim- Total Defence.

Mardred- Throw Dagger with CA Goblin #1- Hit 21 damage- Bloodied.

Kathra- Move L83.

Krogan- Charge with CA Goblin #1- Hit 28 damage- DEAD. Swift Charge with CA Goblin #6- Hit 26 damage- DEAD.

Kazz- Throwing Axe Goblin 2- Hit 7 damage.

Cinara- Charge Goblin #2- Hit 6 damage.

Turn #2

Grim- Move 86L. Swarm of Ravens Goblin #2- Hit 17 damage- Bloodied & Goblin #3- Hit 17 damage- Bloodied & Goblin #4- Hit 17 damage- Bloodied & Goblin #7- Hit 17 damage- DEAD. Grim Invisible N88.

Mardred- Ambush Strike L87. Thrown Dagger CA Goblin #8- Hit 25 damage- DEAD.

Kathra- Fountain of Flame Goblin #2- Miss 10 Fire damage- DEAD & Goblin #3- Miss 10 Fire damage & Goblin #4- Hit 20 Fire damage- DEAD & Goblin #5- Crit 28 Fire damage- Bloodied.

Goblin #3- 5 ongoing Necrotic damage- DEAD.

Goblin #5- Crawl Q85. Cry.

Goblin #9- Move M97. Hand Crossbow Krogan- Hit 5 damage.

Krogan- Move M93. Look south, it's an arrow slit. Charge Goblin #9- Hit 15 damage- DEAD.

Cinara- Double Move M95. Stone's Resolve Krogan DR5.

Kazz- Double Move (Run) L94. Draw Battleaxe.

Turn #3

Wolf #1- Charge Krogan (with Cover)- Crit 9 damage DR5 = 4 damage & ongoing 3 damage.

Wolf #2- Move M97. Charge Krogan. OA Krogan Greataxe Wolf #3- Miss. Charge Bite Krogan- Hit 7 damage DR5 = 2 damage & ongoing 3 damage.

Wolf #3- Move O97. Charge Krogan. OA Krogan Greataxe Wolf #3- Hit 15 damage. Charge Bite Krogan- Hit 4 damage DR 5 = 0 damage & ongoing 3 damage.

Wolf #4- Move O97. Charge Krogan. OA Krogan Greataxe Wolf #4- Hit 16 damage. Charge Krogan- Miss.

Grim- Move M94. Penance Stare Wolf #4- Hit 12 damage- Bloodied.

Mardred- Move L92. Thrown Dagger Wolf #4- Miss.

Kathra- Move L87. Phantasmal Assault Wolf #4- Miss.

Goblin Boss- Grab Shortsword. Move Q97. Ready Action.

Krogan- Shift L95. Readied Action Goblin Boss Charge Krogan- Hit 11 damage DR 5 = 6 damage. Howling Strike Wolf #4- Miss. Save vs Ongoing damage (x3)- Fail (x3).

Cinara- Earth's Endurance Wolf #4 Hit 8 damage +3 Acid damage from Elemental Legacy = 11 damage- DEAD & +2 AC Krogan. Healing Word +5 HP Krogan.

Kazz-

[/sblock]

Kazz, you're on- although how you get in...

New Map-

115 The Goblin Boss- The first Wolf falls
 

Pinotage

Explorer
Kazzagin

This was turning into another dangerous situation. Kazzagin growled at the wolves and the goblins, but it made sense to hold the position and retreat rather than stand here and fight in this corridor. "We be moving back. Cinara, get behind me." He needed to stand to the front to use all his power. As it was, he wasn't the best with throwing axes. Nevertheless, he aimed one at the wolf near the far wall, throwing a clumsy shot past the massive form of Krogan.

OOC: Minor - Stow Battleaxe again.
Minor - Draw Handaxe
Standard - Basic Ranged Attack 14 vs Wolf #3 Bloodlust - Damage 7 hp

[SBLOCK=Kazzagin]Kazzagin
Played by Pinotage
Dwarf Paladin of Pelor Level 1 (XP: 331)

Perception: 11 Insight: 16 Low-light Vision

AC 20 Fortitude 15 Reflex 13 Will 13
Initiative: 0 Speed: 5
Str 18 Con 16 Dex 10 Int 8 Wis 13 Cha 14

Hit Points: 30 / 31 Bloodied: 15
Temporary Hit Points: 0
Healing Surge: 7 Surges per day: 7 / 13

Resist:
Saving Throw: +5 vs Poison.

Action Points: 0
Second Wind: 1 (Minor Action)

Languages: Common, Dwarven.

Trained Skills: Heal +6, Insight +6, Intimidate +7, Religion +4.
Other Skills: Acrobatics -4, Arcana -1, Athletics 0, Bluff +2, Diplomacy +2, Dungeoneering +3, Endurance +1, History -1, Nature +1, Perception +1, Stealth -4, Streetwise +2, Thievery -4.

Feats: Weapon Expertise (Axe).

Traits:
Stand Your Ground- You move 1 less square with Forced Movement, and get an Immediate Saving Throw to avoid being knocked Prone.

At-Will Powers: Standard Actions.
Melee Basic Attack (+1 Frost Battleaxe): +8 vs AC 1d10+5 damage.
Ranged Basic Attack (Hand Axe): Range 5/10 +7 vs AC 1d6+4 damage.
Holy Strike (+1 Frost Battleaxe): +8 vs AC 1d10+5 Radiant damage. If you marked the target it takes an extra 1 (Wis Bonus) damage.
Valiant Strike (+1 Frost Battleaxe): +8 vs AC 1d10+5 damage. +1 To Hit per enemy adjacent to you.

At-Will Powers: Minor Actions.
Divine Challenge: One target in Close Burst 5. The target is Marked by you. The target must include you in any attack it makes, if it fails to do so it takes 5 (3 + Cha Bonus) Radiant damage. The mark lasts until you mark a different creature, or if you do not attack the target or do not end your turn adjacent to the target. You can only use this power once/Turn. Minor Action.
*Lay on Hands: You can use this power 1/day (Wis Bonus). You spend a Healing Surge but regain no Hit Points, one ally you touch regains Hit Points as if they had spent a Healing Surge. Minor Action.

Encounter Powers: Standard Actions.
Radiant Smite (+1 Frost Battleaxe): +8 vs AC 2d10+6 Radiant damage (including Wis Bonus to damage).

Encounter Powers: Minor Actions.
Divine Mettle: One creature in Close Burst 10 makes a Save with a +2 (Cha Bonus) bonus. This is a Channel Divinity Power- you can only use one Channel Divinity Power per Encounter. Minor Action.
Divine Strength: You apply +4 (Str Bonus) to your next damage roll this turn. This is a Channel Divinity Power- you can only use one Channel Divinity Power per Encounter. Minor Action.
Second Wind: Healing Surge & +2 to all Defences until end of next turn. Minor Action.

Daily Powers: Standard Actions.
Paladin's Judgement (+1 Frost Battleaxe): +8 vs AC 3d10+5 damage and one ally within 5 squares can spend a Healing Surge. Miss: One ally within 5 squares can spend an a Healing Surge.

Conditions:

Equipment: Plate Armor, Heavy Shield, Battleaxe, Handaxe (4), Adventurer's Kit (Backpack, Bedroll, Flint and Steel, Belt Pouch, Trail Rations (10), Hempen Rope (50 ft.), Sunrods (2), Waterskin), Holy Symbol (Pelor), Torch (4), Oil (Pint) (6), Lantern, Climber's Kit, Trail Rations (10), Waterskin, Hempen Rope (50 ft.), Sunrods (4)

+1 Frost Battleaxe (Level 3 Uncommon, 680 gp)

Critical: +1d6 cold damage

Power (At-Will, Cold): Free Action. All damage dealt by this weapon is cold damage. Another free action returns the damage to normal.

*Power (Daily, Cold): Free Action. Use this power when you hit with the weapon. The target takes 1d8 cold damage and is slowed until the end of your next turn.

Gold: 39 gp 6 sp[/SBLOCK]
 
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Goonalan

Legend
Supporter
This was turning into another dangerous situation. Kazzagin growled at the wolves and the goblins, but it made sense to hold the position and retreat rather than stand here and fight in this corridor. "We be moving back. Cinara, get behind me." He needed to stand to the front to use all his power. As it was, he wasn't the best with throwing axes. Nevertheless, he aimed one at the wolf near the far wall, throwing a clumsy shot past the massive form of Krogan.

OOC: Minor - Stow Battleaxe again.
Minor - Draw Handaxe
Standard - Basic Ranged Attack 14 vs Wolf #3 Bloodlust - Damage 7 hp

[SBLOCK=Kazzagin]Kazzagin
Played by Pinotage
Dwarf Paladin of Pelor Level 1 (XP: 331)

Perception: 11 Insight: 16 Low-light Vision

AC 20 Fortitude 15 Reflex 13 Will 13
Initiative: 0 Speed: 5
Str 18 Con 16 Dex 10 Int 8 Wis 13 Cha 14

Hit Points: 30 / 31 Bloodied: 15
Temporary Hit Points: 0
Healing Surge: 7 Surges per day: 7 / 13

Resist:
Saving Throw: +5 vs Poison.

Action Points: 0
Second Wind: 1 (Minor Action)

Languages: Common, Dwarven.

Trained Skills: Heal +6, Insight +6, Intimidate +7, Religion +4.
Other Skills: Acrobatics -4, Arcana -1, Athletics 0, Bluff +2, Diplomacy +2, Dungeoneering +3, Endurance +1, History -1, Nature +1, Perception +1, Stealth -4, Streetwise +2, Thievery -4.

Feats: Weapon Expertise (Axe).

Traits:
Stand Your Ground- You move 1 less square with Forced Movement, and get an Immediate Saving Throw to avoid being knocked Prone.

At-Will Powers: Standard Actions.
Melee Basic Attack (+1 Frost Battleaxe): +8 vs AC 1d10+5 damage.
Ranged Basic Attack (Hand Axe): Range 5/10 +7 vs AC 1d6+4 damage.
Holy Strike (+1 Frost Battleaxe): +8 vs AC 1d10+5 Radiant damage. If you marked the target it takes an extra 1 (Wis Bonus) damage.
Valiant Strike (+1 Frost Battleaxe): +8 vs AC 1d10+5 damage. +1 To Hit per enemy adjacent to you.

At-Will Powers: Minor Actions.
Divine Challenge: One target in Close Burst 5. The target is Marked by you. The target must include you in any attack it makes, if it fails to do so it takes 5 (3 + Cha Bonus) Radiant damage. The mark lasts until you mark a different creature, or if you do not attack the target or do not end your turn adjacent to the target. You can only use this power once/Turn. Minor Action.
*Lay on Hands: You can use this power 1/day (Wis Bonus). You spend a Healing Surge but regain no Hit Points, one ally you touch regains Hit Points as if they had spent a Healing Surge. Minor Action.

Encounter Powers: Standard Actions.
Radiant Smite (+1 Frost Battleaxe): +8 vs AC 2d10+6 Radiant damage (including Wis Bonus to damage).

Encounter Powers: Minor Actions.
Divine Mettle: One creature in Close Burst 10 makes a Save with a +2 (Cha Bonus) bonus. This is a Channel Divinity Power- you can only use one Channel Divinity Power per Encounter. Minor Action.
Divine Strength: You apply +4 (Str Bonus) to your next damage roll this turn. This is a Channel Divinity Power- you can only use one Channel Divinity Power per Encounter. Minor Action.
Second Wind: Healing Surge & +2 to all Defences until end of next turn. Minor Action.

Daily Powers: Standard Actions.
Paladin's Judgement (+1 Frost Battleaxe): +8 vs AC 3d10+5 damage and one ally within 5 squares can spend a Healing Surge. Miss: One ally within 5 squares can spend an a Healing Surge.

Conditions:

Equipment: Plate Armor, Heavy Shield, Battleaxe, Handaxe (4), Adventurer's Kit (Backpack, Bedroll, Flint and Steel, Belt Pouch, Trail Rations (10), Hempen Rope (50 ft.), Sunrods (2), Waterskin), Holy Symbol (Pelor), Torch (4), Oil (Pint) (6), Lantern, Climber's Kit, Trail Rations (10), Waterskin, Hempen Rope (50 ft.), Sunrods (4)

+1 Frost Battleaxe (Level 3 Uncommon, 680 gp)

Critical: +1d6 cold damage

Power (At-Will, Cold): Free Action. All damage dealt by this weapon is cold damage. Another free action returns the damage to normal.

*Power (Daily, Cold): Free Action. Use this power when you hit with the weapon. The target takes 1d8 cold damage and is slowed until the end of your next turn.

Gold: 39 gp 6 sp[/SBLOCK]

Kazz launches his second Hand Axe, alas it slams in to the wall beyond the Wolf at which he was aiming.

The creatures snarl and yap, while the Goblin Boss seems to make reciprocal sounds to control them.

[sblock=Combat]

Encounter #4 Goblin Chess fanatics

Turn: 4

Initiative (* = Next to play)

24 Wolf #1*
24 Wolf #2
24 Wolf #3
18 Grim
17 Mardred
16 Kathra
12 Goblin Boss
6 Krogan
3 Cinara
2 Kazz


HP & Conditions

PCs
Cinara 29/29 Surges 10/6
Kazzagin 31/30 Surges 13/7
Krogan 34/32 Surges 10/2 Ongoing 3 damage x3 (W#1, W#2 & W#3). +2 AC (Cinara).
Mardred 25/25 Surges 7/4
Grim 25/25 Surges 2/2
Kathra 26/26 Surges 9/9

Monsters

Goblin #1- 49 HP damage taken- DEAD.
Goblin #2- 40 HP damage taken- DEAD.
Goblin #3- 32 HP damage taken- DEAD.
Goblin #4- 37 HP damage taken- DEAD.
Goblin #5- 28 HP damage taken- Bloodied. Prone. Non-combatant.
Goblin #6- 26 HP damage taken- DEAD.
Goblin #7- 17 HP damage taken- DEAD.
Goblin #8- 25 HP damage taken- DEAD.
Goblin #9- 15 HP damage taken- DEAD.
Wolf #1-
Wolf #2-
Wolf #3- 15 HP damage taken.
Wolf #4- 39 HP damage taken- DEAD.
Goblin Boss-

Actions To Date

Turn #1 (Surprise)

Grim- Total Defence.

Mardred- Throw Dagger with CA Goblin #1- Hit 21 damage- Bloodied.

Kathra- Move L83.

Krogan- Charge with CA Goblin #1- Hit 28 damage- DEAD. Swift Charge with CA Goblin #6- Hit 26 damage- DEAD.

Kazz- Throwing Axe Goblin 2- Hit 7 damage.

Cinara- Charge Goblin #2- Hit 6 damage.

Turn #2

Grim- Move 86L. Swarm of Ravens Goblin #2- Hit 17 damage- Bloodied & Goblin #3- Hit 17 damage- Bloodied & Goblin #4- Hit 17 damage- Bloodied & Goblin #7- Hit 17 damage- DEAD. Grim Invisible N88.

Mardred- Ambush Strike L87. Thrown Dagger CA Goblin #8- Hit 25 damage- DEAD.

Kathra- Fountain of Flame Goblin #2- Miss 10 Fire damage- DEAD & Goblin #3- Miss 10 Fire damage & Goblin #4- Hit 20 Fire damage- DEAD & Goblin #5- Crit 28 Fire damage- Bloodied.

Goblin #3- 5 ongoing Necrotic damage- DEAD.

Goblin #5- Crawl Q85. Cry.

Goblin #9- Move M97. Hand Crossbow Krogan- Hit 5 damage.

Krogan- Move M93. Look south, it's an arrow slit. Charge Goblin #9- Hit 15 damage- DEAD.

Cinara- Double Move M95. Stone's Resolve Krogan DR5.

Kazz- Double Move (Run) L94. Draw Battleaxe.

Turn #3

Wolf #1- Charge Krogan (with Cover)- Crit 9 damage DR5 = 4 damage & ongoing 3 damage.

Wolf #2- Move M97. Charge Krogan. OA Krogan Greataxe Wolf #3- Miss. Charge Bite Krogan- Hit 7 damage DR5 = 2 damage & ongoing 3 damage.

Wolf #3- Move O97. Charge Krogan. OA Krogan Greataxe Wolf #3- Hit 15 damage. Charge Bite Krogan- Hit 4 damage DR 5 = 0 damage & ongoing 3 damage.

Wolf #4- Move O97. Charge Krogan. OA Krogan Greataxe Wolf #4- Hit 16 damage. Charge Krogan- Miss.

Grim- Move M94. Penance Stare Wolf #4- Hit 12 damage- Bloodied.

Mardred- Move L92. Thrown Dagger Wolf #4- Miss.

Kathra- Move L87. Phantasmal Assault Wolf #4- Miss.

Goblin Boss- Grab Shortsword. Move Q97. Ready Action.

Krogan- Shift L95. Readied Action Goblin Boss Charge Krogan- Hit 11 damage DR 5 = 6 damage. Howling Strike Wolf #4- Miss. Save vs Ongoing damage (x3)- Fail (x3).

Cinara- Earth's Endurance Wolf #4 Hit 8 damage +3 Acid damage from Elemental Legacy = 11 damage- DEAD & +2 AC Krogan. Healing Word +5 HP Krogan.

Kazz- Stow Battleaxe. Draw Hand Axe. Throw Hand Axe Wolf #3- Miss.

Turn #4

Wolf #1-

Wolf #2-

Wolf #3-

Grim-

[/sblock]

New Map- to follow.

The Wolves are next...
 

Goonalan

Legend
Supporter
Wolf #1

The beast charges from the back to the front, snapping its jaws at its favourite target- the tasty Krogan, and once again takes a chunk of the Dwarf's flesh.

[sblock=Combat]

Encounter #4 Goblin Chess fanatics

Turn: 4

Initiative (* = Next to play)

24 Wolf #1
24 Wolf #2*
24 Wolf #3
18 Grim
17 Mardred
16 Kathra
12 Goblin Boss
6 Krogan
3 Cinara
2 Kazz


HP & Conditions

PCs
Cinara 29/29 Surges 10/6
Kazzagin 31/30 Surges 13/7
Krogan 34/27 Surges 10/2 Ongoing 3 damage x4 (W#1(x2), W#2 & W#3). +2 AC (Cinara).
Mardred 25/25 Surges 7/4
Grim 25/25 Surges 2/2
Kathra 26/26 Surges 9/9

Monsters

Goblin #1- 49 HP damage taken- DEAD.
Goblin #2- 40 HP damage taken- DEAD.
Goblin #3- 32 HP damage taken- DEAD.
Goblin #4- 37 HP damage taken- DEAD.
Goblin #5- 28 HP damage taken- Bloodied. Prone. Non-combatant.
Goblin #6- 26 HP damage taken- DEAD.
Goblin #7- 17 HP damage taken- DEAD.
Goblin #8- 25 HP damage taken- DEAD.
Goblin #9- 15 HP damage taken- DEAD.
Wolf #1-
Wolf #2-
Wolf #3- 15 HP damage taken.
Wolf #4- 39 HP damage taken- DEAD.
Goblin Boss-

Actions To Date

Turn #1 (Surprise)

Grim- Total Defence.

Mardred- Throw Dagger with CA Goblin #1- Hit 21 damage- Bloodied.

Kathra- Move L83.

Krogan- Charge with CA Goblin #1- Hit 28 damage- DEAD. Swift Charge with CA Goblin #6- Hit 26 damage- DEAD.

Kazz- Throwing Axe Goblin 2- Hit 7 damage.

Cinara- Charge Goblin #2- Hit 6 damage.

Turn #2

Grim- Move 86L. Swarm of Ravens Goblin #2- Hit 17 damage- Bloodied & Goblin #3- Hit 17 damage- Bloodied & Goblin #4- Hit 17 damage- Bloodied & Goblin #7- Hit 17 damage- DEAD. Grim Invisible N88.

Mardred- Ambush Strike L87. Thrown Dagger CA Goblin #8- Hit 25 damage- DEAD.

Kathra- Fountain of Flame Goblin #2- Miss 10 Fire damage- DEAD & Goblin #3- Miss 10 Fire damage & Goblin #4- Hit 20 Fire damage- DEAD & Goblin #5- Crit 28 Fire damage- Bloodied.

Goblin #3- 5 ongoing Necrotic damage- DEAD.

Goblin #5- Crawl Q85. Cry.

Goblin #9- Move M97. Hand Crossbow Krogan- Hit 5 damage.

Krogan- Move M93. Look south, it's an arrow slit. Charge Goblin #9- Hit 15 damage- DEAD.

Cinara- Double Move M95. Stone's Resolve Krogan DR5.

Kazz- Double Move (Run) L94. Draw Battleaxe.

Turn #3

Wolf #1- Charge Krogan (with Cover)- Crit 9 damage DR5 = 4 damage & ongoing 3 damage.

Wolf #2- Move M97. Charge Krogan. OA Krogan Greataxe Wolf #3- Miss. Charge Bite Krogan- Hit 7 damage DR5 = 2 damage & ongoing 3 damage.

Wolf #3- Move O97. Charge Krogan. OA Krogan Greataxe Wolf #3- Hit 15 damage. Charge Bite Krogan- Hit 4 damage DR 5 = 0 damage & ongoing 3 damage.

Wolf #4- Move O97. Charge Krogan. OA Krogan Greataxe Wolf #4- Hit 16 damage. Charge Krogan- Miss.

Grim- Move M94. Penance Stare Wolf #4- Hit 12 damage- Bloodied.

Mardred- Move L92. Thrown Dagger Wolf #4- Miss.

Kathra- Move L87. Phantasmal Assault Wolf #4- Miss.

Goblin Boss- Grab Shortsword. Move Q97. Ready Action.

Krogan- Shift L95. Readied Action Goblin Boss Charge Krogan- Hit 11 damage DR 5 = 6 damage. Howling Strike Wolf #4- Miss. Save vs Ongoing damage (x3)- Fail (x3).

Cinara- Earth's Endurance Wolf #4 Hit 8 damage +3 Acid damage from Elemental Legacy = 11 damage- DEAD & +2 AC Krogan. Healing Word +5 HP Krogan.

Kazz- Stow Battleaxe. Draw Hand Axe. Throw Hand Axe Wolf #3- Miss.

Turn #4

Wolf #1- Charge Krogan- Hit 5 damage.

Wolf #2-

Wolf #3-

Grim-

[/sblock]

New Map to follow...

Note Krogan now has four bleeding bites- still only 3 HP damage/turn but he has to save against them all to make the hurt go away.
 
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Goonalan

Legend
Supporter
Wolf #2

The slavering creature, hackles up, stalks back down the passage- backing up to await an opening...

[sblock=Combat]

Encounter #4 Goblin Chess fanatics

Turn: 4

Initiative (* = Next to play)

24 Wolf #1
24 Wolf #2
24 Wolf #3*
18 Grim
17 Mardred
16 Kathra
12 Goblin Boss
6 Krogan
3 Cinara
2 Kazz


HP & Conditions

PCs
Cinara 29/29 Surges 10/6
Kazzagin 31/30 Surges 13/7
Krogan 34/27 Surges 10/2 Ongoing 3 damage x4 (W#1(x2), W#2 & W#3). +2 AC (Cinara).
Mardred 25/25 Surges 7/4
Grim 25/25 Surges 2/2
Kathra 26/26 Surges 9/9

Monsters

Goblin #1- 49 HP damage taken- DEAD.
Goblin #2- 40 HP damage taken- DEAD.
Goblin #3- 32 HP damage taken- DEAD.
Goblin #4- 37 HP damage taken- DEAD.
Goblin #5- 28 HP damage taken- Bloodied. Prone. Non-combatant.
Goblin #6- 26 HP damage taken- DEAD.
Goblin #7- 17 HP damage taken- DEAD.
Goblin #8- 25 HP damage taken- DEAD.
Goblin #9- 15 HP damage taken- DEAD.
Wolf #1-
Wolf #2-
Wolf #3- 15 HP damage taken.
Wolf #4- 39 HP damage taken- DEAD.
Goblin Boss-

Actions To Date

Turn #1 (Surprise)

Grim- Total Defence.

Mardred- Throw Dagger with CA Goblin #1- Hit 21 damage- Bloodied.

Kathra- Move L83.

Krogan- Charge with CA Goblin #1- Hit 28 damage- DEAD. Swift Charge with CA Goblin #6- Hit 26 damage- DEAD.

Kazz- Throwing Axe Goblin 2- Hit 7 damage.

Cinara- Charge Goblin #2- Hit 6 damage.

Turn #2

Grim- Move 86L. Swarm of Ravens Goblin #2- Hit 17 damage- Bloodied & Goblin #3- Hit 17 damage- Bloodied & Goblin #4- Hit 17 damage- Bloodied & Goblin #7- Hit 17 damage- DEAD. Grim Invisible N88.

Mardred- Ambush Strike L87. Thrown Dagger CA Goblin #8- Hit 25 damage- DEAD.

Kathra- Fountain of Flame Goblin #2- Miss 10 Fire damage- DEAD & Goblin #3- Miss 10 Fire damage & Goblin #4- Hit 20 Fire damage- DEAD & Goblin #5- Crit 28 Fire damage- Bloodied.

Goblin #3- 5 ongoing Necrotic damage- DEAD.

Goblin #5- Crawl Q85. Cry.

Goblin #9- Move M97. Hand Crossbow Krogan- Hit 5 damage.

Krogan- Move M93. Look south, it's an arrow slit. Charge Goblin #9- Hit 15 damage- DEAD.

Cinara- Double Move M95. Stone's Resolve Krogan DR5.

Kazz- Double Move (Run) L94. Draw Battleaxe.

Turn #3

Wolf #1- Charge Krogan (with Cover)- Crit 9 damage DR5 = 4 damage & ongoing 3 damage.

Wolf #2- Move M97. Charge Krogan. OA Krogan Greataxe Wolf #3- Miss. Charge Bite Krogan- Hit 7 damage DR5 = 2 damage & ongoing 3 damage.

Wolf #3- Move O97. Charge Krogan. OA Krogan Greataxe Wolf #3- Hit 15 damage. Charge Bite Krogan- Hit 4 damage DR 5 = 0 damage & ongoing 3 damage.

Wolf #4- Move O97. Charge Krogan. OA Krogan Greataxe Wolf #4- Hit 16 damage. Charge Krogan- Miss.

Grim- Move M94. Penance Stare Wolf #4- Hit 12 damage- Bloodied.

Mardred- Move L92. Thrown Dagger Wolf #4- Miss.

Kathra- Move L87. Phantasmal Assault Wolf #4- Miss.

Goblin Boss- Grab Shortsword. Move Q97. Ready Action.

Krogan- Shift L95. Readied Action Goblin Boss Charge Krogan- Hit 11 damage DR 5 = 6 damage. Howling Strike Wolf #4- Miss. Save vs Ongoing damage (x3)- Fail (x3).

Cinara- Earth's Endurance Wolf #4 Hit 8 damage +3 Acid damage from Elemental Legacy = 11 damage- DEAD & +2 AC Krogan. Healing Word +5 HP Krogan.

Kazz- Stow Battleaxe. Draw Hand Axe. Throw Hand Axe Wolf #3- Miss.

Turn #4

Wolf #1- Charge Krogan- Hit 5 damage.

Wolf #2- Move O97. Ready Action.

Wolf #3-

Grim-

[/sblock]

New Map to follow...
 

Goonalan

Legend
Supporter
Wolf #3

The third creature follows its compatriot, backing down the corridor- trying to spot the moment to fling itself back in to the fray.

[sblock=Combat]

Encounter #4 Goblin Chess fanatics

Turn: 4

Initiative (* = Next to play)

24 Wolf #1
24 Wolf #2
24 Wolf #3
18 Grim*
17 Mardred
16 Kathra
12 Goblin Boss
6 Krogan
3 Cinara
2 Kazz


HP & Conditions

PCs
Cinara 29/29 Surges 10/6
Kazzagin 31/30 Surges 13/7
Krogan 34/27 Surges 10/2 Ongoing 3 damage x4 (W#1(x2), W#2 & W#3). +2 AC (Cinara).
Mardred 25/25 Surges 7/4
Grim 25/25 Surges 2/2
Kathra 26/26 Surges 9/9

Monsters

Goblin #1- 49 HP damage taken- DEAD.
Goblin #2- 40 HP damage taken- DEAD.
Goblin #3- 32 HP damage taken- DEAD.
Goblin #4- 37 HP damage taken- DEAD.
Goblin #5- 28 HP damage taken- Bloodied. Prone. Non-combatant.
Goblin #6- 26 HP damage taken- DEAD.
Goblin #7- 17 HP damage taken- DEAD.
Goblin #8- 25 HP damage taken- DEAD.
Goblin #9- 15 HP damage taken- DEAD.
Wolf #1-
Wolf #2-
Wolf #3- 15 HP damage taken.
Wolf #4- 39 HP damage taken- DEAD.
Goblin Boss-

Actions To Date

Turn #1 (Surprise)

Grim- Total Defence.

Mardred- Throw Dagger with CA Goblin #1- Hit 21 damage- Bloodied.

Kathra- Move L83.

Krogan- Charge with CA Goblin #1- Hit 28 damage- DEAD. Swift Charge with CA Goblin #6- Hit 26 damage- DEAD.

Kazz- Throwing Axe Goblin 2- Hit 7 damage.

Cinara- Charge Goblin #2- Hit 6 damage.

Turn #2

Grim- Move 86L. Swarm of Ravens Goblin #2- Hit 17 damage- Bloodied & Goblin #3- Hit 17 damage- Bloodied & Goblin #4- Hit 17 damage- Bloodied & Goblin #7- Hit 17 damage- DEAD. Grim Invisible N88.

Mardred- Ambush Strike L87. Thrown Dagger CA Goblin #8- Hit 25 damage- DEAD.

Kathra- Fountain of Flame Goblin #2- Miss 10 Fire damage- DEAD & Goblin #3- Miss 10 Fire damage & Goblin #4- Hit 20 Fire damage- DEAD & Goblin #5- Crit 28 Fire damage- Bloodied.

Goblin #3- 5 ongoing Necrotic damage- DEAD.

Goblin #5- Crawl Q85. Cry.

Goblin #9- Move M97. Hand Crossbow Krogan- Hit 5 damage.

Krogan- Move M93. Look south, it's an arrow slit. Charge Goblin #9- Hit 15 damage- DEAD.

Cinara- Double Move M95. Stone's Resolve Krogan DR5.

Kazz- Double Move (Run) L94. Draw Battleaxe.

Turn #3

Wolf #1- Charge Krogan (with Cover)- Crit 9 damage DR5 = 4 damage & ongoing 3 damage.

Wolf #2- Move M97. Charge Krogan. OA Krogan Greataxe Wolf #3- Miss. Charge Bite Krogan- Hit 7 damage DR5 = 2 damage & ongoing 3 damage.

Wolf #3- Move O97. Charge Krogan. OA Krogan Greataxe Wolf #3- Hit 15 damage. Charge Bite Krogan- Hit 4 damage DR 5 = 0 damage & ongoing 3 damage.

Wolf #4- Move O97. Charge Krogan. OA Krogan Greataxe Wolf #4- Hit 16 damage. Charge Krogan- Miss.

Grim- Move M94. Penance Stare Wolf #4- Hit 12 damage- Bloodied.

Mardred- Move L92. Thrown Dagger Wolf #4- Miss.

Kathra- Move L87. Phantasmal Assault Wolf #4- Miss.

Goblin Boss- Grab Shortsword. Move Q97. Ready Action.

Krogan- Shift L95. Readied Action Goblin Boss Charge Krogan- Hit 11 damage DR 5 = 6 damage. Howling Strike Wolf #4- Miss. Save vs Ongoing damage (x3)- Fail (x3).

Cinara- Earth's Endurance Wolf #4 Hit 8 damage +3 Acid damage from Elemental Legacy = 11 damage- DEAD & +2 AC Krogan. Healing Word +5 HP Krogan.

Kazz- Stow Battleaxe. Draw Hand Axe. Throw Hand Axe Wolf #3- Miss.

Turn #4

Wolf #1- Charge Krogan- Hit 5 damage.

Wolf #2- Move O97. Ready Action.

Wolf #3- Move N97. Ready Action.

Grim-

[/sblock]

New Map-

116 The Goblin Boss- Wolves move around

Grim's up, followed by Mardred then Kathra.
 
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