The Forges of the Mountain King Chapter 1- Bottom's Up!

Walking Dad

First Post
Grim

After another deadly gaze from utterly black, crow-like eyes, Grim moves back to allow the others to retreat as well.

[sblock=OOC]

move: to 88M
Standard: Penance Stare vs Wolf 96L, no pull
att vs will

[sblock=Quick sheet]
Grim
Perception: 15 Insight: 10 Dark Vision
AC 18 Fortitude 12 Reflex 15 Will 15
Initiative: +4
Hit Points: 25 / 25 Bloodied: 12
Temporary Hit Points: 0
Resist: necrotic 5
Saving Throw: -
Action Points: 1 Second Wind: 1
Milestones: 0.5
Healing Surge: 6 Surges per day: 2 / 2
At-Will Powers: Penance Stare, Soul Drain, Anvil Touch
Encounter Powers: Dark Reaping, Soul Eater
Daily Powers: [/s]Swarm of Ravens[/s]

Condition:
[/sblock][/sblock]
 
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Herobizkit

Adventurer
[sblock=Mardred]Played by Herobizkit (filling in for ripjames)
Dwarf Thief Level 1

Perception: 18 Insight: 13 Low-light Vision

AC 15 Fortitude 11 Reflex 15 Will 13
Initiative: 3 Speed: 5
Str 8 Con 13 Dex 17 Int 11 Wis 16 Cha 13

Hit Points: 25 / 25 Bloodied: 12
Temporary Hit Points: 0
Healing Surge: 6 Surges per day: 7 / 7

Resist:
Saving Throw: +5 vs Poison.

Action Points: 1 Second Wind: 1 (Minor Action)

Languages: Common, Dwarven.

Trained Skills: Acrobatics +8, Bluff +6, Perception +8, Stealth +8, Streetwise +6, Thievery +8.
Other Skills: Arcana 0, Athletics -1, Diplomacy +1, Dungeoneering +5, Endurance +3, Heal +3, History 0, Insight +3, Intimidate +1, Nature +3, Religion 0.

Feats: Backstabber.

Traits:
Stand Your Ground- You move 1 less square with Forced Movement, and get an Immediate Saving Throw to avoid being knocked Prone.
First Strike- At the start of any Encounter you gain Combat Advantage over any foe that has not acted yet.
Weapon Finesse- Use Dex not Str for Basic Attacks, with +2 damage for Light Blades, Hand Crossbows, Shortbows & Slings

At-Will Powers: Standard Actions.
Melee Basic Attack (Dagger): +6 vs AC 1d4+5 damage.
Melee Basic Attack (Shortsword): +6 vs AC 1d6+5 damage.
Ranged Basic Attack (Dagger): Range 5/10 +6 vs AC 1d4+5 damage.
Ranged Basic Attack (Shortbow): Range 15/30 +5 vs AC 1d8+5 damage.

At-Will Powers: Move Actions.
Ambush Trick: You Move your Speed. You have Combat Advantage over all enemies within 5 squares of you who are not adjacent to one of their allies. Move Action.
Sneak's Trick: You Move up to 3 squares (Speed -2), and then can make a Stealth Check to remain or become Hidden, providing you have some form of cover or concealment. Move Action.

At-Will Powers: Free Actions.
Sneak Attack: Once per Turn, when you have Combat Advantage and hit with a Crossbow, Light Blade, Shortbow or Sling, you do an extra 2d8 damage. Free Action.

Encounter Powers: Minor Actions.
Second Wind: Healing Surge & +2 to all Defences until end of next turn. Minor Action.

Encounter Powers: Free Actions.
Backstab: You make a Basic Attack (with a Weapon) against an enemy within 5 squares you have Combat Advantage against. You gain +3 To Hit and do an extra 1d6 damage. Free Action.

Condition: OK [/sblock]
"We need some breathin' room..." Mardred muttered, then smiled as he heard Krogan's command. "That's me boy..."

"I need ta get into stabbin' range of that bleedin' Goblin!"
Mardred said loudly. He threw a dagger at the Goblin to accentuate the 'point'.
OOC: Should be 18+6=24 to hit.
 
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larryfinnjr

First Post
[sblock=party moving back]
If Kazz and Grim start inching back, Cinara and Krogan can do the same, getting into the 3-man front on column 93. [/sblock]
 

Goonalan

Legend
Supporter
OOC: Penance stare on wolf in 96L. Sorry, on my way, cannot post more. Maybe in a few hours.

The Wolf shrinks from Grim's terrifying gaze, yowls and snaps and bites at itself...

[sblock=Combat]

Encounter #4 Goblin Chess fanatics

Turn: 4

Initiative (* = Next to play)

24 Wolf #1
24 Wolf #2
24 Wolf #3
18 Grim
17 Mardred*
16 Kathra
12 Goblin Boss
6 Krogan
3 Cinara
2 Kazz


HP & Conditions

PCs
Cinara 29/29 Surges 10/6
Kazzagin 31/30 Surges 13/7
Krogan 34/27 Surges 10/2 Ongoing 3 damage x4 (W#1(2), W#2 & W#3). +2 AC (Cinara).
Mardred 25/25 Surges 7/4
Grim 25/25 Surges 2/2
Kathra 26/26 Surges 9/9

Monsters

Goblin #1- 49 HP damage taken- DEAD.
Goblin #2- 40 HP damage taken- DEAD.
Goblin #3- 32 HP damage taken- DEAD.
Goblin #4- 37 HP damage taken- DEAD.
Goblin #5- 28 HP damage taken- Bloodied. Prone. Non-combatant.
Goblin #6- 26 HP damage taken- DEAD.
Goblin #7- 17 HP damage taken- DEAD.
Goblin #8- 25 HP damage taken- DEAD.
Goblin #9- 15 HP damage taken- DEAD.
Wolf #1- 9 HP damage taken.
Wolf #2-
Wolf #3- 15 HP damage taken.
Wolf #4- 39 HP damage taken- DEAD.
Goblin Boss-

Actions To Date

Turn #1 (Surprise)

Grim- Total Defence.

Mardred- Throw Dagger with CA Goblin #1- Hit 21 damage- Bloodied.

Kathra- Move L83.

Krogan- Charge with CA Goblin #1- Hit 28 damage- DEAD. Swift Charge with CA Goblin #6- Hit 26 damage- DEAD.

Kazz- Throwing Axe Goblin 2- Hit 7 damage.

Cinara- Charge Goblin #2- Hit 6 damage.

Turn #2

Grim- Move 86L. Swarm of Ravens Goblin #2- Hit 17 damage- Bloodied & Goblin #3- Hit 17 damage- Bloodied & Goblin #4- Hit 17 damage- Bloodied & Goblin #7- Hit 17 damage- DEAD. Grim Invisible N88.

Mardred- Ambush Strike L87. Thrown Dagger CA Goblin #8- Hit 25 damage- DEAD.

Kathra- Fountain of Flame Goblin #2- Miss 10 Fire damage- DEAD & Goblin #3- Miss 10 Fire damage & Goblin #4- Hit 20 Fire damage- DEAD & Goblin #5- Crit 28 Fire damage- Bloodied.

Goblin #3- 5 ongoing Necrotic damage- DEAD.

Goblin #5- Crawl Q85. Cry.

Goblin #9- Move M97. Hand Crossbow Krogan- Hit 5 damage.

Krogan- Move M93. Look south, it's an arrow slit. Charge Goblin #9- Hit 15 damage- DEAD.

Cinara- Double Move M95. Stone's Resolve Krogan DR5.

Kazz- Double Move (Run) L94. Draw Battleaxe.

Turn #3

Wolf #1- Charge Krogan (with Cover)- Crit 9 damage DR5 = 4 damage & ongoing 3 damage.

Wolf #2- Move M97. Charge Krogan. OA Krogan Greataxe Wolf #3- Miss. Charge Bite Krogan- Hit 7 damage DR5 = 2 damage & ongoing 3 damage.

Wolf #3- Move O97. Charge Krogan. OA Krogan Greataxe Wolf #3- Hit 15 damage. Charge Bite Krogan- Hit 4 damage DR 5 = 0 damage & ongoing 3 damage.

Wolf #4- Move O97. Charge Krogan. OA Krogan Greataxe Wolf #4- Hit 16 damage. Charge Krogan- Miss.

Grim- Move M94. Penance Stare Wolf #4- Hit 12 damage- Bloodied.

Mardred- Move L92. Thrown Dagger Wolf #4- Miss.

Kathra- Move L87. Phantasmal Assault Wolf #4- Miss.

Goblin Boss- Grab Shortsword. Move Q97. Ready Action.

Krogan- Shift L95. Readied Action Goblin Boss Charge Krogan- Hit 11 damage DR 5 = 6 damage. Howling Strike Wolf #4- Miss. Save vs Ongoing damage (x3)- Fail (x3).

Cinara- Earth's Endurance Wolf #4 Hit 8 damage +3 Acid damage from Elemental Legacy = 11 damage- DEAD & +2 AC Krogan. Healing Word +5 HP Krogan.

Kazz- Stow Battleaxe. Draw Hand Axe. Throw Hand Axe Wolf #3- Miss.

Turn #4

Wolf #1- Charge Krogan- Hit 5 damage.

Wolf #2- Move O97. Ready Action.

Wolf #3- Move N97. Ready Action.

Grim- Penance Stare Wolf #1- Hit 9 damage.

Mardred-

Kathra-

[/sblock]

New Map to follow...
 

hairychin

First Post
Kathra

Kathra gazes towards the goblin boss, concentrates, and stares intently ....... "They say your either a dog person or a cat person" she whispers, "I think you're a cat person ..... now kill the doggies!"

The words may not be understood but she tries to force the sentiment into the goblin's mind.

OOC: Hypnotism: if succeeds, the boss must make a free basic melee (at +4) against the wolf at N97
 

Goonalan

Legend
Supporter
[sblock=Mardred]Played by Herobizkit (filling in for ripjames)
Dwarf Thief Level 1

Perception: 18 Insight: 13 Low-light Vision

AC 15 Fortitude 11 Reflex 15 Will 13
Initiative: 3 Speed: 5
Str 8 Con 13 Dex 17 Int 11 Wis 16 Cha 13

Hit Points: 25 / 25 Bloodied: 12
Temporary Hit Points: 0
Healing Surge: 6 Surges per day: 7 / 7

Resist:
Saving Throw: +5 vs Poison.

Action Points: 1 Second Wind: 1 (Minor Action)

Languages: Common, Dwarven.

Trained Skills: Acrobatics +8, Bluff +6, Perception +8, Stealth +8, Streetwise +6, Thievery +8.
Other Skills: Arcana 0, Athletics -1, Diplomacy +1, Dungeoneering +5, Endurance +3, Heal +3, History 0, Insight +3, Intimidate +1, Nature +3, Religion 0.

Feats: Backstabber.

Traits:
Stand Your Ground- You move 1 less square with Forced Movement, and get an Immediate Saving Throw to avoid being knocked Prone.
First Strike- At the start of any Encounter you gain Combat Advantage over any foe that has not acted yet.
Weapon Finesse- Use Dex not Str for Basic Attacks, with +2 damage for Light Blades, Hand Crossbows, Shortbows & Slings

At-Will Powers: Standard Actions.
Melee Basic Attack (Dagger): +6 vs AC 1d4+5 damage.
Melee Basic Attack (Shortsword): +6 vs AC 1d6+5 damage.
Ranged Basic Attack (Dagger): Range 5/10 +6 vs AC 1d4+5 damage.
Ranged Basic Attack (Shortbow): Range 15/30 +5 vs AC 1d8+5 damage.

At-Will Powers: Move Actions.
Ambush Trick: You Move your Speed. You have Combat Advantage over all enemies within 5 squares of you who are not adjacent to one of their allies. Move Action.
Sneak's Trick: You Move up to 3 squares (Speed -2), and then can make a Stealth Check to remain or become Hidden, providing you have some form of cover or concealment. Move Action.

At-Will Powers: Free Actions.
Sneak Attack: Once per Turn, when you have Combat Advantage and hit with a Crossbow, Light Blade, Shortbow or Sling, you do an extra 2d8 damage. Free Action.

Encounter Powers: Minor Actions.
Second Wind: Healing Surge & +2 to all Defences until end of next turn. Minor Action.

Encounter Powers: Free Actions.
Backstab: You make a Basic Attack (with a Weapon) against an enemy within 5 squares you have Combat Advantage against. You gain +3 To Hit and do an extra 1d6 damage. Free Action.

Condition: OK [/sblock]
"We need some breathin' room..." Mardred muttered, then smiled as he heard Krogan's command. "That's me boy..."

"I need ta get into stabbin' range of that bleedin' Goblin!"
Mardred said loudly. He threw a dagger at the Goblin to accentuate the 'point'.
OOC: Should be 18+6=24 to hit.

Big Uppity grabs at the dagger that Mardred threw, it was briefly stuck in his shoulder- but only a graze. The Goblin shoves the dagger away for later use, but takes the time nevertheless- while holding Cinara at bay, to give a little wave at Mardred- followed by a throat-cut mime.

Big Uppity grins, and awaits an opening to cut through the fat blonde Dwarf before him...


[sblock=Combat]

Encounter #4 Goblin Chess fanatics

Turn: 4

Initiative (* = Next to play)

24 Wolf #1
24 Wolf #2
24 Wolf #3
18 Grim
17 Mardred
16 Kathra*
12 Goblin Boss
6 Krogan
3 Cinara
2 Kazz


HP & Conditions

PCs
Cinara 29/29 Surges 10/6
Kazzagin 31/30 Surges 13/7
Krogan 34/27 Surges 10/2 Ongoing 3 damage x4 (W#1(2), W#2 & W#3). +2 AC (Cinara).
Mardred 25/25 Surges 7/4
Grim 25/25 Surges 2/2
Kathra 26/26 Surges 9/9

Monsters

Goblin #1- 49 HP damage taken- DEAD.
Goblin #2- 40 HP damage taken- DEAD.
Goblin #3- 32 HP damage taken- DEAD.
Goblin #4- 37 HP damage taken- DEAD.
Goblin #5- 28 HP damage taken- Bloodied. Prone. Non-combatant.
Goblin #6- 26 HP damage taken- DEAD.
Goblin #7- 17 HP damage taken- DEAD.
Goblin #8- 25 HP damage taken- DEAD.
Goblin #9- 15 HP damage taken- DEAD.
Wolf #1- 9 HP damage taken.
Wolf #2-
Wolf #3- 15 HP damage taken.
Wolf #4- 39 HP damage taken- DEAD.
Goblin Boss- 6 HP damage taken.

Actions To Date

Turn #1 (Surprise)

Grim- Total Defence.

Mardred- Throw Dagger with CA Goblin #1- Hit 21 damage- Bloodied.

Kathra- Move L83.

Krogan- Charge with CA Goblin #1- Hit 28 damage- DEAD. Swift Charge with CA Goblin #6- Hit 26 damage- DEAD.

Kazz- Throwing Axe Goblin 2- Hit 7 damage.

Cinara- Charge Goblin #2- Hit 6 damage.

Turn #2

Grim- Move 86L. Swarm of Ravens Goblin #2- Hit 17 damage- Bloodied & Goblin #3- Hit 17 damage- Bloodied & Goblin #4- Hit 17 damage- Bloodied & Goblin #7- Hit 17 damage- DEAD. Grim Invisible N88.

Mardred- Ambush Strike L87. Thrown Dagger CA Goblin #8- Hit 25 damage- DEAD.

Kathra- Fountain of Flame Goblin #2- Miss 10 Fire damage- DEAD & Goblin #3- Miss 10 Fire damage & Goblin #4- Hit 20 Fire damage- DEAD & Goblin #5- Crit 28 Fire damage- Bloodied.

Goblin #3- 5 ongoing Necrotic damage- DEAD.

Goblin #5- Crawl Q85. Cry.

Goblin #9- Move M97. Hand Crossbow Krogan- Hit 5 damage.

Krogan- Move M93. Look south, it's an arrow slit. Charge Goblin #9- Hit 15 damage- DEAD.

Cinara- Double Move M95. Stone's Resolve Krogan DR5.

Kazz- Double Move (Run) L94. Draw Battleaxe.

Turn #3

Wolf #1- Charge Krogan (with Cover)- Crit 9 damage DR5 = 4 damage & ongoing 3 damage.

Wolf #2- Move M97. Charge Krogan. OA Krogan Greataxe Wolf #3- Miss. Charge Bite Krogan- Hit 7 damage DR5 = 2 damage & ongoing 3 damage.

Wolf #3- Move O97. Charge Krogan. OA Krogan Greataxe Wolf #3- Hit 15 damage. Charge Bite Krogan- Hit 4 damage DR 5 = 0 damage & ongoing 3 damage.

Wolf #4- Move O97. Charge Krogan. OA Krogan Greataxe Wolf #4- Hit 16 damage. Charge Krogan- Miss.

Grim- Move M94. Penance Stare Wolf #4- Hit 12 damage- Bloodied.

Mardred- Move L92. Thrown Dagger Wolf #4- Miss.

Kathra- Move L87. Phantasmal Assault Wolf #4- Miss.

Goblin Boss- Grab Shortsword. Move Q97. Ready Action.

Krogan- Shift L95. Readied Action Goblin Boss Charge Krogan- Hit 11 damage DR 5 = 6 damage. Howling Strike Wolf #4- Miss. Save vs Ongoing damage (x3)- Fail (x3).

Cinara- Earth's Endurance Wolf #4 Hit 8 damage +3 Acid damage from Elemental Legacy = 11 damage- DEAD & +2 AC Krogan. Healing Word +5 HP Krogan.

Kazz- Stow Battleaxe. Draw Hand Axe. Throw Hand Axe Wolf #3- Miss.

Turn #4

Wolf #1- Charge Krogan- Hit 5 damage.

Wolf #2- Move O97. Ready Action.

Wolf #3- Move N97. Ready Action.

Grim- Penance Stare Wolf #1- Hit 9 damage.

Mardred- Thrown Dagger Goblin Boss- Hit 6 damage.

Kathra-

[/sblock]

How's the moving back thing going for you guys?

Kathra is up next, the Big Uppity, then Krogan.

New Map-

117 The Goblin Boss- Corridor blues
 

Goonalan

Legend
Supporter
Kathra gazes towards the goblin boss, concentrates, and stares intently ....... "They say your either a dog person or a cat person" she whispers, "I think you're a cat person ..... now kill the doggies!"

The words may not be understood but she tries to force the sentiment into the goblin's mind.

OOC: Hypnotism: if succeeds, the boss must make a free basic melee (at +4) against the wolf at N97

Big Uppity looks confused- someone is messing in his head-space, Big Uppity however is big brainiac- whoever it is messing with head-space is piddling imbecile.

Big Uppity does however feel more violent than ever- he just want to kill things, scratch things- Dwarves, he want to kill Dwarfs. To demonstrate this fact Big Uppity growls low and Wolf #1 shuffles backwards, at the same time Wolf #3 backs up a little way.

GM: Superior Goblin Tactics- when missed by an attack.


The space suddenly opens up, Wolf #2 sees its opportunity and charges in to lock its jaws on Krogan. Thankfull Krogan is ready for the attack and manages to squirm out of the way in time.

[sblock=Combat]

Encounter #4 Goblin Chess fanatics

Turn: 4

Initiative (* = Next to play)

24 Wolf #1
24 Wolf #2
24 Wolf #3
18 Grim
17 Mardred
16 Kathra
12 Goblin Boss*
6 Krogan
3 Cinara
2 Kazz


HP & Conditions

PCs
Cinara 29/29 Surges 10/6
Kazzagin 31/30 Surges 13/7
Krogan 34/27 Surges 10/2 Ongoing 3 damage x4 (W#1(2), W#2 & W#3). +2 AC (Cinara).
Mardred 25/25 Surges 7/4
Grim 25/25 Surges 2/2
Kathra 26/26 Surges 9/9

Monsters

Goblin #1- 49 HP damage taken- DEAD.
Goblin #2- 40 HP damage taken- DEAD.
Goblin #3- 32 HP damage taken- DEAD.
Goblin #4- 37 HP damage taken- DEAD.
Goblin #5- 28 HP damage taken- Bloodied. Prone. Non-combatant.
Goblin #6- 26 HP damage taken- DEAD.
Goblin #7- 17 HP damage taken- DEAD.
Goblin #8- 25 HP damage taken- DEAD.
Goblin #9- 15 HP damage taken- DEAD.
Wolf #1- 9 HP damage taken.
Wolf #2-
Wolf #3- 15 HP damage taken.
Wolf #4- 39 HP damage taken- DEAD.
Goblin Boss- 6 HP damage taken.

Actions To Date

Turn #1 (Surprise)

Grim- Total Defence.

Mardred- Throw Dagger with CA Goblin #1- Hit 21 damage- Bloodied.

Kathra- Move L83.

Krogan- Charge with CA Goblin #1- Hit 28 damage- DEAD. Swift Charge with CA Goblin #6- Hit 26 damage- DEAD.

Kazz- Throwing Axe Goblin 2- Hit 7 damage.

Cinara- Charge Goblin #2- Hit 6 damage.

Turn #2

Grim- Move 86L. Swarm of Ravens Goblin #2- Hit 17 damage- Bloodied & Goblin #3- Hit 17 damage- Bloodied & Goblin #4- Hit 17 damage- Bloodied & Goblin #7- Hit 17 damage- DEAD. Grim Invisible N88.

Mardred- Ambush Strike L87. Thrown Dagger CA Goblin #8- Hit 25 damage- DEAD.

Kathra- Fountain of Flame Goblin #2- Miss 10 Fire damage- DEAD & Goblin #3- Miss 10 Fire damage & Goblin #4- Hit 20 Fire damage- DEAD & Goblin #5- Crit 28 Fire damage- Bloodied.

Goblin #3- 5 ongoing Necrotic damage- DEAD.

Goblin #5- Crawl Q85. Cry.

Goblin #9- Move M97. Hand Crossbow Krogan- Hit 5 damage.

Krogan- Move M93. Look south, it's an arrow slit. Charge Goblin #9- Hit 15 damage- DEAD.

Cinara- Double Move M95. Stone's Resolve Krogan DR5.

Kazz- Double Move (Run) L94. Draw Battleaxe.

Turn #3

Wolf #1- Charge Krogan (with Cover)- Crit 9 damage DR5 = 4 damage & ongoing 3 damage.

Wolf #2- Move M97. Charge Krogan. OA Krogan Greataxe Wolf #3- Miss. Charge Bite Krogan- Hit 7 damage DR5 = 2 damage & ongoing 3 damage.

Wolf #3- Move O97. Charge Krogan. OA Krogan Greataxe Wolf #3- Hit 15 damage. Charge Bite Krogan- Hit 4 damage DR 5 = 0 damage & ongoing 3 damage.

Wolf #4- Move O97. Charge Krogan. OA Krogan Greataxe Wolf #4- Hit 16 damage. Charge Krogan- Miss.

Grim- Move M94. Penance Stare Wolf #4- Hit 12 damage- Bloodied.

Mardred- Move L92. Thrown Dagger Wolf #4- Miss.

Kathra- Move L87. Phantasmal Assault Wolf #4- Miss.

Goblin Boss- Grab Shortsword. Move Q97. Ready Action.

Krogan- Shift L95. Readied Action Goblin Boss Charge Krogan- Hit 11 damage DR 5 = 6 damage. Howling Strike Wolf #4- Miss. Save vs Ongoing damage (x3)- Fail (x3).

Cinara- Earth's Endurance Wolf #4 Hit 8 damage +3 Acid damage from Elemental Legacy = 11 damage- DEAD & +2 AC Krogan. Healing Word +5 HP Krogan.

Kazz- Stow Battleaxe. Draw Hand Axe. Throw Hand Axe Wolf #3- Miss.

Turn #4

Wolf #1- Charge Krogan- Hit 5 damage.

Wolf #2- Move O97. Ready Action.

Wolf #3- Move N97. Ready Action.

Grim- Penance Stare Wolf #1- Hit 9 damage.

Mardred- Thrown Dagger Goblin Boss- Hit 6 damage.

Kathra- Hypnotism Goblin Boss- Miss- Immediate Reaction Superior Goblin Tactics Wolf #1 Shift L97. Readied Action Wolf #2 Charge Krogan- Miss.

Goblin Boss-

Krogan-

Cinara-

Kazz-

[/sblock]

Next up Goblin Boss.

New Map to follow.
 
Last edited:

larryfinnjr

First Post
Big Uppity grins, and awaits an opening to cut through the fat blonde Dwarf before him...

How's the moving back thing going for you guys?

Cinara - "I'm not fat. I'm big boned."

[sblock=more on moving back]
Since WD didn't make a full post, can we assume he'd start moving back? Kazz unfortunately can't b/c he used 2 minors and a standard... otherwise Cinara and Krogan would have to move through Kazz and Grim, both of us provoking and leaving them open for charges... shifting 1 at a time, IMHO, seems the only option...... [/sblock]
 


Goonalan

Legend
Supporter
Big Uppity- Goblin Boss

Still sporting a grin, and making snarls and grunts constantly, Big Uppity lashes out at Cinara- the dumpy blonde Dwarf-man, and hits... Uppity shuffles backwards- still sporting a massive grin, makes more doggie sounds and Wolf #3 plugs the gap- charging in to Cinara, alas to no effect.

Big Uppity continues to do a little dance in the background, surrounded as he is by his favourite pets.

[sblock=Combat]

Encounter #4 Goblin Chess fanatics

Turn: 4

Initiative (* = Next to play)

24 Wolf #1
24 Wolf #2
24 Wolf #3
18 Grim
17 Mardred
16 Kathra
12 Goblin Boss
6 Krogan*
3 Cinara
2 Kazz


HP & Conditions

PCs
Cinara 29/20 Surges 10/6
Kazzagin 31/30 Surges 13/7
Krogan 34/24 Surges 10/2 Ongoing 3 damage x4 (W#1(2), W#2 & W#3). +2 AC (Cinara).
Mardred 25/25 Surges 7/4
Grim 25/25 Surges 2/2
Kathra 26/26 Surges 9/9

Monsters

Goblin #1- 49 HP damage taken- DEAD.
Goblin #2- 40 HP damage taken- DEAD.
Goblin #3- 32 HP damage taken- DEAD.
Goblin #4- 37 HP damage taken- DEAD.
Goblin #5- 28 HP damage taken- Bloodied. Prone. Non-combatant.
Goblin #6- 26 HP damage taken- DEAD.
Goblin #7- 17 HP damage taken- DEAD.
Goblin #8- 25 HP damage taken- DEAD.
Goblin #9- 15 HP damage taken- DEAD.
Wolf #1- 9 HP damage taken.
Wolf #2-
Wolf #3- 15 HP damage taken.
Wolf #4- 39 HP damage taken- DEAD.
Goblin Boss- 6 HP damage taken.

Actions To Date

Turn #1 (Surprise)

Grim- Total Defence.

Mardred- Throw Dagger with CA Goblin #1- Hit 21 damage- Bloodied.

Kathra- Move L83.

Krogan- Charge with CA Goblin #1- Hit 28 damage- DEAD. Swift Charge with CA Goblin #6- Hit 26 damage- DEAD.

Kazz- Throwing Axe Goblin 2- Hit 7 damage.

Cinara- Charge Goblin #2- Hit 6 damage.

Turn #2

Grim- Move 86L. Swarm of Ravens Goblin #2- Hit 17 damage- Bloodied & Goblin #3- Hit 17 damage- Bloodied & Goblin #4- Hit 17 damage- Bloodied & Goblin #7- Hit 17 damage- DEAD. Grim Invisible N88.

Mardred- Ambush Strike L87. Thrown Dagger CA Goblin #8- Hit 25 damage- DEAD.

Kathra- Fountain of Flame Goblin #2- Miss 10 Fire damage- DEAD & Goblin #3- Miss 10 Fire damage & Goblin #4- Hit 20 Fire damage- DEAD & Goblin #5- Crit 28 Fire damage- Bloodied.

Goblin #3- 5 ongoing Necrotic damage- DEAD.

Goblin #5- Crawl Q85. Cry.

Goblin #9- Move M97. Hand Crossbow Krogan- Hit 5 damage.

Krogan- Move M93. Look south, it's an arrow slit. Charge Goblin #9- Hit 15 damage- DEAD.

Cinara- Double Move M95. Stone's Resolve Krogan DR5.

Kazz- Double Move (Run) L94. Draw Battleaxe.

Turn #3

Wolf #1- Charge Krogan (with Cover)- Crit 9 damage DR5 = 4 damage & ongoing 3 damage.

Wolf #2- Move M97. Charge Krogan. OA Krogan Greataxe Wolf #3- Miss. Charge Bite Krogan- Hit 7 damage DR5 = 2 damage & ongoing 3 damage.

Wolf #3- Move O97. Charge Krogan. OA Krogan Greataxe Wolf #3- Hit 15 damage. Charge Bite Krogan- Hit 4 damage DR 5 = 0 damage & ongoing 3 damage.

Wolf #4- Move O97. Charge Krogan. OA Krogan Greataxe Wolf #4- Hit 16 damage. Charge Krogan- Miss.

Grim- Move M94. Penance Stare Wolf #4- Hit 12 damage- Bloodied.

Mardred- Move L92. Thrown Dagger Wolf #4- Miss.

Kathra- Move L87. Phantasmal Assault Wolf #4- Miss.

Goblin Boss- Grab Shortsword. Move Q97. Ready Action.

Krogan- Shift L95. Readied Action Goblin Boss Charge Krogan- Hit 11 damage DR 5 = 6 damage. Howling Strike Wolf #4- Miss. Save vs Ongoing damage (x3)- Fail (x3).

Cinara- Earth's Endurance Wolf #4 Hit 8 damage +3 Acid damage from Elemental Legacy = 11 damage- DEAD & +2 AC Krogan. Healing Word +5 HP Krogan.

Kazz- Stow Battleaxe. Draw Hand Axe. Throw Hand Axe Wolf #3- Miss.

Turn #4

Wolf #1- Charge Krogan- Hit 5 damage.

Wolf #2- Move O97. Ready Action.

Wolf #3- Move N97. Ready Action.

Grim- Penance Stare Wolf #1- Hit 9 damage. Move M88.

Mardred- Thrown Dagger Goblin Boss- Hit 6 damage.

Kathra- Hypnotism Goblin Boss- Miss- Immediate Reaction Superior Goblin Tactics Wolf #1 Shift L97. Readied Action Wolf #2 Charge Krogan- Miss.

Goblin Boss- Shortsword Cinara- Hit 9 damage. Shift M97. Readied Action Wolf #3 Charge Cinara- Miss

Krogan- Ongoing 3 damage.

Cinara-

Kazz-

[/sblock]

Krogan's up- and this time he starts the turn by taking 3 points of ongoing damage, and now has four lots of ongoing damage to save against.

New Map-

http://gallery.rptools.net/v/contri...+The+Goblin+Boss-+Packmate+Stalemate.jpg.html
 
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