The Great Crusade (game is running, always looking for more players)

DrZombie

First Post
[sblock=Assassin Class]

Assassin Class
Starting Skills: Speak Language (Low-Gothic), Awareness, Dodge
Starting Talents: Primitive weapon/Bladed, Ambidextrous or Unremarkable, Thrown Weapon training/Primitive, Primitive Weapon/Bows.
Characteristic Advances (+5/rank)
Characteristic Simple/Intermediate/Trained/Expert
WS 100/250/500/750
BS 100/250/500/750
Strength 500/750/1000/2500
Toughness 250/500/750/1000
Agility 100/250/500/500
Intelligence 250/500/750/1000
Perception 250/500/750/1000
Willpower 250/500/750/1000
Fellowship 500/750/1000/2500


Sell-Steel XP 0 -499
Advance Cost/Type/Prerequisite
Climb100 /S/-
Ride (Horse) 100 /S/-
Inquiry 100 /S/-
Drive(Teamster) 100 /S/-
Silent Move 100 /S/-
Swim 100 /S/-
Primitive weapon/Blunt 100 /T/-
Primitive weapon/Polearms 100 /T/-
Primitive weapon/Twohanded 100 /T/-
Catfall 100 /T/-
Heightened Senses (sight) 100 /T/-
Sound Constitution* 100 /T/-
Literacy 200 /T/-

*You may take this Talent up to 2 times this rank.

Shadesman XP 500-999
Acrobatics 100 /S/-
Common Lore (underworld) 100 /S/-
Ride (Horse) +10 100 /S/Ride (horse)
Ciphers (Assassin Cant) 100 /S/-
Navigation (Surface)100 /S/-
Drive (Teamster) +10 100 /Drive (Teamster)
Security 100 /S/-
Shadowing 100 /S/-
Swim +10 100 /S/Swim
Tracking 100 /S/-
Heightened Senses (Hearing) 100 /T/-
Berserk Charge 100 /T/-
Furious Assault 100 /T/WS 35
Sound Constitution 100 /T/-
Speak Language (Low Gothic) +10 200/S/Speak Language(Low Gothic)
Wrangling 200/S/-
Sprint 200/T/-
Sure Strike 200/T/-

[/sblock]

[sblock=Warrior Class]
Warrior Class
Starting Skills: Speak Language (Low Gothic), Ride (Horse) or Swim
Starting Talents: Primitive weapon/Thrown, Primitive weapon/Bows
Choose two :primitive weapon/Bladed or Primitive weapon/Blunt or Primitive weapon/Polearms or Primitive weapon/Two-Handed
Characteristic Advances (+5/rank)
Characteristic Simple/Intermediate/Trained/Expert
WS 100/250/500/750
BS 100/250/500/750
Strength 100/250/500/750
Toughness 250/500/750/1000
Agility 250/500/750/1000
Intelligence 500/750/1000/2500
Perception 250/500/750/1000
Willpower 500/750/1000/2500
Fellowship 500/750/1000/2500


Man-At-Arms XP 0 -499
Advance Cost/Type/Prerequisite
Awareness 100 /S/-
Ride (Horse) 100 /S/-
Swim 100 /S/-
Primitive weapon/Bladed 100 /T/-
Primitive weapon/Blunt 100 /T/-
Primitive weapon/Polearms 100 /T/-
Primitive weapon/Twohanded 100 /T/-
Sound Constitution* 100 /T/-

*You may take this Talent up to 3 times this rank.

Guard XP 500-999
Dodge 100 /S/-
Ride (Horse) +10 100 /S/Ride (horse)
Ciphers (War Cant) 100 /S/-
Common Lore (Organised Armies)100 /S/-
Survival 100 /S/-
Swim +10 100 /S/Swim
Primitive weapon/Lance 100 /T/-
Quick Draw 100 /T/-
Sound Constitution 100 /T/-
Common Lore (War) 200/S/-
Inquiry 200/S/-
Heavy Armor Training 200/T/-
[/sblock]

you both start at maximum wounds and fate. You'll need it

Heya Ben, Here's the two starting classes I've adapted so far. Tech level is medieval. Haven't decided on starting equipment yet, just equip your character with what you think is fair to start with.
You'll see I've split up weapon proficiencies a bit, it should be clear.
You can start as a feral-worlder, (p15, stat mod p23) unless your backstory shows you're from a different upbringing (obviously no hivedwellers or forge-world backgrounds)
You start with 700 XP instead of the normal 400, and fate and wounds are max for your background

Have you though about a backstory yet?
 
Last edited:

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[OMENRPG]Ben

First Post
Yeah DrZ, I still haven't had the time to sit down and dedicate myself to feeling adequately prepared making my own character full on. Maybe you could help me a touch with it? It is a bit hectic over at OMEN headquarters, and so I'm wrapped up with numbers all day. Hope you can understand.

I'm still very eager to play and really like my character concept.
 

Shayuri

First Post
Hmm, I had like three versions floating around and this was the most complete. I coulda sworn I had more.

Anyway, now I can work on it online! Yay! I'll finish up the figured stats and add background, description etc...

[sblock=Aridha]Aridha

.WS 15 +20= 35 +5= 40
.BS 17 +20= 37 +5= 42
STR 11 +25= 36
TOU 10 +25= 35
AGI 17 +20= 37 +5= 42
INT 12 +20= 32
PER 14 +20= 34
WIL 13 +15= 28
FEL 14 +15= 29

Skills
Speak Low Gothic
Awareness
Dodge
Silent Move
Climb

Talents
Ambidextrous
Primitive Weapons: Bladed
Thrown Weapons: Primitive
Quick Draw

Exp Spent
1st Advance: WS (100)
1st Advance: BS (100)
1st Advance: AGI (100)
Silent Move (100)
Climb (100)
Quick Draw (150)[/sblock]
 

DrZombie

First Post
Yeah DrZ, I still haven't had the time to sit down and dedicate myself to feeling adequately prepared making my own character full on. Maybe you could help me a touch with it? It is a bit hectic over at OMEN headquarters, and so I'm wrapped up with numbers all day. Hope you can understand.

I'm still very eager to play and really like my character concept.

No worries, I'll get it sorted over the weekend.
 

DrZombie

First Post
Haven't found time yet since I'm very busy with the warhammer 40K universe at the moment (well kind of, they released space marines the video game yesterday :) ) but I'll find some time during my nightshifts.
 

DrZombie

First Post
[sblock= Ben's Character]

Weapon Skill: 17 + 20 +5 = __42
Strength: 16 + 25 = _____41
Toughness: 16 + 25 =____41
Agility: 16 + 20 = _______36
Willpower: 13 + 15 = _____28
Intelligence: 11 + 20 = ___31
Fellowship: 10 + 15 = ____25
Ballistic Skill: 10 + 20 = ___30

Skills: Speak Language (Low Gothic), Swim, Awareness, Dodge, Survival
Talents: Primitive weapon/Thrown, Primitive weapon/Bows, Primitive weapon/Bladed , Primitive weapon/Two-Handed Sound constitution (3)

XP 700

Man at arms (0-499)
WS advance 100
Sound Constitution * 3 300 XP
Awareness 100
Guardsman (500-999)
Dodge 100
Survival 100

[/sblock]
 


DrZombie

First Post
Rogue Gallery is up.
If you post a character with a name and as much of a background as you've decided on we can start. I usually let my players start separately, and bring them together as the story starts to flow and people finish their character. It'll be some weeks before you're together, and the setting allows to bring someone in at any time anyway, so don't worry if you don't have the time now to finish your character.
I use [ sblock ] to keep things tidy in game. Feel free to read what's happening to the rest, you know how to separate in- and out game info.
 



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