[sblock=ooc]Malanore hasn't been on in a while. PM's been sent and fingers are crossed, but for now Shayla will delay.
What? You just
assume the shield was magic, just because I basically asked whether you already knew it was magic? How presumptuous of you. Yes, it's magic. I'll see if I can come up with a clever IC way for you guys to find out.
Also, the previous map incorrectly had Mr. Bricks as unbloodied and Patronus as bloodied, in case you're curious.[/sblock]
[sblock=Initiative]
Shayla HP:20/20 Surges:6/6 (5) Def:16/12/10/17 SW:Unused
Delaying
Patronis
HP:19/30 Surges:10/10 (7) Def:14/14/14/15 SW:Unused
Concealment
Bricks
HP:10/24 (Bloodied) Surges:7/7 (6) Def:16/17/13/12 SW:Unused
Chey HP:26/26 Surges:8/8 (6) Def:15/14/12/15 SW:Unused
ConcealmentYour Turn
Bren HP:29/29 Surges:14/14 (7) Def:20/15/16/14 SW:Unused
Piker A
39 Damage, bloodied, ongoing 5 fire damage (save ends)
Miranna HP:29/29 Surges:10/10 (7) Def:19/15/13/15 SW:Unused
Javelin A
17 Damage 5 Temp HP [/sblock]
Patronus walks across the room, his gaze never breaking from his target. He spits out a single word of power and clenches his hand in a fist. At once, a gout of dark red fire erupts from beneath the kobold and engulfs the creature. It frantically beats at its clothing and limbs in an attempt to put out the flame, but it doesn't look like it will be enough.
[sblock=Actions]Move: Move to W14.
Standard: Flames of Phlegethos the Piker.
Hits for 20 damage, and the kobold is on fire.[/sblock]
One of the other kobolds is so distracted by its companion's horrific fate it doesn't even notice Mr. Bricks' dagger until it is much, much too late. Smiling softly, Mr. Bricks cleans his blade and steps over to the next reptilian.
[sblock=Actions]Standard: Piercing Strike against Javelin B.
Hits for 15 damage, killing it. Boy, I wish
my character would hit when I rolled a 4.
Move: Shift to S14.[/sblock]
[sblock=In Daunton (but not for much longer...)]
The dragonborn opens the doors to the next room. On the floor you see a large stone circle inscribed with draconic runes.
"This will take you to one of our military encampments. There is already someone waiting to give you more information, including how to find your future companions. The ritual has been prepared, all you need to do is stand in the circle."
The dragonborn gestures for you enter the circle. Once you both enter, a red glow appears beneath your feet, and the runes burst into flame. You feel as though the floor has fallen out from underneath you.
Just as suddenly the flames die down. You are standing in an identical stone circle, only now you are outside and surrounded by tents. All around you soldiers, mostly dragonborn but some humans and the occasional genasi, hustle about in preparation for one thing or another. A very tired looking man in a gray uniform stands in front of you, clearing expecting your arrival. He smiles wearily.
"Ah, yes, you're here. Good. I hear the teleportation can be disorienting, so you may want a moment to rest. Unfortunately, I'm in something of a hurry. So I'll talk, and you can choose whether or not to listen." If he's making a joke, he's a master of deadpanning. "My name is Gorou. You are to reinforce a number of other foreigners Teshlyn, sorry, Magus Teshlyn sent to Maoleth, a village which is on the borders of our lands and those controlled by the Oni. The town has recently suffered an increase of kobold activity. At least, that's what we heard last. Communication from Maoleth has stopped. In addition, Magus Teshlyn's divinations have dredged up the name "Zal' Ekthees", a demigod of necromancy. The magus is rarely wrong in such matters; if such a power is behind the events at Maoleth, it must be stopped."
"Of course, you will need to find the others before you can do any of that. Apparently Magus Teshlyn had the foresight to prepare one of these," Gorou starts fishing around in one of his pockets. "Ah, here it is." He pulls out about six inches of thin cord, at the end of which hangs a tapered glass bauble. He holds the end of the cord, allowing the bauble to dangle. Slowly the glass begins to float and align itself in a horizontal position. It rotates around for a few moments before settling, pointing in a constant direction. "Just follow this little guy, and it will lead you right to them. The enchantment will break once you get there; it's not meant for multiple uses. So hopefully you'll only need to find them once." He hands the trinket to Firete. "You will be paid 200 gold each for putting an end to the kobold problem. Do you have any questions?"
"Oh," he smiles again, " and welcome to the Kingdom of Jade."[/sblock]