The Malazan Book of the Fallen: The Burning of Kindle

Walking Dad

First Post
Teth (Tough +6, Fort +7, Reflex +6, Will +11; Defense +4)

Teth recognizes that they are in a very bad situation. He can only hope to escape from this realm to another where he has more control and from there back home...

[sblock=ooc]

Using full-round action to give up the strike aura and gain Super Movement Dimensional Travel (to Telas) realm with the portal extra (see teleportation).

Warren Telas (35 PP):

Blast (Fire, Autofire, Penetrating) +4 (16 PP)
AP: Blast (Fire, Line) +5 (1 PP)
AP: Blast (Fire, Cone) +5 (1 PP)
AP: Obscure (smoke) (smell and sight, Selective) +5 (1 PP)
AP: Fire Control +8 (1 PP)
AP: Environmental Control (Heat, Light) (Independent, Total Fade) +5 (1 PP)

Immunity Fire (10 PP) (already active)
Strike (Aura, Fire) +4 (4 PP)[/sblock]
 

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Voda Vosa

First Post
"Teth, you must do something! And quick!" exclaims Helicrates, he is still of huge proportions, and keeps the woman's actions narrowed.
 

Friday

First Post
[sblock=Teth]As you draw in the power of Telas, shape it to your needs and utter the spell-signs to open a portal, you notice....a strange...resistance to your sorcery....

Caster power check, please![/sblock]

[sblock=Helicraters]Amidst the sudden panic, as Teth seems to still and summon his sorcery, you notice that your companion, Durzo, has not risen from where he was thrown during the brief gale that shook you all moments ago. You don't remember him receiving any obvious blows or damage from Ivy and her now-deceased companion but he seems still nonetheless....[/sblock]

The shriek sounds again, this time the outrage is evident. A short distance away, the tall and broken trees sway in sudden movements as though something were crashing it's way through them. Something large.

"Indeed mage, your abnormally tall friend has the right of it! Get us out of here!" hisses Ivy, her gaze transfixed on the approaching, but unseen, creature "I don't think we can hope to throw ourselves on D'rek's mercy...."
 
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Walking Dad

First Post
OOC: Caster power check.
Question: Super-movements have normally a maximum power rank of 2. Can I "overcharge" to increase my chance to succeed on a power check?
 

Friday

First Post
[sblock=Teth OOC]
OOC: Caster power check.
Question: Super-movements have normally a maximum power rank of 2. Can I "overcharge" to increase my chance to succeed on a power check?
Consider yourself overcharged :p

You've succeeded against the 'resistance' to Teth's sorcery but if you tarry, you'll need to make another roll - something does not want you to escape. As it is, the effort of opening the portal to Teth's warren from here will cause him to be fatigued - effectively Teth can maintain this for another round before becoming exhausted[/sblock]

Sweat breaks out across Teth's forehead as he concentrates.

A sudden wave of warmth spills across the area you all stand in. Light fissures out from a strange 'crack' in the space before the wizard, smoke curls up and out from the strange 'portal' before him.

"Trabant take me....you're opening a portal!" gasps Ivy, her mouth wide.

She seems to shake herself and darts over to Rend's prone form, her hands ruffle something in his robes and the huntress steps back to Teth's side.

[sblock=OOC]Notice checks from both Teth and Helicraters, if you please![/sblock]

The shining portal stands open, for the moment....
 

Voda Vosa

First Post
Helicrates notices only that the woman retrieved something from the fallen wizard's robes. He does not care for now. His big hand reaches out to grab Durzo's fallen form. He then positions himeslf behind the woman and surrounds her with his huge arm. "We might be enemies, but none shall be left behind with that."
 

Walking Dad

First Post
Teth (Tough +6, Fort +7, Reflex +6, Will +11; Defense +4)
Condition: Fatigued


"Move you fools! I cannot hold it open for long"

Teth demands, only waiting for mere moments, before stepping through he portal and let it close behind him.

[sblock=ooc]
Holding it only open for one round and then stepping through it after delaying to the end of the round. Not waiting for becoming exhausted, but I really hope they come with him.

Warren Telas (35 PP):
Currently set to opening a portal to the Telas realm.

OOC: Blast (Fire, Autofire, Penetrating) +4 (16 PP)
AP: Blast (Fire, Line) +5 (1 PP)
AP: Blast (Fire, Cone) +5 (1 PP)
AP: Obscure (smoke) (smell and sight, Selective) +5 (1 PP)
AP: Fire Control +8 (1 PP)
AP: Environmental Control (Heat, Light) (Independent, Total Fade) +5 (1 PP)

Immunity Fire (10 PP) (already active)
Strike (Aura, Fire) +4 (4 PP)
[/sblock]
 


Friday

First Post
The Warren of Telas

The bright light fades as you step through the strange fissure in the air and the sudden heat hits you like something physical. Warm rock is beneath your feet, steam rising from cracks and fissures in the ground. The heat is dry and heavy, it makes breathing a little more laboured.

You appear to be standing on an outcrop of the warm rock the stretches over a ravine. Far below lies a dull orange-red glimmer, a strange mockery of a river, from which heat rises lazily. In the distance lies a flat plain of similar terrain, the sky is dark and grey. Lightning flickers far off, the subsequent rumble of thunder is faint.

[sblock=Teth]You are tired (fatigued), the effort of stepping into the place your very power flows from has cost you. It was clear the Goddess was opposing you, though you know that had she put even the slightest additional effort in preventing you leaving then you would not have left. While not outright hostile, Telas is hardly hospitable. When you have used it for travel in the past you have stepped through only briefly - barely a day or two at the most - and always with sufficient provisions, namely water. The heat will sap even the strength of the toughest traveller. You'll need some time to rest, though you'll recover more quickly here as the power of Telas suffuses the very rock. The warmth beneath your feet is both healing and at the same time wearing.[/sblock]

"Well" mutters Ivy, her hands placed on her hips, "At least we won't die immediately"

On stepping into this realm, Helicraters has lain Durzo gently on the warm rock you stand on. The man's face is pale though his shallow breath can be seen in the slight rise and fall of his chest, however he remains unresponsive.

[sblock=OOC]If either of you have the skill, a Medicine check can be performed here[/sblock]

What do you do?
 

Voda Vosa

First Post
The giant man shrugs into his medium size again, and kneels next to Durzo. "Be more grateful witch, we could have left you on the other side." he coments over his shoulder as he checks his comrade's condition.

Medicine: 23
 

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