I guess I put everything in the title...
Well, I'm wondering how one might improve on "PbP" style of playing RPGs (ideally something with at least some crunch to it). My experiences with it hasn't been too great to be honest, mainly when it has come to battles. So to reiterate: What systems best lend themselves to the concept? What house rules (with no limit on how much they may change) could be added to make it a much smoother process? Finally, I would personally love it if someone could link me to what could be considered the most successful "PbP" game they've seen. What I mean to say is one with both stability and longevity. You can also ignore my questions and just describe personal experiences if you'd like.
Thanks!
Well, I'm wondering how one might improve on "PbP" style of playing RPGs (ideally something with at least some crunch to it). My experiences with it hasn't been too great to be honest, mainly when it has come to battles. So to reiterate: What systems best lend themselves to the concept? What house rules (with no limit on how much they may change) could be added to make it a much smoother process? Finally, I would personally love it if someone could link me to what could be considered the most successful "PbP" game they've seen. What I mean to say is one with both stability and longevity. You can also ignore my questions and just describe personal experiences if you'd like.
Thanks!