I was just checking out the new Adventurer's League Player's Guide, and I was happy to see that DMs can get XP to advance their own character by DMing. I'd love to be able to DM a home game and then join my players at a convention for a Battle Interactive (now D&D Epics) to fight alongside their characters from the campaign.
However, it looks like the XP for DMing a session is a small fraction of the XP that the characters in that session will earn. For example, the Starter Set adventure Lost Mine of Phandelver -- explicitly mentioned as appropriate for Adventurer's League home games -- has four parts and takes characters from levels 1 to 5 (6,500+ XP). Assuming those four parts are each an "episode" as mentioned in the Adventurer's League guide, the DM would get 1200 XP for a character during that same time.
The ratio gets even more extreme at higher levels. Overall, I'd guess that a DM would be able to advance a character at 10-20% of the pace of the players he's DMing for.
Am I reading this correctly? If so, I'm not really sure what the point of the DM character rewards are. I guess it's a nice token, but it wouldn't enable DMs to join their players in organized play like I was hoping (or allow a group to play together in organized play with occasional DM changes).
However, it looks like the XP for DMing a session is a small fraction of the XP that the characters in that session will earn. For example, the Starter Set adventure Lost Mine of Phandelver -- explicitly mentioned as appropriate for Adventurer's League home games -- has four parts and takes characters from levels 1 to 5 (6,500+ XP). Assuming those four parts are each an "episode" as mentioned in the Adventurer's League guide, the DM would get 1200 XP for a character during that same time.
The ratio gets even more extreme at higher levels. Overall, I'd guess that a DM would be able to advance a character at 10-20% of the pace of the players he's DMing for.
Am I reading this correctly? If so, I'm not really sure what the point of the DM character rewards are. I guess it's a nice token, but it wouldn't enable DMs to join their players in organized play like I was hoping (or allow a group to play together in organized play with occasional DM changes).