Skill system and other mech are there to help role play our characters.
They are not meant to emulate perfectly an entire world or society.
There is plenty of bugs in the mech of DnD.
If realistic probability of success would be used, we would find the game very boring.
Trained in a skill would equals like a +18, and skill contest vs an untrained character should give a very very small chance of failure. Less than1%. It will be very realistic but boring and unplayable.
They are not meant to emulate perfectly an entire world or society.
There is plenty of bugs in the mech of DnD.
If realistic probability of success would be used, we would find the game very boring.
Trained in a skill would equals like a +18, and skill contest vs an untrained character should give a very very small chance of failure. Less than1%. It will be very realistic but boring and unplayable.