BookBarbarian
Expert Long Rester
The game exists for the people at the table. I don't see a point in making parts of the game that don't serve anybody at the table.
Some DMs love that world building and I think that is great, so they can build that world as they like to their heart's content. That's value for a person at the table.
I however hate using even a single iota of brain power on a part of the world that the PCs wont interact with.
This isn't to say I tailor my encounters to PCs or railroad them. It means I think about how they interacted with the world in the the last scenario, then decide the consequences of that, then present the next scenario.
Some DMs love that world building and I think that is great, so they can build that world as they like to their heart's content. That's value for a person at the table.
I however hate using even a single iota of brain power on a part of the world that the PCs wont interact with.
This isn't to say I tailor my encounters to PCs or railroad them. It means I think about how they interacted with the world in the the last scenario, then decide the consequences of that, then present the next scenario.