hawkeyefan
Legend
Honestly, I don't get why there's so much resistance to balance. Balance isn't boring, it doesn't make everything the same, it just brings the power of certain things into line with certain others so that there are no clearly optimal or nonoptimal choices. I've balanced 5e just with a few tweaks here and there to bring other things up to par and nerfed a few others. It's still recognisable as 5e but now if someone wants to make a champion dual wielding handaxes, they'll be just as effective as a BM without having to think too hard about their build choices. Why is that a bad thing to some of you?
I don't think it's a bad thing at all. I don't think that many folks here have said that. It's that "balance", as this thread has established, means different things to different people. And even when they agree on what it means, they may not agree on all examples meeting the criteria of their accepted definition.
So, for me and I think many others here, I prefer to take the rules as they are and then correct any imbalances I find. It sounds like you did exactly that with the champion/battlemaster issue that you found. Others may not consider those classes imbalanced, and so may not feel anything needs to be corrected in that regard.
I don't want or need any errata or revised classes being put out as "official material" by WotC. Yes, I am capable of ignoring such material if it were put out, but if I have a choice, I prefer not to have to bother to deal with it at all.
You did. By saying you focus on PC weaknesses you're choosing to metagame deliberately to punish players for character choices. I consider that an abuse of DM power and responsibility. Now, if you're turning around and restating your position by saying you don't do it deliberately and simply include all aspects of the game as an organic construct then that's a different story and the responsibility falls back to the player to manage the consequences of their choices.
But I stand by my assertion that deliberately punishing players for mechanical weaknesses in their PC's in order to "balance" a game is immoral.
Immoral? To challenge players? Okay.