[section]
With a backward glance at the shrieking creature, a offhand twist of his wrist;
"Kiwieg wer jedark!" Ignis points as his gaze makes contact with his target, eyes sparking when each of three fiery blue globes streak from his fingertips toward the dragonling.
Ignis' target, still reeling from the javelin wound, attempts to gain altitude, when it notices three points of light whispering their way toward it. Lakeover sees it's eye slits widen in an instant of recognition, before the globes thud into the scaly snout of the wyrmling, each bursting with a flash of blue flame. Again darkness. A momentary silence. A splash.
[/section]
[sblock=Draconic]"Feel the Force"[/sblock]
[sblock=Actions]
Casting Magic Missile on the (last attacking) Dragonling near Lakeover
[roll0]*
OOC: As its a bit of a controversy on how Empowered Evocation works with Magic Missile, I've only added the modifier once since the minimum damage dealt is more than necessary, I'm of this school of thought, but some say it applies to each missile; likewise I rolled all three missiles individually for sake of convenience with the built in dice roller (again minimum would suffice), some say its one roll attributed to all three missiles, I disagree on this point.
*+8= +1/missle,+5 INT mod to damage for Empowered Evocation
[/sblock]
[sblock='Mini-Stat Block']
Ignis (Wizard) 12th level
Initiative: +2 Perception: +0
Darkvision 60 ft.
Speed: 30'
Str 10,
Dex 14 +2,
Con 18 +4,
Int 20 +5,
Wis 10,
Cha 8 -1
AC: 19 (Elven chain(Chain Shirt+1)=14+Staff of power+2, Dex+2, Cloak of protection +1)
HP 65/98
In Hand:Staff of Power(15/20 charges)
Off Hand:
Current ongoing spells
spell slots: 1st 2(4), 2nd- 3(3), 3rd 3(3), 4th 3(3), 5th 2(2), 6th 1(1)
Character Sheet
[/sblock]