Rhenny
Adventurer
Hi all,
I wanted to get some advice as to how I should react/plan for the next session or two considering some of the things that went down in my last game session.
At this point, the party of 3 (a Gnome Paladin, a Gnome Rogue and a Half-Orc Fighter - all Level 3) are guests in the Feathergale Society Spire. They were flown there by 3 knights who the party had encountered as they were fighting off some Earth Cultists. They were welcomed in and Thurl Merosska even had one of the clerics (an air cult initiate) bring the Gnome Rogue back to life using a revivify spell. The party nearly TPKd trying to fight a fleeing Earth Cultist that rode a burrowing Bullette while the 3 Feathergale Knights just waited for them outside the tunnel.
After the Gnome was revivified, I had the cleric speak with the Gnome Rogue in private to insinuate that Yan-C-Bin was responsible for bringing him back to life, and the Gnome should think about praying to the great air god. During a manticore hunt, the Gnome actually did pray to Yan-C-Bin. The Half-Orc ended up killing the manticore and chopping off it's head for a prize. He was rewarded by Thurl Merosska.
Then, while everyone was preparing for a big feast, the Half-Orc, called out the 3 Feathergale Knights as cowards for not following the party into the tunnel the day before. Thurl gave them permission to fight with clubs, non-lethally, on top of the spire. At first it was the 3 Knights against the Half-Orc, but after a little while, one Knight told the others that he'd fight alone. (He basically saw that 3 vs. 1 was unfair). Well, the Half-Orc eventually scored a crit and started winning the bout so the Knight gave him his hand and surrendered. The Half-Orc didn't accept and smashed the knight in the face, knocking him unconscious. The other knights muttered something like..."Let's see what The Lord Commander thinks about these guys, especially the Half-Orc."
Well, I had planned to keep the Knights as non-combatants who were misguided by the Air Cultists. They were originally going to try to get the party to go after the Earth Cultists. Now, I'm thinking that at least those three Knights might want to teach the Half-Orc a lesson.
What are some ways you think the knights, the cleric that revivified the Gnome, and Thurl Merosska will react at the feast and after the feast?
I wanted to get some advice as to how I should react/plan for the next session or two considering some of the things that went down in my last game session.
At this point, the party of 3 (a Gnome Paladin, a Gnome Rogue and a Half-Orc Fighter - all Level 3) are guests in the Feathergale Society Spire. They were flown there by 3 knights who the party had encountered as they were fighting off some Earth Cultists. They were welcomed in and Thurl Merosska even had one of the clerics (an air cult initiate) bring the Gnome Rogue back to life using a revivify spell. The party nearly TPKd trying to fight a fleeing Earth Cultist that rode a burrowing Bullette while the 3 Feathergale Knights just waited for them outside the tunnel.
After the Gnome was revivified, I had the cleric speak with the Gnome Rogue in private to insinuate that Yan-C-Bin was responsible for bringing him back to life, and the Gnome should think about praying to the great air god. During a manticore hunt, the Gnome actually did pray to Yan-C-Bin. The Half-Orc ended up killing the manticore and chopping off it's head for a prize. He was rewarded by Thurl Merosska.
Then, while everyone was preparing for a big feast, the Half-Orc, called out the 3 Feathergale Knights as cowards for not following the party into the tunnel the day before. Thurl gave them permission to fight with clubs, non-lethally, on top of the spire. At first it was the 3 Knights against the Half-Orc, but after a little while, one Knight told the others that he'd fight alone. (He basically saw that 3 vs. 1 was unfair). Well, the Half-Orc eventually scored a crit and started winning the bout so the Knight gave him his hand and surrendered. The Half-Orc didn't accept and smashed the knight in the face, knocking him unconscious. The other knights muttered something like..."Let's see what The Lord Commander thinks about these guys, especially the Half-Orc."
Well, I had planned to keep the Knights as non-combatants who were misguided by the Air Cultists. They were originally going to try to get the party to go after the Earth Cultists. Now, I'm thinking that at least those three Knights might want to teach the Half-Orc a lesson.
What are some ways you think the knights, the cleric that revivified the Gnome, and Thurl Merosska will react at the feast and after the feast?