Pathfinder 1E Leif's Questing Knights - L10 Pfdr Rpg [OOC 01] [Full]


log in or register to remove this ad


Scott DeWar

Prof. Emeritus-Supernatural Events/Countermeasure
[MENTION=1231]Kaodi[/MENTION], I am liking Shielded Caster (teamwork). I use a heavy steel shield. That gives you a +6 to concentration checks when adjacent to my sword and board fighter.
 

Leif

Adventurer
Do what feels right to you, Kaodi. I find that the simplest characters can be just as compelling with a little extra RP effort and a healthy dose of imagination. I find endless possibilities for RP variations of the Fighter class, for example. I'm currently playing a handful of them in different games, and no two are really alike. Or maybe it's jst that my faulty memory keeps me from fully appreciating how boring I truly am?
 




Scott DeWar

Prof. Emeritus-Supernatural Events/Countermeasure
:uhoh::blush::hmm:B-):lol::cool:
[booming voice] WHO HAS SUMMONED ME FORTH FROM MY SLUMBER IN ELYSIUM?!? [/booming voice]


Johann Klaus the damned
Disgraced Knight of the order of the white rose. Now seeking Absolution by doing acts of good, hoping for the nightmares to end .. .. .. ..

He was with a group once, they were sent to fight an evil in the back of a mine that was killing off miners. Turned out to be a greater evil then expected. His party members were getting killed by strong undead, A very olde Vamphire as well as other creatures of shadow, and turning into the same creatures of the nether world! He ran, greatly wounded and weakened by the vampire and his minions. He ran back to his tower of the White Rose. There he was proclaimed a coward and dis-banded: his armor taken and only a common sword to defend himself with 1 week of rations to go away, far away and keep going........

He stumbled upon a shrine that was being tended by a kindly old priest where he was nurtured spiritually as well as physically. The priest received a vision of the doom of the fallen knight one night where he sen Johann on his way at first light to safety. from this day forth he vowed to walk as a knight at heart doing good through out the lands fighting evil where he found it.

Along the way he met Hraln .. .. .. .. ..<need more background info!>

Possible background addm:
Fought off an invasion of Ettins and Ogres Led by a Half-ogre Captain, A foe he had fought when as a knight of the order and they had defeated many years ago. He was gifted a mighty weapon to do this battle. Turns out it was enchanted to fight Giant-kin who have invaded the town of <Enter name here> many decades back.

Code:
str 19 +4 5 pts
dex 15 +2 5 pts 
con 16 +3 5 pts
int 12 +1 2 pts
wis 11 +0 1 pts
cha 12 +1 2 pts

human ability adjustment: +2 str to 16
level 4 ability adjustment: +1 str to 17
level 8 ability adjustment: +1 dex to 15
belt +2 str, +2 con

Human Fighter 10 
Alingment: CG
Diety : [grayhawk]
Languages: Common, [local]

Age 28 (23) Height 5'11 " 230 lbs
shoulder length black curly hair
light brown-almost amber- eyes
skin well tanned from much travel

scars:
4 parallel ragged rakes marks across his chest starting from center and a bit
 below his chin to his right rib cage 
Story: a really good hit (crit) by a ghoul-it was this hit that broke his courage
 and made him run

[B]HP:[/B]        87 [10d10+30 [con]+10 [fav class]] regen 1 hp/ hr [ioun stone]
[B]INITIATIVE[/B] +6
[B]AC:[/B]        24 [B]TOUCH:[/B] 19 [B]FF:[/B] 17

[B]Armor          Armor Max       SPELL
               Bonus  Dex ACP  FAIL  Speed  Weight NOTES[/B]
Breastplate, Agile      6    5   -1   25%   30 ft. 12.5 lb. MITHRAL +1
Shield, hvy stl  5    —   -0   15%    —      7.5 lb. MITHRAL +1 + FEATS
Amulet nat armor +2

Armour training: +2 to max dex, -2 to ACP
trait: Armour Expert -1 to ACP
Feat: +1 shield bonus from shld focus and gtr

[B]Saves  BASE  MOD   MISC   TOTAL[/B]
[B]FORT[/B]    8     3     ---     +9
[B]RFLX[/B]    3     2     ---     +5
[B]WILL[/B]    3     0     ---     +3

[+3 VS FEAR: BRAVERY]

Attacks
Code:
[B]WEAPON          ATT     DAM      CRIT      RANGE  TYPE  NOTES[/B]
[B]LONGSWORD[/B]      +18/+13  1d8+8    17-20/X2   ---    S  +2 giant bane
vs Giant-Kin   +20/+15  1d8+2d6+11
[B]LONGBOW,COMP[/B]   +13/+8   1d8+4    19-20/X3   110'   P  Mighty +4,+1 ench, adap
[B]MACE, HVY[/B]      +16/+11  1d8+5    19-20/X2   ---    B  mwk
[B]DAGGER MELEE[/B]   +15/+10   1d4+5    17-20/X2   ---   P/S  +1; adamentine
[B]DAGGER, THROWN[/B] +14/+9   1d4+4    17-20/X2   10'   P/S  norm
[B]WARHAMMER [/B]     +16/+11  1d8+5    19-20/X3    ---   B mwk

[B]BAB[/B]: +10/+5; [B]CMB[/B] +14; [B]CMD[/B] 26
str +4, dex +2
[FONT=comic sans ms][I][B]Weapon training:[/B][/I][/FONT]
[U]Heavy blades[/U] +2 att/dam
[U]Hammers[/U] +1 att/dam
Weapon Focus, L. Sword; wpn spec., L. Sword; gtr wpn focus, L. Sword
[U]Power Attack[/U] -3 att will give +6 damage [not included in numbers]
[U]Improved critical[/U] - double crit threat range.

Feats, traits and skills
Traits
Born rider

Armor expert


Feats
Human- IMPROVED INITIATIVE
Cl 1-Mounted combat
bonus- Blind Fight
Fl 1- WEAPON FOCUS-L.SWORD
Fl 2- Ride By Attack
Cl 3- POWER ATTACK
Fl 4- WEAPON SPECIALIZATION-L.SWORD
Cl 5- shield focus
Fl 6- Spirited Charge
Cl 7- Shielded Caster [teamwork]
Fl 8- Improved critical
Cl 9- greater shield focus
Fl 10 - greater wpn focus

plans:
gtr wpn spec
improved blind fight


class features: Fighter
Bravery +3, Armor training +2, Weapon Training +2

race features: Human

  • Ability Score Racial Traits: Human characters gain a +2 racial bonus to one ability score of their choice at creation to represent their varied nature.
  • Size: Humans are Medium creatures and thus receive no bonuses or penalties due to their size.
  • Base Speed: Humans have a base speed of 30 feet.
  • Languages: Humans begin play speaking Common. Humans with high Intelligence scores can choose any languages they want (except secret languages, such as Druidic). See the Linguistics skill page for more information about these languages.
  • Bonus Feat: Humans select one extra feat at 1st level.
  • Skills: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.


Skills [[2(CLASS)+1(int)]*10]+[1(RACE)*10]= 40

Code:
[U][B]Skills                    Rank  CS   Ability  ACP  Misc Total[/B][/U]
[B]Acrobatics                1     -     2       0     --   +3  
Appraise                  0     0     1       0     --   +1  
Bluff                     0     -     1       0     --   +1  
Climb*                    5     4     3       0     --   +12  
Craft* ( )                0     3     1       0     --   +1  
Diplomacy                 0     -     1       0     --   +1  
Disable Device            --    --    --      --    --   +-  
Disguise                  0     -     1       0     --   +1  
Escape Artist             0     -     2       0     --   +2  
Fly                       0     -     2       0     --   +0  
Handle Animal*            9     3     1       0     1    +14  +1 trait
Heal                      0     -     0       0          +0  
Intimidate*               0     3     1       0     --   +1 
Knowledge (Arcana)        --    --    --      --    --   +-   
Knowledge (Dngnrng)*      4     3     1       0     --   +8  
Knowledge (Engnrng)*      5     3     1       0     --   +9 
Knowledge (Geography)     --    --    --      --    --   +-    
Knowledge (History)       --    --    --      --    --   +-    
Knowledge (Local)         --    --    --      --    --   +-    
Knowledge (Nature)        --    --    --      --    --   +-    
Knowledge (Nobility)      --    --    --      --    --   +-   
Knowledge (Planes)        --    --    --      --    --   +-    
Knowledge (Religion)      --    --    --      --    --   +-   
Linguistics               --    --    --      --    --   +-    
Perception                5     0     0       0     --   +5  
Perform     (       )     0     -     1       0     --   +1  
Profession*  (       )    --    --    --      --    --   +-   
Ride*                     9     3     2       0     1   +15  +1 trait
Sense Motive              0     -     0       0     --   +0  
Sleight of Hand           --    --    --      --    --   +-    
Spellcraft                --    --    --      --    --   +-    
Stealth                   0     0     2       0     --   +2  
Survival*                 1     3     0       0     --   +6  
Swim*[/B]                     1     3     4       0     --   +8  
[B]Use Magic Device[/B]          --    --    --      --    --   +-  

*: fighter class skills

Belongings: budget 62,000
Code:
Breastplate [Agile], Mithral, +1 6,400.00 gp    12.5 lb 
Shield, Heavy Steel, +1          2,020.00 gp     7.5 lb Mithral 
Longsword +2                    18,315.00 gp     4.0 lb Giant bane 
Longbow, comp. , +1              3,700.00 gp     3.0 lb mgty +4, adaptive **  
  Arrows, norm X 100                10.00 gp     5.0 lb ** 
Dagger, Adamentine +1            3,002.00 gp      1.0 lb
Dagger, norm x4                      8.00 gp      4.0 lb on bandolier 
Mace, Heavy, Mwk                   312.00 gp       8.0 lb ** 
War hammer, Mwk                    312.00 gp       5.0 lb ** 
Amulet of natural armor +2       8,000.00 gp     --- lb 
[SIZE=2]Ioun stone                       [/SIZE]3,400.00 gp     --- lb [SIZE=2]Crkd Pearly wt spindle[/SIZE] regen 1 hp/hr 
Belt of Physical might          10,000.00 gp     1.0 lb +2 str, +2 con
Handy Haversack                  2,000.00 gp     5.0 lb 
Efficient Quiver                 1,800.00 gp      5.0 lb  
Boots of the cat                 1,000.00 gp      1.0 lb
Bedroll                              0.10 gp     5.0 lb **
travel cloak, wearing                  ----        ----
cold weather cloak                   8.00 gp      7.0 lb
rations X 30                        15.00 gp     30.0 lb
Rope, 200 ft                        10.00 gp     5.0 lb
Sunrods X 20                        40.00 gp     20.0 lb
Bandolear X 2                       10.00 gp     --- lb
Alchemist's fire X 5               100.00 gp      5.0 lb
Alchemical solvent X 2              40.00 gp      1.0 lb
Ambrsia X 2                         200.00 gp      2.0 lb
Bladeguard X 2                       80.00 gp      --- lb
Soul stimulant X 2                  300.00 gp      --- lb
Weapon Blanche:  
   Adamentine X 5                   500.00 gp
   Cold Iron X 5                   100.00 gp 
   Ghost Salt X 5                   25.00 gp
   Silver X 5                       25.00 gp 
Mount
  Heavy war horse
  amulet of nat armr + X
[U]total                                     x[/U]

Weight not counted:
Handy Haversack
Space 1: 20 lb or 2 cu ft

Space 2: 80 lb or 8 cu ft

Space 3: 20 lb ot 2 cu ft
Arrows [norm] X 30; Arrows [adam] X 10; Arrows [frost] X 10; Arrows [acid] X 10

Efficient Quiver
Space 1: 60 arrow cap.
Arrows [norm] X 30; Arrows [adam] X 10; Arrows [frost] X 10; Arrows [acid] X 10
Space 2: 18 Javalin cap
Heavy Mace
Space 3: 6 bow cap.
Long Bow

Mount - 300.00
War hammer, mwk
 
Last edited:



Remove ads

Top