RigaMortus2
First Post
In fact, in this case, you've got it backwards. The GENERAL rule is that movement provokes OAs (Polearm Gamble simply adds a new way to provoke). The SPECIFIC rules are "forced movement and teleportation do not provoke OAs."
No, those are all General rules. The general default rule is that If an enemy leaves a square adjacent to you, you can make an opportunity attack against that enemy as per the OA rules. Also, Forced movement does not provoke opportunity attacks or other opportunity actions is the general rule regarding Forced Movement and Teleportation.
All things being equal, everyone is supposed to follow these rules unless an exception is introduced. Enter, Polearm Gamble. If a non-adjacent enemy is pushed (forced movment) adjacent to me, he is entering a square adjacent to me. Can't see any arguement against that. Normally, would I get to make an OA against him? Nope. But guess what, I have a feat that now allows me to make an OA against anyone entering that adjacent square, where normally I would not.