The Goblin King
First Post
I like Halford's AND Graf's proposals. Perhaps there is a way to compromise? What if the Main Island City was on the mainland like Daunton and the islands existed off shore?
How about...
Seventy years ago the continent of Urith was hit by a meteor of unknown origin which shattered it seperating a portion of the land into a multitude of islands and all but seperating Allaria from Urith's main landmass. Gradually the peoples of EnWorld rebuilt their cities around what they now dubbed The Broken Sea.
The Islands have been subject to many colonization attempts, but few have been succesful. Scholars theorize that some strange property of the meteor has rendered the surrounding area somehow out of phase with the rest of EnWorld. Sailors have returned with tales of Elven Kingdoms, Enchanters Isles, and legendary monsters. Try as they might the civilized races have failed to map the Isles time and time again.
Though the properties of the Isles remain a mystery to the civilized races of EnWorld Devils were somehow able to manipulate the meteor's power to open a stable gate to their terrible domains. However, a band of five heroes were able to thwart their attempt and seal the gate. These heroes were never seen again and their fates remain unknown - many now worship them as demi-gods in their own right.
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Cool. Sorry if I overreacted.TL;DR version: don't take things personal. I'm just some guy on the internet.
I like it. We'd need to finesse it a bit to explain why the five didn't do something about it. But that would provide a great counterpoint to the tolerance of the main island.Also, what about making Island #2 have Tortuga on it?
Fantastic. I'm sure its still missing a lot, but it was an honest effort to move a step closer to our ultimate goal.Graf, I really like the Transitive Isles writeup. Thanks for taking the time to do this; I think it's really helpful.
No you made your check. The point of having it on the wiki is that people can just change it.Noob question: I'm failing my INT check to understand the polls. Not the questions, they seem clear enough, but how to go about answering them. Is there supposed to be a way to answer from within the wiki page itself, or will they link to actual thread-based polls at some later time? Or should I just type something on this thread or some other thread that I haven't found?
Doing it on the wiki is better I think. It's easier to go to one place and see people's comments.I added a discussion page for the Transitive Isles page with some comments / brainstorming. I'm not sure this is the best way to go about talking about this, but I thought it was worth a try.
Something like that works for me main island is deliberately undefined.I like Halford's AND Graf's proposals. Perhaps there is a way to compromise? What if the Main Island City was on the mainland like Daunton and the islands existed off shore?
I haven't properly absorbed Halford's sketch yet. I do have a strong personal reaction to this.Obviously the Imperium would be Romanesque as per Graf's suggestion, I always loved the former Hobgoblin empire in Eberron and prefer Hobgoblins as rulers as opposed the Eladrin who I personally would rather incorporate into the mystical twilight world of the Feywild.
I confess to have been thinking "Undefined but in the neighborhood of Rhode Island".How big are the five initial islands? Rhode Island? Britain? Australia? I think we shouldn't go smaller than about Britain-sized. (Covaithe)
Included a rough tortuga sketch; with hobgoblins and monstrous races to help support those options for PCs who want them (but still want to be local).
I also incorporated Daunton, at least a bit. I'm still struggling with the free alliance a bit. This is not a personal bias thing. I'm just concerned that it crosses the line into "(over)defining a settling".
This, another comment from Covaithe on the talk page, kinda gets into the same (over)defining the setting thing.
I confess to have been thinking "Undefined but in the neighborhood of Rhode Island".
If the community is enthused about developing from a small base then we should actually, to my mind, have a small base.
What's beyond those hills (those waves)?
Nobody knows, go write an adventure and show us.
Saying, "OK. Here's the Northern wastes. And it stretches on for thousands and thousands of miles and it's just like this...." kinda seems to miss the boat. You're limiting what people can do without giving them anything to work with.
If it's going to be undefined OOC then I'd like to have it reasonably be vague IC.
Personally I'd like to start a non-binding poll of some sort soon. We've progressed fairly far with little in the way of direct feedback.
(I'm partial to a poll that gets at the issues I brought up in my version of course, because I think it'd help deal with a lot of the issues I grappled with.)
I agree.I still feel that a city is best because it is possible for two people to live there their entire lives and never meet. Thats not really plausible in towns where everyone knows everybody else.
I assume you're saying "also not a problem".Having the city be giant metropolis, such as Ptolus, would also be a problem.
Given aallll this anoyance and aggrivation I'm wondering why people are still locked into repeating it again...Second the defining thing: The problem was that one DM would say 'there is blank to the west' then another DM would say 'there is blank to the east and blanky-blank to the west'. They both couldn't be right. Overland travel times were guesses and varied from DM to DM.
Anyway, the idea is that when a player asks, "how far is it to that city?" The GM can look on the map instead of making an off-the-cuff estimate and having the information end up buried deep in a thread.
Ruined cities, failed kingdoms, lost empires. These are details that I think no-one argues with.Another thing that just occurred to me (lol, stream of consciousness) is that some of those cities in the free states might be ruined. Failed experiments that were abandoned for whatever reason.
As I noted in the talk page I agree with you. (more details there)I don't support a feat tax for certain characters. Partially because of player expectations and partially for fairness. The restrictions are arbitrary and makes the Judges look biased towards certain classes. In my opinion every class and race in the PHB should be available to players.
it seems like you want some system.Someone from Living Eberron remarked upthread that every other PC there is either a Shifter or a Warforged.
On the one hand I want to just say "frack it" and ride the Crazy Train to Awesometown. But on the other hand I'm afraid of what might happen if the train derails in the middle of Shitsux Swamp.