Mustrum_Ridcully
Legend
In the past days, I have seen a few posts that used the term player skill. It didn't seem to be any particular poster that liked to use the word, but whenever it was mentioned, I wasn't sure what it really meant.
So, explain to me, what is player skill? How does it relate to role-playing games (or playing a role)?
Is creating a character according to the character generation rules to the best effect player skill? (creating a Paladin/Fighter/Cleric/Hospitaler to get Cleric spells, nearly full BAB, and a good Paladin mount?)
Is using a character abilities during a situation to best effect player skill? (Tactical Playing? A Wizard using a web to immobilize two Ogres so that the Ranger can pepper him with arrows, and the Fighter grappling the enemy Cleric before he can cast any spells and giving the Rogue the opportunty to backstab the Cleric to hell?)
Is it coming up with a solution to a puzzle (mystery, trap, or riddle)? (Like: I look below the tapestry - is there anything mechanical to see? I first pull the left lever, then move my foot on the pressure plate, and the push the right button - does the door open?)
Or is all player skill, just in different areas? How would you distinguish them - and what is the kind of player skill you refer to if you are using the word, and what kind of player skill you prefer when talking about role-playing. What should or can a game system emphasize?
So, explain to me, what is player skill? How does it relate to role-playing games (or playing a role)?
Is creating a character according to the character generation rules to the best effect player skill? (creating a Paladin/Fighter/Cleric/Hospitaler to get Cleric spells, nearly full BAB, and a good Paladin mount?)
Is using a character abilities during a situation to best effect player skill? (Tactical Playing? A Wizard using a web to immobilize two Ogres so that the Ranger can pepper him with arrows, and the Fighter grappling the enemy Cleric before he can cast any spells and giving the Rogue the opportunty to backstab the Cleric to hell?)
Is it coming up with a solution to a puzzle (mystery, trap, or riddle)? (Like: I look below the tapestry - is there anything mechanical to see? I first pull the left lever, then move my foot on the pressure plate, and the push the right button - does the door open?)
Or is all player skill, just in different areas? How would you distinguish them - and what is the kind of player skill you refer to if you are using the word, and what kind of player skill you prefer when talking about role-playing. What should or can a game system emphasize?