[OOC] Constables of the 14th Ward

Hmmm, that's a thought. Yeah, you're right about JA. I'm only playing in 2 of his games, I guess. No, better make than one: just Southern Operatives? Guess that's why I'm kinda missing the old geezer.
 

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Well, only if he has plenty of time for us. If we get another "sometimer" we'll be worse off than we are now with a player missing.
 

Gentlemen, even the longest-running games on the boards (such as this one) have their pauses, and have player attrition... RL is that way. Good thing we started off with a large group. One suggestion is to recruit guys as needed. WOrked great with Rhun, and in this setting, it makes sense to have a new guy in the squad once in a while. Let me just tell you, you won't get rid of Alarion that easily :D:D
 

Gentlemen, even the longest-running games on the boards (such as this one) have their pauses, and have player attrition... RL is that way.
Indeed. I have slowly come to acccept this fact. And this game isn't long-running compared to Scotley's "Island Empire" game, in which I am privileged, currently, to be a player, although it was already a well-seasoned, ancient game before I joined it.
Helfdan said:
Good thing we started off with a large group.
Exactly!
Helfdan said:
One suggestion is to recruit guys as needed. WOrked great with Rhun, and in this setting, it makes sense to have a new guy in the squad once in a while.
We are indeed seeing about this now. For story reasons, it makes sense for any new constable not to join the squad until you return to the Fourteenth.
Helfdan said:
Let me just tell you, you won't get rid of Alarion that easily :D:D
Oh sure!!! you say that NOW, and then, TOMORROW, we'll be like, "Where is that bloody Alarion??" ;) :D
 
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Help?

I'd like to read the description of Whelming Blast, but I've looked in PH, SC, CA, and CM, and I just can't find it. I must be overlooking it, right? Will someone please tell me where it is?
 




Don't feel too bad- it probably moves around from book to book while you are not looking. Beguiler spells are sneaky like that. On a related note, the Unsettling Enchantment feat is in Complete Mage.
 

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