Halivar
First Post
Forked from: I was "booed" for even showing the 4e Core books
We had the following exchange in the middle of a completely unrelated thread:
What do you think? How important are the mechanics of the game to your roleplay?
We had the following exchange in the middle of a completely unrelated thread:
brunswick said:Just out of curiosity, do you guys find that 4th edition helps or hinders role-playing or are things pretty much the same in your games?
Halivar said:My roleplay is divorced from the mechanics. When I roleplay, I portray my character concept, not my character sheet.
The Little Raven said:Same, except for the fact that my character sheet is a guide for my character's strengths and limitations. If I have a low Charisma score, I'm not acting like a social powerhouse.
Halivar said:I do this, but only to some extent. I'll give an example:
I once played a pretty esoteric sci-fi system, and I had a pretty simple character concept: I wanted to be a gambling, mech-piloting ladie's man. The problem? Being a mech-pilot, according to the rules, made it impossible for me to be proficient in the "gambling" and "seduction" skills. But I stuck with my character concept. Every where we stopped, I would pop into the local casino and try to take the house, and picking up every lady I saw. The result, of course, is that my character was always out of money, and got slapped in the face a lot. Did I consider this an unsuccessful incarnation of my character concept? Not at all. I was adamant about my character concept, and consistent. Even though I was, from a mechanical perspective, the least capable in gambling and seduction, the group always chose me to front for the group in games of chance and schmoozing encounters simply because I had roleplayed my character consistently enough that they group saw my character, and not my character sheet. All I needed was a couple epic, yet freak chance successes in those skills to solidify my character concept in the minds of my group-mates. From my perspective, the roleplay was a rousing success.
Essentially, I refuse, as a roleplayer, to allow the mechanics to dictate my roleplay, even if we rigidly follow the RAW. I come up with a concept, and I construct my character using the RAW to as closely incarnate my character concept as I possibly can, because I like my roleplay and my character sheet to be as consistent as they can be. Nevertheless, it is my initial concept, and not my sheet, that determines my roleplay. If there is a disparity between my sheet and my concept, my concept will always win out.
What do you think? How important are the mechanics of the game to your roleplay?