BTW, are there any other abilities in the MM which inflict a status effect without a save? While possibly overpowering, I am still divided if this was just a printing oversight or intentional (in that the designers felt that a no-save sleep effect was somehow balanced?).
I'm curious why a DM out to take advantage of this "no save" power would assume it ends after the encounter. Wouldn't it be just as likely to linger for all time, until a target dies of thirst or something? Maybe I missed a clause that all effects of an encounter end after the encounter is over (I still haven't DMed 4th yet - first go will be next weekend).
That CustServ ruling on Sleep sounds like yet another thing I'd ignore from them; I haven't seen any justification for why they'd make that ruling, and I'd bet money you could talk to them at a different time and get a different answer from someone else.
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(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.