Skáth
[sblock=OOC - Neurotic/Cyr]Healing restores damage the same way wounding inflicts it - that is, each 1 restores zero BODY, each 2 through 5 restores one BODY, and each 6 restores two BODY. Thus, Cyr heals both Dílis and the Maor for 6 BODY points. Better for both of them, but Dílis still carries a fairly significant wound (3 points) that will have to heal naturally. The Maor is still suffering from BODY damage as well. Both are now able to travel, but Dílis' leg is still impaired and she may need to ride Gavril's horse.[/sblock]
[sblock=OOC - Mike] Not to beat a dead horse, but to be clear, since Skath has not tried healing the wound Cyr worked on, it wouldn't necessarily have to heal naturally right, Skáth could also work on it right?[/sblock]
Well, since I already stated I was going to work on Gavril, Bear and Cairn's wounds, I will go ahead.
During the night, Skáth makes his rounds checking on all the injured in the party. He checks on Gavril first, mainly to make sure he is still in his own tent and not bothering Dillis. Knowing Gavril travels slowly as it is, he decides to go ahead and heal him a bit.
magical healing skill check for Gavril (1d6=6, 1d6=4)
gives Gavril 3 points of body healing.
Skáth will next make his way to Dillis and sees she is still injured but sees Cyr is working on her diligently so he will save what he has to offer for another time.
He will next check on the Maor and see how his dressing are doing at drawing up the poison. The Maor's wounds are very minor now, after Cyr nearly completely healed him and since the Maor is not one of the Bairdier, Skáth will opt to wait on him a bit. Skáth kinda thinks to himself,
might serve him right giving the queen so much trouble By the time he finishes checking on the Maor, Skáth is feeling much less tired from his healing of Gavril and moves on.
He next makes his way to Bear. Skáth is always impressed by the big fellow, partly because of his size and admires the way he handles himself, but also because he never complains -
"part of his training I guess" Overcome with admiration for Bear, Skáth will take some time healing Bear at this early hour.
magical healing skill check for Bear (1d6=2, 1d6=1, 1d6=1, 1d6=4)
Gives Bear 2 points of healing to his wounds
Feeling he could have done better, Skáth is a little disappointed with his performance for his man-crush but knows Bear appreciates it.
Feeling a little tired, Skáth will take in some of the night air as he moves to Cairn. He first checks on the poison drawing bandages and checks Cairn's fever. He next looks at that wound,
"it is a nasty one". Seeing Cairn rest so peacefully, Skáth begins to use his
empathy skills to invade Cairn's dreams. As he does this he finds the pain and fever invade even Cairn's dreams and even here he is not at peace so Skáth will lay hands on Cairn with all his being.
magical healing skill check for Cairn (1d6=6, 1d6=1, 1d6=4, 1d6=3, 1d6=4)
Gives Cairn 5 points of body healing to his wounds.
When he finishes, he falls to his butt exhausted but satisfied as Cairn now seems to be at peace, at lest in his sleep.
Skáth will leave Cairn's area and walk back to the Maor's tent where he will spend the rest of the night resting and recovering from his healing attempts.