Danceofmasks
First Post
Mouseferatu, how will a PC get his weapon back?
However difficult it is to disarm, it's more difficult to retrieve, because you do not have your weapon.
That means, however futile it is to waste actions to get your weapon off you in the first place, it's more futile to attempt to get it back, because you do not have your weapon.
After a disarm, a mob still has a move action with which to pick a weapon up, so meh @ location of item.
If one PC can be disarmed, so can the others. If a tactic is viable against one PC, it'll get used against more. If half the party suffers such a debuff at once, it's game over.
Getting your friends to focus on one mob just so you can get a weapon back is a win for them.
Just so you know, I'm playing in the epic tier. The gap between a PC's good defense and weak defense is at least an additional +2, and that makes a disarm nerf vs. reflex an easy win vs. some characters, and pointless against others.
OAs can be worked around. Provoke one first, or ready to attack during your target's turn, or whatever. It's just one more tactical consideration.
However difficult it is to disarm, it's more difficult to retrieve, because you do not have your weapon.
That means, however futile it is to waste actions to get your weapon off you in the first place, it's more futile to attempt to get it back, because you do not have your weapon.
After a disarm, a mob still has a move action with which to pick a weapon up, so meh @ location of item.
If one PC can be disarmed, so can the others. If a tactic is viable against one PC, it'll get used against more. If half the party suffers such a debuff at once, it's game over.
Getting your friends to focus on one mob just so you can get a weapon back is a win for them.
Just so you know, I'm playing in the epic tier. The gap between a PC's good defense and weak defense is at least an additional +2, and that makes a disarm nerf vs. reflex an easy win vs. some characters, and pointless against others.
OAs can be worked around. Provoke one first, or ready to attack during your target's turn, or whatever. It's just one more tactical consideration.