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WotC changes how D&D mini's are going to be sold.

This is probably a sign that the ddm game is dying out. This is just the sort of thing wizkids did with the mechwarrior game. If ddm was still selling really well, they certainly wouldn't be making changes to the format.

With D&D becoming the the new DDM they don't really need two identical games out there.
 

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I'm a big fan of the monster packs idea, but on the PC side of things I'm a fair bit more leery.

From a DMs point of view, where does this leave me mini-wise when I want to run evil members of PC races as bad guys? My campaign so far has had bad guy human rogues, a torturer, samurai, ninjas, swashbucklers, pirates of three different varieties, female dwarf clerics, bards, half-orc barbarians, and monks. Are there going to be generic 'bad guy' humans etc in the monster manual packs, or will the only minis of PC races be in the Heroes line? Hopefully the latter (there are 'human berserker' etc entries in the MM afer all), because otherwise it'd be damn near impossible to populate a large encounter with evil human minions etc without buying a dozen PC packs...
 

I'm a big fan of the monster packs idea, but on the PC side of things I'm a fair bit more leery.

From a DMs point of view, where does this leave me mini-wise when I want to run evil members of PC races as bad guys? My campaign so far has had bad guy human rogues, a torturer, samurai, ninjas, swashbucklers, pirates of three different varieties, female dwarf clerics, bards, half-orc barbarians, and monks. Are there going to be generic 'bad guy' humans etc in the monster manual packs, or will the only minis of PC races be in the Heroes line? Hopefully the latter (there are 'human berserker' etc entries in the MM afer all), because otherwise it'd be damn near impossible to populate a large encounter with evil human minions etc without buying a dozen PC packs...

I don't think thats a problem. The MM has entries and powers for "monster humans" so they will have thier own stat cards and minis (at least they should).
 

Remathilis

Legend
Count me as cautiously optimistic...

It will really depend on the monster and PC choices. Of course, the current Demonweb set is 6 PC-types, the rest is all monsters, so I think this is kinda been telegraphed.

Still, count me in on the separation of PCs and monsters. The specifics...
 

Shroomy

Adventurer
All I care about is that the new powers are in the Compendium....and maybe finding a decent eladrin mini for my character.
 

Korgoth

First Post
This is another place this hypothesis falls apart. Who's going to enforce this? At a official tournament, maybe. But at any reasonable DM's table, a power is a power.

I'm not sure I'd go so far as to call it a hypothesis... I mean, it's in a hypothetical mode but I'm not seriously advancing it as a claim to what 5E would be like. Though if it were like that, that would be terrible.
 

I'm A Banana

Potassium-Rich
Wow.

I didn't think they'd go this far. I figured they'd keep the "powers" away from the "collectability" angle, if only to shield against the accusation that "D&D IS A CCG BLARGHLE FLARGHLE!!!!!"

Now...um...D&D has some strong CCG similarities.

D&D Minis! Gotta catch 'em all!

Ew on a stick. :hmm:
 

18 PC minis.

I realise this is just a first set, but it doens't seem very many to me.
With all the races and classes and both genders, I would have thought there would be a lot more common types just to address right up front.

I guess if you take an unusual combination of race & class for your character you will have to wait.

Duncan
 

Richards

Legend
Cool, so I can buy a set of monster minis and only get monsters, not a bunch of PCs? Excellent! I may actually be tempted to start buying these suckers.

Wait, $14.99 for 5 monsters?

Never mind.

Johnathan
 

Jasperak

Adventurer
My only problem with this collectible power card business: is some dipshut tournament DM not going to let use a 10' pole unless I have it's card?
 

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