?Also remember that the rogue gets less damage out of encounter and daily powers than you might expect, since his [w] value is 1d4 or so.
The Barbarian has an at-will attack that does W+Str+1d6 at low levels (W+Str+2d6 at paragon, 2W+Str+3d6 at epic). That still seems like a little lower than what you're getting, but on the other hand the barbarian can use it without having to go through hoops to get flanking or stuff like that
Dagger: 1d4?
Katar: d6 (high crit)
Shuriken in rogue's hands: d6
Short sword: d6
Kukri: d6 (brutal 1)
Rapier: d8
Double sword: d8
Yes it is. It seems to be a flaw. Just like the Pathfinder Beta Rage Points - for playing an "all-out" mindlessly raging character, fiddling with points or tactical positioning just seems wrong to me... I hope they look at this.So far, one interesting thing I've noticed is that playing this way means that he has to do a lot of thinking. He has to get the enemies set up in the right way to take advantage of his free charge, he has to creatively use his at wills to keep the temporary hitpoints coming at the right times to save himself. It ends up being kind of weird that the Barbarian is doing the most strategic thinking in the party.
Sure, but daggers are 1d4 (compensated by the accuracy bonus, I know), and while the rogue has weapons that equal a 1d8 weapon, that's where the fighter starts.?
Katar: d6 (high crit)
Shuriken in rogue's hands: d6
Short sword: d6
Kukri: d6 (brutal 1)
Sling: 1d6
Rapier: d8
Double sword: d8
Also (and correct me if I'm wrong), rogues sneak attack says crossbows, not hand crossbows. While they may be proficient with hand crossbows, getting proficient with a superior crossbow isn't out of bounds.
Not to mention that in Martial Power, the Ruthless Ruffian can sneak attack with Maces and (I think) hammers.
I hope they do consider keeping a level of subtle tactical benefit to the class.Yes it is. It seems to be a flaw. Just like the Pathfinder Beta Rage Points - for playing an "all-out" mindlessly raging character, fiddling with points or tactical positioning just seems wrong to me... I hope they look at this.
Um, the player does the point fiddle; not the Character.Yes it is. It seems to be a flaw. Just like the Pathfinder Beta Rage Points - for playing an "all-out" mindlessly raging character, fiddling with points or tactical positioning just seems wrong to me... I hope they look at this.