1E and 4E are similar? Really? (Forked from: 1E Resurgence?)


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Sadly that one was true for a short time, until I got the expert set-then we had 2 sets of dice to fill in with crayon:)

Ah yes, that was sweet. Almost as nifty as lead miniatures made of ACTUAL LEAD. Toxicity my ass! I'm still here! The lead residue that rubbed off on my fingers built character, gawddammit!!
 

Pffftttt...you whippersnappers were lucky --I didn't even HAVE any dice 'cept for six siders outta my brother's copy of monopoly.

We just played where you rolled six siders for everything..1-3 =success, 4-6= failure. And it worked just fine!!! :hmm:

Later on, I got a paper route throwing 463 newspapers EACH AND EVERY MORNING, 6 days a week. Had to take MOndays off to rest my arms. And I made a quarter! That's right! a quarter! AND I WAS HAPPY TO HAVE THAT QUARTER!

Anyway, with that quarter I bought me some dice-chits! Cut 'em up and threw in an 'ol stinky mesh backed ball cap the dog pissed on. Woooohooo...now that was livin' high on the hog, boyzz!
 

What I'm saying is that with a good group of people I can enjoy any edition without being offended by the existence of anything. I won't speak for anyone else. The only game I'm playing in right now is 4E so I'm not approaching this from the perspective of someone who wouldn't touch it with a 10' pole. There is a lot of intolerance on both sides of the fence. I don't give attacks or defenses of any system much credibility coming from anyone who hasn't played them.

And I don't disagree with you - I just think portraying it as 'old gamers' vs 'new gamers' is inaccurate. In either group, you will have plenty willing to embrace anything that leads to an enjoyable game, and plenty who will only stick to what they prefer.

But the core point you are getting at - of playing the game with a good group of people who are more focused on fun than any particular details - is one I agree with wholeheartedly.
 

And you had one set of dice--count 'em, ONE--and you had to fill in the numbers yourself with a gawddam CRAYON. And we liked it just fine!

In my previous group, one player still had his d20 from that set. It was pure evil. It would reliably roll the 20 on top, sit for a second, then rock back to the 1 (as opposite sides didn't add up to 21 like a proper die).
 

I still have almost all of 'em from that set. Including the d20. Which has always worked pretty well. (I did ditch the d6s though.)
 



In my previous group, one player still had his d20 from that set. It was pure evil. It would reliably roll the 20 on top, sit for a second, then rock back to the 1 (as opposite sides didn't add up to 21 like a proper die).

Heh. 'Course, when I got my GAMMA WORLD first edition boxed set, I learned the real pain of lame dice. The dice that came with that game were this weird, cheap plastic, far lighter than the "normal" dice that came with my Moldvay/Cook Basic/Expert sets.

And don't even get me started on how we had to hide our AD&D 1e PHBs and DMGs from our moms 'cause they all thought they were Satanic! Yep, those were the days!
 

Here are some words that might help explain why some people feel there is a similarity. Emphasis added for...well, emphasis.

"Of the two approaches to hobby games today, one is best defined as the realism-simulation school and the other as the game school. [This game] is assuredly an adherent of the latter [game] school. It does not stress any realism (in the author's opinion an absurd effort at best considering the topic!). It does little to attempt to simulate anything either. [This game] is first and foremost a game for the fun* and enjoyment of those who seek to use imagination and creativity."

"In all cases ... the reader should understand that [this game] is designed to be an amusing and diverting pastime, something which can fill a few hours or consume endless days, as the participants desire, but in no case something to be taken too seriously. For fun*, excitement, and captivating fantasy, [this game] is unsurpassed. As a realistic simulation of things from the realm of make-believe, or even as a reflection of medieval or ancient warfare or culture or society, it can be deemed only a dismal failure. Readers who seek the latter must search elsewhere. Those who desire to create and populate imaginary worlds with larger-than-life heroes and villains, who seek relaxation with a fascinating game, and who generally believe games should be fun*, not work, will hopefully find this system to their taste."

These words were written by Gary Gygax about 1E. You can find them on page 9 of your 1E DMG.


*Good god, he used the word 'fun'! Three times!
 

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