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Fallout 3 - Today's the day!

I have not played it yet, but an associate of mine fees the game while very fun, also feels disappointed with how the VATs is now "the easy button" rather how it had been the character's action and defense economy.
 

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Giant radscorpions are B*****DS!! I hate 'em ugh, only deathclaws are worse.
but, I found soetehing out..they seem very vulnerable to mines!
I don't know if it's because most of their body is over a mine (so more damage) or a deliberate weakness, but 3 or 4 fragmines, or a single bottlecap mine blows the swine flying through the air, muhaha!!!

put them down in a pattern, so one blast won't set off ALL the mines in the larger pattern.
So, for giant radscorpions,what I like doing is making a cross, with 3 or 4 fragmines in each position.

The Railway Gun is a hoot! and note it is indeed RAILWAY, not rail, gun ;)
Awesome fun sneak critting, cause it looks so damned fun as the spike goes through them.

Note, when sneaking unless you have a perk (can't recall name) or veyr high skill, you better go to WALK mode, as the defualt RUN mode adds a penalty to your Stealth skill.

To earn EXPLODING PANTS, what you do is sneak up to an enemy pick pocket them, and give them a frag grenade, which becomes a LIVE frag grenade...BOOM!
hahahaha!! hysterical. needs high sneak skill or use a Stealth Boy.


dart gun schematic can be bought from a vendor in Tenpenny tower. one of the best weapons in the game. low damage, but, it cripples the enemy's legs automatically and does damage over time, so, if a monster is a meleer or you wish to pul it through mines, it's ideal.

Watch when shooting vehicles, as they may epxlode, causes a nuclear epxlosion, which can of course...be very useful....

Companions (not Dogmeat) can carry stuff for you, and Charon can use rifle type weapons, so I give him a Chinese assault rifle.

Shooting grenades in enemies' hands sets them off...

If your explosives skill is high enough you cna not only disarm "grenade necklace" tripwires, you can take the grenades as well!

The "Fatman" mini nuke launcher lobs the nukes in an ARC, so watch that, takes practice or VAT to hit targets.

Note, that if you are in sneak mode, and an enemy goes over a mine of yours...it counts as a sneak attack!! much evil fun!

There more often more than one way of doign things, but, there's a sort of open cast mine area with raiders...
[sblock="Sneakiness"]
Instead of jsut shooting them you can do this:
they have a mutant behemoth inside an electrified enclosure. if you shoot the generator with a sniper weapon or scoped 44, from afar, the generator blows up, the electricity goes off and the mutant behemoth come sout and kicks most of their asses, haha!!!
[/spoiler]

Do NOT get the perks for extra xp or levels, you are capped to lvl 20, so you'll get there anyway and lose out on perk slots for useful things. Wish I had know that!! :(

Repair is a VITAL skill. repair one item with a same, or similar item (Lincoln RIfle is repaired by a standard Hunting rifle for example). Good condition weapons are hugely more effective.

Do NOT rush through the game, epxlore epxlore explore! don't go through the main quest arc, exclusively, there's tons to see, and do out there! :)

Quesiton though: laser weapons have sucky damage, what's the advantage of them, beyond setting gas off? (igniting gas is fun, lol).
 
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Watch when shooting vehicles, as they may epxlode, causes a nuclear epxlosion, which can of course...be very useful....

I shot at a raider and missed a couple of times before hitting him. I saw him fly through the air, and fly, and fly, until I exited VATS and realized that the drive-in he was in was packed with a dozen cars and I had hit one with my misses. Most incredibly awesome explosion I've seen in a game.

Companions (not Dogmeat) can carry stuff for you, and Charon can use rifle type weapons, so I give him a Chinese assault rifle.

Charon can wear power armor too, so if you can't, he can.

Quesiton though: laser weapons have sucky damage, what's the advantage of them, beyond setting gas off? (igniting gas is fun, lol).

I use a laser rifle all the time. Don't forget that damage is dependent on the appropriate skill, maybe that's it. Also, I get a lot more shots off with the laser rifle or pistol than other guns, so perhaps comparable DPS with less AP.

The plus is turning targets into a glowing pile of ash. The plasma rifle is good for turning them into goo. ;)
 


Re: Lasers

1) Good range and accuracy. Especially with the rifle.

2) Abundant ammo, primarily with pistol. They also have pretty big "clip" sizes.

3) Quick quick quick firing. In VATS this represents a low AP cost. Out of VATS it means you can shoot as fast as you can push the button. Damage per shot isn't terribly high, but damage per second seems on par.

That said, a fully repaired laser tends to be pretty big bucks to sell, so if you're not focusing on Energy Weapons, you've got nothing to lose by selling the lot off.
 

Well, I finally found Dogmeat...surrounded by the corpses of 5 raiders who apparently were scripted to start attacking him as soon as I hit the Scrapyard. GOOD dog, Dogmeat! GOOD dog!

I also almost lost Dogmeat (Not to mention myself) when I hit a car with a couple rounds...and it started setting off the other cars. Ouch. Luckily was in a clearing so I didnt get hit as badly as I could. I did make it a point to get out of the Scrapyard before the rest of the cars went out.

As for Sneak...I see that more as a Sniping skill rather then something for melee. Get close enough so they cant see you while you're lining up a shot. Especially nice for those tight corridors with the combat shotgun. Turn a corner, hit vats before it switches to Danger, and get those lovely called shots to the head. Mmmmm.

Also saw the strangest complaint about the game else where. Someone saying that Fallout 3's opener was stolen from Bioshock. :confused: Nevermind it's a fairly close riff of the original Fallout 1's OP...well...it doesnt seem to be all that close to the Bioshock opener, except for the use of some old music.
 

Bioshock...hee...

It was just a remake of the same old "war never changes" thing that's been part of Fallout since the start.

As for Dogmeat, congrats! Save OFTEN. He dies a LOT. He has a tendency to run right into packs of enemies, who will focus on him before they attack you, even if you run right after him and get in the middle of it all.

Dogmeat is durable, but he will die quickly under sustained fire. And deathclaws MURDER him. It took me ten tries to kill a deathclaw before it could kill him once, and I had a head start on the 'claw. Dogmeat heals very quickly out of combat, and you can feed him a stimpack if need be...but it's hard to do in the confusion of combat.

Best thing to do is tell him to 'stay' if you're going into very dangerous territory. Dogmeat is at his best against light to medium armed animals and humans. He can survive supermutants as long as you kill them quickly while they're distracted by him. He can solo little annoying things like radroaches, molerats and even normal radscorpions (NOT giant ones and NOT those Yao Guai things), which mean you don't have to use ammo or degrade weapons over those things. He can usually solo raiders too, as long as there's just one at a time.

He can find stuff too, but I haven't yet found this to be terribly useful. Since the things you tell him to find are usually in something hostile's inventory, he tends to just lead you straight into a combat situation. :)
 

The lasers also seem to have a very high crit rate and more devastating crits when they happen (IE. instant death disintegration).

The mini-gun is awesome when firing if you have a good subwoofer.

Want to get that last bit of loot home? Drink a beer to bump your str by a point, then you can fast travel home to sell the stuff, before the alcohol wears off.

Apparently Bethesda is raking it in with Fallout 3. It's nice to see a classic series really starting to get the attention it deserves.
 

And deathclaws MURDER him. It took me ten tries to kill a deathclaw before it could kill him once, and I had a head start on the 'claw.

Deathclaws murder everything. I got myself into a fight with three at once, and the only way to pull it off was to order my companion (Clover) to stay back so she could fire from a safe position so that she didn't run in and get sliced apart. I prepped the battlefield with frag mines and used up a bunch of missiles - though after selling out Tenpenny Towers to the ghouls I had lots of those, 40-soemthign stimpaks and about 4K caps.... :devil:
 

Is anyone else having the game freeze up? I am playng on a PS 3 and its crashed maybe 5-6 times so far on me since I bought it the day it came out.
 

Into the Woods

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