Fallen Seraph
First Post
What about if the monsters take damage?If I didn't use hit points, I'd punch my players in the face every time they take damage. This would quickly lead away from combat-based games, I suspect.
What about if the monsters take damage?If I didn't use hit points, I'd punch my players in the face every time they take damage. This would quickly lead away from combat-based games, I suspect.
What about if the monsters take damage?

GURPS has hit points. Someone else will have to speak on behalf of HERO, as I'm not sure at this stage.But basically, if D&D didn't have hit points, I would just go play True20 or Hero or GURPS or something.
Hero has hit points- actually two types of hit points, representing Stun and Body damage. This represents the comic book and action genre pretty well, in that people often get hit and stunned or knocked out, but it's fairly rare to take a potentially lethal wound.GURPS has hit points. Someone else will have to speak on behalf of HERO, as I'm not sure at this stage.
Meh, I find them similar to the "D&D needs a critical hit system" claims. Been there, done that, played Arduin.What's more: 'If D&D didn't have x (. . .)' claims have become increasingly amusing over the last 20+ years. . .
GURPS has hit points. Someone else will have to speak on behalf of HERO, as I'm not sure at this stage.
What's more: 'If D&D didn't have x (. . .)' claims have become increasingly amusing over the last 20+ years. . .

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.