As he said
2nd level is fine.
What about items? One lev 1, one 2 and one 3? And money as a 1 level item?
I will still take my background and will update 'Dak Malek' to 2nd level.
BTW: I still use excel for my games. Are it really looks that awful?
http://www.enworld.org/forum/4554868-post241.html
Well, I admit it's a pretty map. But, Maptool has other pros, it's easier to manage after you've created a map (like, you click on a token and simply move it) it has some nice boons, like fog of war, which I think i will use quite often...
Regardless, I'm starting to get how to to use it, now I need a decent textures gallery. In the meanwhile, I'll be satisfied if the maps are clear (tell me if they aren't).
To answer your questions: yes, 2,nd lvl, 25 point buy, standard items and wealth. Though, be warned that I
might ban something I regard as overpowered, though that isn't likely to happen at these low lvls...
I
want to try and address more readily your plot hooks this time, so the more (and more usable) they are, the best it is.
On the other hand, if you prefer, like Voda, a more driven game, well, there
are two or three underlying plots, so hopefully I'll try to suit everyone's tastes. As usual, tell me what you like and what you don't.
For ease of reference, I will remind some of the houserules (and probably some I haven't mentioned...)
-Erratas are in effect.
-Exception to the above: Stealth is usable to hide with light cover, albeit at a -2 penalty.
-No resurrection, save if plot-driven.
-magic items are "upgradable" as per AV variant
-If you want to homebrew or customize, tell me about your ideas (voda had done that already)
-Balance issues not taken care of at the moment will be dealt with on if necessary (i'm looking at you, marked scourge)