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Melba Toast

First Post
My comment was more directed towards the discussion that an underdark movie couldn't be made because we can't see in the dark. We don't need to, because just because caves are dark, doesn;t mean you have to have 0 lighting in a film.

Cool, sorry Scrib. Didn't me to pounce all over your comment.

I thought "THe Descent", a horror film from a a few years back about spelunkers who encounter subterannean cannibals, used the darkness and claustrobia of the caverns to great dramatic effect. I haven't seen it since it's initial release, so I don't know if it holds up as well on home video, but I was pretty well freaked out in the dark theater.

If I made a D&D movie, I'd do it that way.
 

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Scribble

First Post
Cool, sorry Scrib. Didn't me to pounce all over your comment.

I thought "THe Descent", a horror film from a a few years back about spelunkers who encounter subterannean cannibals, used the darkness and claustrobia of the caverns to great dramatic effect. I haven't seen it since it's initial release, so I don't know if it holds up as well on home video, but I was pretty well freaked out in the dark theater.

If I made a D&D movie, I'd do it that way.

Eh I go back and forth on that one... I think the transfer to DVD bleached out some of the contrast a bit. So in some parts where you're supposed to be able to at least see the protagonists a bit (enough to knwo what they're doing) end up making you sometimes think huh wtf are they doing?

Overall yeah.. thats what I was talking about. Ina film like decent the darkness is heightening already sought after feelings in the audience. Like you said, claustrophobia, a feeling of Whats that in the dark?

I'm not sure I'd agree with a D&D film being done in the same style though... Drizzt is at home in the caverns the darkness shouldn't feel wrong...
 

Traycor

Explorer
I'm not sure I'd agree with a D&D film being done in the same style though... Drizzt is at home in the caverns the darkness shouldn't feel wrong...

When Drizzt is in the underdark, the story is more about the drama and action, as opposed to horror. Elaborate sword fights when you can barely see the combatants would be a major let down.
 

ProfessorCirno

Banned
Banned
I think one of the problems with a D&D movie comes from a fear of what killed Spiderman 3 for a lot of people, and what to this day causes countless movies, TV shows, and video games to collapse and die in themselves: Executive Meddling.
 

justanobody

Banned
Banned
I think one of the problems with a D&D movie comes from a fear of what killed Spiderman 3 for a lot of people, and what to this day causes countless movies, TV shows, and video games to collapse and die in themselves: Executive Meddling.

Pretty much. Some know-it-all nobody that doesn't know jack except they want their name on something screws with what works and then complains when it becomes a flop.

Not to mention how movies try to add too much into them these days to encompass a whole universe at once.

Batman had Two-face and Riddler, Penguin and Catwoman, Scarecrow and Raj, Venom and Sandmand, Doc Oc and Harry for Spiderman. Fantastic 4 had Silver Surfer and Dr Doom.

Dial it back a notch and tell one story at a time and you might end up with better stories, or at least complete ones rather than over-working something to fit everything in.

Take one idea and do it well rather than 20 ideas and do them all poorly.

A D&D movie doesn't even need to have a dragon in it by the way! :erm:
 

Melba Toast

First Post
When Drizzt is in the underdark, the story is more about the drama and action, as opposed to horror. Elaborate sword fights when you can barely see the combatants would be a major let down.

No, a big budget summer-blockbuster D&D film shouldn't look like The Descent. But if anyone out there wants to craft a nifty low-budget hard-R D&D fan-flick, The Descent could provide a good guide-post.

...ah...

excuse me... I have a film to make.
 

CharlesRyan

Adventurer
Sorry to throw cold water on things, but Brian Goldner's Hollywood successes are sadly irrelevant to D&D: Hasbro does not own the movie rights to the core brand. They were sold off by TSR before Hasbro entered the scene, which is a large part of why the two D&D movies to date were, to say the least, not exactly what WotC would have liked to have seen.

Perhaps Hasbro's growing stature in Hollywood, and Brian G's proven skills at movie dealmaking, might lead to a brighter future for D&D in films, but unless there's a radical change that seems unlikely.

(Alternatively, while Hasbro doesn't hold film rights for D&D, they do retain the rights to the specific subbrands, such as DL and FR. So maybe there's a movie future there.)
 

FireLance

Legend
(Alternatively, while Hasbro doesn't hold film rights for D&D, they do retain the rights to the specific subbrands, such as DL and FR. So maybe there's a movie future there.)
I was about to say something, but enforced amnesia thankfully kicked in, and now I haven't the foggiest idea what I was going to rant about. :angel:
 



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