The Heroes of Winterhaven - updated 8th June - Ryam Plays Dice

Aran Thule

First Post
Of all the people to end up following Splug ended up with Fau, Aran would have liked a minion but no the goblin decided to go with the scary human. (Fau resembles the girl from Grudge)
I wouldnt be suprised if Agrid takes out his aggression on poor Splug as the gnome is a coward and has twice now been psyked out by the warlock.
 

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Blackrat

He Who Lurks Beyond The Veil
Splug got a bit lost in that last session, but next Monday when we play again I'm planning on making sure he has a bit more time in the spotlight. This may mean he ends up being left in Winterhaven whilst the party goes back to the Keep, but we'll see.

Aye, is good for the GM to remind the players from time to time of the NPC's who are supposedly following them around. I don't think it'd be wise to leave him in Winterhaven though. They return to find him in prison for gaming debt again or something :D
 

Mathew_Freeman

First Post
Of all the people to end up following Splug ended up with Fau, Aran would have liked a minion but no the goblin decided to go with the scary human. (Fau resembles the girl from Grudge)
I wouldnt be suprised if Agrid takes out his aggression on poor Splug as the gnome is a coward and has twice now been psyked out by the warlock.

Sadly, when you met Splug Fau was the only PC who spoke Goblin - thus the attachment was formed as Splug prefers to talk in Goblin wherever possible. He's much more articulate in Goblin, anyway, and it means he can grovel properly.
 

La Bete

First Post
Torture. It's such a harsh word.

I'm reliably informed that 4e is a cinematic game, and the "good cop-bad-cop" interrogation technique is a fine cinematic trope.

Of course it would have helped if we had remembered the "good cop" bit, instead of going with "bad-cop-worse cop".
 

Mathew_Freeman

First Post
Torture. It's such a harsh word.

I'm reliably informed that 4e is a cinematic game, and the "good cop-bad-cop" interrogation technique is a fine cinematic trope.

Of course it would have helped if we had remembered the "good cop" bit, instead of going with "bad-cop-worse cop".

"Psychotic Warlock Cop - Torturing Paladin Cop" is the option you went with, I believe. Just what is Elwanen's written alignment, anyway? :)

Really looking forward to picking this up next Monday. Especially as I'll be back in Shepherds Bush and not have to travel for an hour just to get to the venue! Think we'll be looking at a decent chunk of RP stuff, and a couple of encounters to (hopefully) set us up for the final battle vs. Kalarel.
 

Aran Thule

First Post
Arans Tavern Tale Part Three

“To Rangrim!” Aran lifted a flagon and drained it; he then set it on the table and reached for the next one.

The people of Winterhaven gathered around him, and supplied the drinks in exchange for the tale he brought them, recent events had brought home that terrifying events were taking place and that if the heroes failed then their town might be destroyed.

“That keep isn’t abandoned any more I can tell you, the rumours we heard are true, there are foul deeds taking place in the ruins.” Aran paused to check he had the audience’s attention before continuing.

“We arrived without problem and found the ruins of the keep, they did not appear to be lived in but I spotted some stairs going down, there were torches lit and before long we found the guards, a bunch of goblins keeping watch for intruders. We tried to bluff our way in but it didn’t work so we had to kill them, they had a nasty pit filled with rats but only one person fell in. From one of the goblins we captured we learnt a bit more about the underground complex and quickly headed on.”

“Is that the goblin that is following the warlock around? He seems quite tame for one of their kind” asked Delphina. (Recent events had proved the woods outside too dangerous for gathering flowers so she was resting in town)

Aran shook his head and sipped his ale “Nope, that’s Splug we rescued him from a cell in the dungeon there, they had been torturing him, he likes gambling I think but I cant understand him much, most of the time he is whining to Fau… Now as I was saying we killed the guards and then proceeded too clear up the upper levels, we didn’t want to leave packs of goblins behind us, you can bet they would set up a sneaky trap behind us. We hunted down the fat boss Balgron and his minions and that evil torturer was a piece of work, I got this armour off him, nice stuff and magic too.”

The ranger grinned and buffed his knuckles on the armour he was proudly wearing and waited a moment so people could admire it before starting on the next flagon.

“Now Splug was useful, he told us a lot of stuff about the area and warned us about what we might face so we were not surprised when we entered the depths of the keep and found some nasty undead, zombies attacked us but they are stupid and we chopped them down. More worrying were some magic symbols that I spotted on some of the corridors near the stairs we had come down, we made a little bridge over one of them so we wouldn’t touch it but decided to go the one route that had not been trapped. It led to a corridor that was lined with huge coffins, I sneaked forward with out a sound but then suddenly…. They all opened and an army of skeletons climbed out, worse then that lids then started closing again and we could hear scratching from inside. Surrounded by the bones wielding sword and shield we fought back to back, chopping them down and returning them to death, but even as we did that the lids of the coffins opened and more skeletons poured out, but we were able to destroy them faster then they could climb out ad soon the last fell and it was quiet.”

The tale of endless waves of undead caused the blood of the townsfolk to chill, they had seen the glow from the Winterhaven Cemetery, where the dead had also arisen and were thankful that the heroes had overcome that threat.

Aran glanced over to where Valthrun the Prescient was sitting and smiled. “Your not going to believe the next bit, beyond the corridor was a shrine to the dragon father and also the coffin of Sir Creegan the former lord of the keep that went mad. Now Creegan regrets his actions and wanted to make sure we were on the side of good before helping us. Its true, he even gave Elwanen his sword and shield to help in the fight. Now we had been mapping and fighting all over the keep and were in need of a rest so in the safety of the shrine we slept, everyone seemed to have bad dreams that night except me, but then im the only one with a lucky fish protecting me.”

For the second time in a week the halfling showed the locals his well preserved fish, if they had doubts as to its powers or the rangers mental wellbeing they kept quiet, after all some people have a lucky rabbits foot and from the stories he told Aran indeed had Avantra’s blessing.

“So after our little nap we moved on and climbed over the magic symbol without setting it off, we came to a room with several exits and I heard groaning, from all around us and then we could make out shambling figures moving towards us from all directions under the direction of a dark robed figure.”

Thair Coalstriker stroked his beard and nodded sagely, “The old zombie ambush… ive heard it to be the end of many an unprepared party”

“Yep” Aran agreed “But those groups didn’t have me with them, if I hadn’t been there then the rest might have fallen, it was a close fight and we had to split our resources, there was no way we could retreat back down the corridor without setting off the symbol and it didn’t have any affect on the zombies as they just walked through it. Cass and me blocked one corridor, but they horde of undead tried to swarm past us, Cass’ axe is good on the backswing so they didn’t manage it. There were two large zombies that blocked the route forward and several smaller ones but the bit that was nasty was that behind all them were two dark figures that ripped lumps of their flesh off and threw it at us. Cass got hit and the icky stuff splattered and sucked the strength out of her, leaving her weakened. This made it hard for her to take down the undead until I damaged and distracted one enough for her to take it down, this gave me the break I needed, she was in trouble and I was the only one there to help her… I charged down the corridor, weaving and darting past all the others until I reached the two gore lobbing gribblies and I opened up a can of pint sized vengeance on one of them. Talon and Fang did their work and I ripped it to shreds before it had a chance to retreat. Its companion then attacked me be I was ready and deflected its attack, but it was about then that Elwanen stepped onto one of the symbols, there was a sudden loud alarm and waves of fear swept the area, im not scared of a stupid symbol but it shook Cass and she ran away from it. Luckily that meant she headed towards me and between the two of us we made short work of the other gore lobber.”

Taking a moment to wet his throat he paused as he remembered the following events and sniffed sadly.

“We regrouped and patched ourselves up and headed off again, the person leading the zombies had been a priest of the god of undead… im not going to mention his name but you can guess who I mean. The priest had fled the fight and we followed, finally finding more stairs leading down to another room but this was full of heavily armed hobgoblins. It was bad, just as we thought we were getting an advantage another bunch of bad guys arrived, they worked together and it was hard to get past their shields, I moved around taking them down where I could but there were so many and they had a spider working for them, the size of a horse it was. We all fought as hard as we could be we didn’t realise until too late that Rangrim had fallen, we found him amounst many corpses, his last words were for Fangorn to look after the hammer he had been given and then he passed on to Moradin’s halls.

There was hardly a moment to reflect on what had happened before Ryam arrived to tell us of the troubles here. We quickly decided that we had to return here and stop what was happening so we brought Rangrim's body with us and returned here as quickly as we could. As you know the glow could be seen from the town walls, we headed there and I scouted, there was a magic circle that was causing the glow but it was beyond my ability to disrupt. I also spotted those responsible for this hideous act; Agrid the gnome that we thought was prisoner here and Ninaran who gives a bad name to elves and rangers everywhere. We had thought there might be a spy here but finding it to be true is still a shock, I wasn’t going to take this, she needed to be taught a lesson. Skeletons were rising from the ground and attacking my friends, and Ninaran was shooting her bow as well, I don’t know what Agrid planned to do but Sabbat Fau took it upon himself to punish the gnome.

Fangorn charged Ninaran forcing her back into the magic circle, she responded but summoning more skeletons to rise from the ground and fighting back, she didn’t last long as I shot her with an arrow and then sliced her up with Talon and Fang. As she died so did the magic, the circle faded and the skeletons collapsed into piles of bones…”

Aran finished his drink and nodded to the crowd. “That’s were I have to leave it im afraid, there is still unfinished business at the keep and we are heading back at first light, so either you will see us soon or something very bad has happened, but not to worry, no undead god will get the better of me or my fish.”

OOC: For those curious about what actually happened in the zombie ambush, basically the group fought as individuals rather then as a team and it could have got very messy, three characters got knocked out and could easily have died. Saying that... Aran's cunning plan worked well, once there was a gap he activated his armour (to give 10 damage resistance until his next turn) and charged through the horde to attack the corruption corpses. Using his big powers and an action point took down one of them. His armour absorbed the retaliation attacks allowing Cass to recover and help clear up.
OOC:
 
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Mathew_Freeman

First Post
Villainous Interlude 2

The Underpriest winced again as the wound closed, the incantation to Orcus dying on his lips. The Demon Prince did sometimes grant the power of healing to his servants, but never without a price.

Straightening up, he made his way to Kalarel’s chambers to report further on the events of the previous day. Having returned in disgrace, desperate to save his own life as the adventurers slaughtered his zombie minions, he had been steering clear of his superior.

Kalarel was now resting after another day of attempting to open the portal to the Shadowfell. The Underpriest hoped that he was in a forgiving mood.

“My Lord?” he asked of the darkness ahead of him, cautiously waiting in the small pool of light the torch provided.

“Come in,” issued the tired words. Moving into the gloom, the Underpriest advanced carefully.

“Report, Underpriest.”

“My Lord, as you know, the adventurers were able to dispatch the zombie forces I sent against them. I can now also confirm that the initial hobgoblin defences were insufficient.”

“I guessed as much,” rasped the voice from the shadows. “Continue. What of Ninaran?”

“Ninaran did as you ordered, raising a small force of skeletons and two grave hounds to assault Winterhaven. The village would have fallen had a Halfling by the name of Ryam had not made his way here to bring news.”

“Orcus curse his name!” responded Kalarel, moving slightly more into the light. The Underpriest managed to hide his shock at his master’s appearance. His face now appeared skeletal and gaunt, yet his eyes now glinted with a deep malice and madness that had not been there before. Kalarel continued “When they return, this Halfling is to be sacrificed first, do you understand?”

“Yes, my Lord.”

“Continue. I take it the adventurers made it back to Winterhaven in time, then?”

“Indeed. A runner from the village made it back here a few minutes ago. Ninaran was, apparently, joined in battle by a Gnome who fought alongside her. He managed to escape, but Ninaran was slain. He and the human, Sabbat Fau, appear to have a great deal of animosity towards each other.”

“Agrid,” mused Kalarel. “It appears he is more resourceful than I thought. Excellent. I shall stay in contact with him once this matter is resolved. What are these ‘heroes’ doing now?”

“They rest in Winterhaven, stating they will return here tomorrow.”

“So be it. I am close, so close now. I believe tomorrow the portal will open and we can begin the destruction of this area.” Kalarel’s teeth gleamed in the dim light as he smiled. “First Winterhaven, and that pathetic “Lord” Parrag. Then onwards to Linden Field, and then, finally, Fallcrest itself shall fall to me!”

“Have the hobgoblin warchief prepare the rest of his troops, then you shall guard the upper Temple with your disciples. I shall return Below and continue to work. Whatever happens, hold them off.” He fixed the Underpriest with a penetrating stare.

“If you fall, do not fear. I shall defeat them myself if needed, and then I shall raise you anew. You will serve Lord Orcus, in your death as you did in life. I shall see to it, loyal follower.” Kalarel’s arm twitched violently. “But now I must rest. See to the defences. They must not take us by surprise.”

“Yes, my Lord,” replied the Underpriest. “We shall not fail you.”

DM note: This is, of course, a little more background to Kalarel's plans, and I'm hoping my players will thusly get a bit more of an idea of who he is and what he's up to than is revealed in the actual published adventure.

Next session of the game is on Monday, and with it being likely that there are only two more sessions to go, things are hotting up!
 
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Blackrat

He Who Lurks Beyond The Veil
Hey! Where's the update? The game was week ago... I hate it when my programs start late because of the commercials...

;)
 

Mathew_Freeman

First Post
The Most Basic Rule of Warfare Part 1

In the flickering torchlight of the guard room the harsh tones of the goblin tongue could be heard as the hobgoblin Warchief addressed his men.

“The bogeys will be returning from Winterhaven anytime now. We’ve been over the plan a dozen times, you all know what to do, and we don’t want a repeat of what happened last time. Brulthag and his men were sloppy, they forgot the most basic rule of warfare…”

The Warchief was interrupted by a thumping at the door at the end of a short passageway, the only way into the guardroom from the upper levels, and thusly the only way to gain access to the lower levels beyond.

“It’s them Chief! The bogeys!” whispered one of the soldiers who had been crouching on his haunches near the door.

“Right! To your positions, lads!” commanded the Warchief, “Stay together, and keep those shields locked!” The soldiers sprang into formation several lines deep, wicked flails unfurled, and large steel shields locked tightly.

The door opened and a heavily armoured hobgoblin appeared carrying an armful of snuffed torches. “Got ‘em Chief, those plonkers wont know which way is up. Any luck, they might fall down the well!”

The warchief rose from the large oaken chair in which he had been sitting proudly. “Did we or did we not have a conversation not ten minutes ago involving me telling you the secret knock?” he asked.

The recent entrant looked startled. “I had my arms full of snuffed torches Chief, I had to improvise…” he explained, nodding towards his hobnailed boots.

“Well dump those in the other room and get back to your position!” ordered the Warchief, adding “And the next time you disobey orders, I’ll have you court martialed!”

The soldier locked the door behind him, tromped across the room carrying his armload of snuffed torches, past several ranks of scowling soldiers, past the archers who stood beside a large cauldron of steaming soup and disappeared through an archway.

“The soup is nearly ready. Approximately T minus three minutes, Chief,” declared one of the archers efficiently.

“Good work, private! Now as I was saying, Brulthag slipped up. He forgot the first and most important rule of warfare…” continued the Warchief, again warming to his theme.

“What’s all that thumping about Captain?” A hunched and cowled figure stuck it’s head around the corner of one of the other exits. “I thought we had agreed to absolute silence!”

“Nothing to worry about old fellow, you get back to whatever it is you Warcasters do when you’re not doing anything.” There were some chortles amongst the soldiers.

“Actually my twin and I are recharging our staves, and you would do well to remember that Maglubiyet rewards neither the strong nor the weak, but the victor,” sneered the Warcaster in return.

“Recharging your staves, eh? Is that what you call it? Well you get back in there and recharge those staves good, we wouldn’t want you going off half-cocked now, would we?” There were more chortles.

“You will soon see where indeed lies the true might of this outfit, Captain.” And with that the warcaster went back to his work.

“Permission to speak, Chief,” pronounced a soldier from the far side of the room.

“Permission granted,” grunted the Warchief.

“I heard a story about one of those Warcasters, from back in the Old City . They say he walks into this tavern with just two pieces of copper and asks for a flagon of drow wine. The barman says ‘You must be joking mate, that’ll cost you ten gold, prob’ly more than you can carry you old codger’ so the warcaster walks out of the bar.”

“Is that the story?” asked the Warchief.

“No Chief! See, a few minutes later the Warcaster comes back into the tavern, looks around, spots this empty bottle up on the top shelf, high up like, and says to the barman ‘Alright, I’ll make you a bet. I bet you my two copper that I can piss into that bottle whilst standing right here!’ The barman looks up at the bottle, right up high on that shelf and says ‘Why Maglubiyet himself couldn’t piss that far, you’re on!’

“I’ve heard this one before,” whispered one of the other soldiers to his neighbour.

The raconteur continued, “So the Warcaster lifts up his robes and he starts pissing. He’s pissing on the floor, he’s pissing on the bar, he’s pissing on the tables, on the chairs, and on the punters sitting in the chairs. He’s pissing up the walls, he’s pissing on the windows, he even pisses on the warg sleeping by the fire, until he’s all pissed out.” Glancing around, he noted the reaction to his story thus far, and continued.

“So the barman wipes his face with a dishcloth, looks up at the bottle, it’s empty. Not a drop of piss. He’s laughing, ‘You foolish old dolt’ he says, ‘I knew you would never be able to even hit that, now pay up!’ So the warcaster pays up, but now he’s laughing. He’s roaring with laughter. He’s in hysterics. So the barman asks him ‘What’s so funny? You just lost all your money!’ So the warcaster says ‘Yes, but I just met this drow outside and I bet him ten gold pieces that I could piss all over your bar and you wouldn’t do anything about it!”

The soldiers chuckled amongst themselves. The Warchief pondered the tale.

“So then what happened?” the Warchief asked at length. A deathly silence fell across the room, save for the crackle of the small fire under the caldron.

“The barman hacked him to pieces, stuck his head on a spike, and that was that.” came the swift reply, the soldier well versed in his superior’s sense of humour.

The warchief sat back into his large oaken chair. “Well that just goes to prove my point. Never forget the first, most basic, most important, most fundamental rule of warfare…”

Suddenly there could be heard heavy footsteps and the clanging of armour from outside the door.

“They’re here, Chief! The bogeys!” whispered the alert sentry from his position of cover.

“Look sharp, lads!” barked the Warchief, “You have trained for this moment. You have been drilled and honed to the limit of hobgoblin perfection for the act of killing, shedding blood, splitting heads, and shattering bones. Keep those shields locked, remember what you have been taught, and make me proud!”

“Yes, Chief!” came the chorused reply.

“And keep silent!”

DM note: Many, many thanks to crater for coming up with this small interlude on his own merits. Please excuse the language (what has got through the filter).

I had been making a great deal of how the hobgoblins were a lot more disciplined and organised compared to previous foes, so I suppose I deserve to hear what they'd actually been talking about. I also had to explain exactly how the hobgoblins were ready for the PC's despite the long gap between this and the previous fight, so many many thanks to crater for filling in the gap.

Next update on Wednesday, featuring some more startling good dalogue from the PC's, this time.
 
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Mathew_Freeman

First Post
The Most Basic Rule of Warfare Part 2

The adventurers assembled at a large wooden door deep within the dark halls of the keep. Having returned from [[Winterhaven]] they were laden with provisions and potions, and each bore a souvenir of the gratitude of the good folk of the town in the form of a stinking hangover.

“Nice of them to remove all the torches,” mumbled Fau the warlock gloomily, his goblin sidekick, Splug, cowering bravely behind him.

“I can’t see a thing, hardly!” chirped Aran the Halfling rogue, who seemed to be holding up rather well. “I nearly fell down that well!”

“Well you see my friends, it’s like this…” began Des the Tiefling orator. “It wouldn’t have been prudent to walk directly under the light of Theron’s cantrips on account of it giving away our exact location [had there been anyone observing us [which there was not [as it so happened]]].”

“Well here we are, our delving nearly at it’s end. Time to put an end to this evil once and for all!” declared Fangorn the tree-creature simply.

Aran examined the door. It was old, as old as the keep itself perhaps, and there was a keyhole. Peering through he saw that the key was in the lock.

Theron the wizard stepped forward, threw back his finely coiffured locks with a flick of his head, and gesticulated a pincer-like grasp, followed by a slow turn of the wrist. The adventurers heard the key turn in the lock.

As Elwanen, the Eladrin paladin, strode towards the door and raised his right boot, Des suddenly threw up his hands in a pacifying gesture. “Gentlemen, gentlemen, [and, of course lady], now we are [as i’m sure has not escaped your attention] slightly the worse for wear, but it would be nonetheless remiss of me to point out that now is exactly the kind of time that we should formulate a plan. Some of you may indeed be aware that [while I am not a warrior myself by inclination] I hail from a long tradition of martial adepts, and it was commonly said amongst them [during the all too infrequent moments of reflection] that one must heed the rules of warfare if one intends to survive. Now, you may [or may not] see where I am heading with this…”

“Is this another discussion about tactics?” asked Elwanen wearily, lowering his right boot.

“Indeed it is,” confirmed Des, “Or [at least I should say] it has the potential to be.”

Fangorn offered his thoughts on the matter, “Well I propose that we form two attack groups, each comprised of defenders shielding the strikers.”

“They’ll be doing that thing with their shields again, so we should split them up wherever possible,” added Elwanen.

“Concentrate your fire on the most injured,” mumbled Fau.

“Yes, even injured they’re still nasty, get rid of ‘em quickly!” agreed Aran cheerily.

“Now that’s what I like to see!” congratulated Des, “We’re really looking like a team now. And if I may add to this fine list of stratagems with one of my own: Don’t forget the most basic, the most crucial, the one single, absolubtely fundamental rule of warfare…”

Des was interrupted by a loud crash, as Elwanen’s right boot kicked the door in.

Next time: Let battle commence! And you may even find out what the most basic rule of warfare actually is...
 

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