glass
(he, him)
At high levels? Yes, orders of magnitude weaker. 'Can do nothing to contribute'-weaker.So, you think a Cleric/Wiz is weaker than a fighter?, a Rogue?, a Ranger?
glass.
At high levels? Yes, orders of magnitude weaker. 'Can do nothing to contribute'-weaker.So, you think a Cleric/Wiz is weaker than a fighter?, a Rogue?, a Ranger?
At high levels? Yes, orders of magnitude weaker. 'Can do nothing to contribute'-weaker.
glass.
As glass said, multiclassing a spellcaster is like tying knots in a rope - each one makes it weaker.Casters are too powerful compared to other classes already. No problem to fix.
That's assuming (again, like glass said) that you group actually USES that stupid rule, which the majority don't.EX penalties already exist to punish this behavior.
Mm. What about, for example, a Ftr 20/Wiz 20 vs. a Wiz 20/Ftr 20? Or even a Rog 1/Ftr 1 vs. a Ftr 1/Rog 1? In the first case, the BAB difference is 10 points (!); in the second, the skill point difference is 24. I'd say that's a little more than "too small to bother with".The differences are too small to bother with unless the player is an obsessive min//maxer
A Clr 10/Wiz 10 could wipe the floor with a straight Rog 20, sure... in a straight-up fight. Certainly if he can buff beforehand; otherwise it'll be pretty even. But what about vs. a CR 15 or 20 creature? He's going to be hard-pressed to have anything affect it, unless he's targeting the low save(s).Clerics are mega powerful at high level. You want them to be ever MORE powerful?
That's assuming (again, like glass said) that you group actually USES that stupid rule, which the majority don't.