Brainstorm 3.x Multiclassing


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Casters are too powerful compared to other classes already. No problem to fix.
As glass said, multiclassing a spellcaster is like tying knots in a rope - each one makes it weaker.

EX penalties already exist to punish this behavior.
That's assuming (again, like glass said) that you group actually USES that stupid rule, which the majority don't.

The differences are too small to bother with unless the player is an obsessive min//maxer
Mm. What about, for example, a Ftr 20/Wiz 20 vs. a Wiz 20/Ftr 20? Or even a Rog 1/Ftr 1 vs. a Ftr 1/Rog 1? In the first case, the BAB difference is 10 points (!); in the second, the skill point difference is 24. I'd say that's a little more than "too small to bother with".

Clerics are mega powerful at high level. You want them to be ever MORE powerful?
A Clr 10/Wiz 10 could wipe the floor with a straight Rog 20, sure... in a straight-up fight. Certainly if he can buff beforehand; otherwise it'll be pretty even. But what about vs. a CR 15 or 20 creature? He's going to be hard-pressed to have anything affect it, unless he's targeting the low save(s).
 

That's assuming (again, like glass said) that you group actually USES that stupid rule, which the majority don't.

If you throw out rules that were designed to maintain balance THEN complain about imbalance created by doing so, that isn't stupid?
 

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