I'm converting my 6th level wizard to a wild sorcerer. I plan on a 20/14 int / dex build unless anyone thinks that would be retarded. Having the extra to hit is just too valuable imo, consistent hits seems more valuable than an extra point of damage.
I don't really know what feats are best either beyond leather armor prof. And the +1 to hit on a target the turn after using a basic power and maybe action surge and human perseverance.
1. Leather Armor
2. +1 hit after basic hit
3. action surge
4. Human perseverance
5. ??
I don't really know what feats are best either beyond leather armor prof. And the +1 to hit on a target the turn after using a basic power and maybe action surge and human perseverance.
1. Leather Armor
2. +1 hit after basic hit
3. action surge
4. Human perseverance
5. ??