Sadrik
Explorer
There is a lot of rules floating around that reduces the HP of monsters and increases the damage of players and monsters. These rules are established to lower the number of rounds of play in a combat and to make the players squirm a bit at the additional damage. These rules are here for those who are experimenting with the rules in this area.
Here is a fix where you dont ever have to mess with the HP of the monsters:
1. Players add their level to their damage. 20th level character adds +20 to their damage. It seems like a lot but now their is no messing around with the HP of the monsters. Players are always happy at adding additional damage to their character so this seems like a shoe in.
2. Monsters add 1/2 their level to their damage, but this can easily be slid up or down depending on the DMs mood and the situation they are in.
Here is a fix where you dont ever have to mess with the HP of the monsters:
1. Players add their level to their damage. 20th level character adds +20 to their damage. It seems like a lot but now their is no messing around with the HP of the monsters. Players are always happy at adding additional damage to their character so this seems like a shoe in.
2. Monsters add 1/2 their level to their damage, but this can easily be slid up or down depending on the DMs mood and the situation they are in.







