Cleon
Legend
Hold on, did we remember to give the White Mirage its bonus spells for its higher Wisdom?
0 - 6 base
1st - 5base + 1domain* + 2wisdom = 7+1*
2nd - 5base + 1domain* + 2wisdom = 7+1*
3rd - 5base + 1domain* + 2wisdom = 7+1*
4th - 5base + 1domain* + 2wisdom = 7+1*
5th - 5base + 1domain* + 1wisdom = 6+1*
6th - 4base + 1domain* + 1wisdom = 5+1*
7th - 4base + 1domain* + 1wisdom = 5+1*
8th - 4base + 1domain* + 1wisdom = 5+1*
9th - 4base + 1domain* = 4+1*
10th - 1feat = 1
11th - 1feat = 1
12th - 1feat = 1
Current list:
1st— endure elements*, bless, divine favor, protection from evil, remove fear, sanctuary, shield of faith, (7) 1 more;
2nd— consecrate, cure moderate wounds*, aid, calm emotions, shield other, zone of truth, (6) 2 more;
3rd— bestow curse, daylight, searing light*, helping hand, prayer, (5) 3 more;
4th— air walk, cure critical wounds*, death ward, neutralize poison, spell immunity, (5) 3 more;
5th— break enchantment, dispel evil, flame strike*, symbol of sleep, (4) 3 more;
6th— banishment, greater dispel magic, heal*, heroes' feast, undeath to death, word of recall (6) complete;
7th— control weather, dictum, greater restoration, regeneration*, repulsion, symbol of stunning (6) complete;
8th— dimensional lock, discern location, greater spell immunity, holy aura, greater planar ally, sunburst* (6) complete;
9th— mass heal, miracle, prismatic sphere*, storm of vengeance, true resurrection (5) complete;
10th— 1 more;
11th— 1 more;
12th— 1 more;
We are still missing some of the lower level spells.
0 - 6 base
1st - 5base + 1domain* + 2wisdom = 7+1*
2nd - 5base + 1domain* + 2wisdom = 7+1*
3rd - 5base + 1domain* + 2wisdom = 7+1*
4th - 5base + 1domain* + 2wisdom = 7+1*
5th - 5base + 1domain* + 1wisdom = 6+1*
6th - 4base + 1domain* + 1wisdom = 5+1*
7th - 4base + 1domain* + 1wisdom = 5+1*
8th - 4base + 1domain* + 1wisdom = 5+1*
9th - 4base + 1domain* = 4+1*
10th - 1feat = 1
11th - 1feat = 1
12th - 1feat = 1
Current list:
1st— endure elements*, bless, divine favor, protection from evil, remove fear, sanctuary, shield of faith, (7) 1 more;
2nd— consecrate, cure moderate wounds*, aid, calm emotions, shield other, zone of truth, (6) 2 more;
3rd— bestow curse, daylight, searing light*, helping hand, prayer, (5) 3 more;
4th— air walk, cure critical wounds*, death ward, neutralize poison, spell immunity, (5) 3 more;
5th— break enchantment, dispel evil, flame strike*, symbol of sleep, (4) 3 more;
6th— banishment, greater dispel magic, heal*, heroes' feast, undeath to death, word of recall (6) complete;
7th— control weather, dictum, greater restoration, regeneration*, repulsion, symbol of stunning (6) complete;
8th— dimensional lock, discern location, greater spell immunity, holy aura, greater planar ally, sunburst* (6) complete;
9th— mass heal, miracle, prismatic sphere*, storm of vengeance, true resurrection (5) complete;
10th— 1 more;
11th— 1 more;
12th— 1 more;
We are still missing some of the lower level spells.