I'm a big fan of the monk power structure, that basically not only gives you an attack, but also unlocks new abilities for your other actions at the same time.
I was thinking of also using it to tweak some at wills for other classes. Here are some examples.
Priest's Shield
Standard Action: Str vs AC (1 target)
Hit: 1[w] + str
Minor: Gives yourself or an ally a +1 power bonus to AC.
So in this case, the hit part of the power has been weakened, and the AC bonus has been turned into a quasi effect power with an action cost.
So with this power the cleric has many options, here are just a few of them:
1) Make an attack, move, and give himself or an ally a +1 to AC.
2) Make an attack, and gives himself and an ally a +1 bonus to AC.
3) Gives himself and two allies a +1 bonus to AC.
We can instantly see how much more flexible this power has become with this change, there are a whole lot of new options you can do.
Let's try the Rogue's Deft Strike
Deft Strike
Standard: Dex vs AC, Hit 1[w] + dex
Minor: Shift 1 square.
So now the rogue could shift in and shift out, shift in 2, etc.
I was thinking of also using it to tweak some at wills for other classes. Here are some examples.
Priest's Shield
Standard Action: Str vs AC (1 target)
Hit: 1[w] + str
Minor: Gives yourself or an ally a +1 power bonus to AC.
So in this case, the hit part of the power has been weakened, and the AC bonus has been turned into a quasi effect power with an action cost.
So with this power the cleric has many options, here are just a few of them:
1) Make an attack, move, and give himself or an ally a +1 to AC.
2) Make an attack, and gives himself and an ally a +1 bonus to AC.
3) Gives himself and two allies a +1 bonus to AC.
We can instantly see how much more flexible this power has become with this change, there are a whole lot of new options you can do.
Let's try the Rogue's Deft Strike
Deft Strike
Standard: Dex vs AC, Hit 1[w] + dex
Minor: Shift 1 square.
So now the rogue could shift in and shift out, shift in 2, etc.