Gurdan, after healing himself feels a surge of power and the will to continue the battle against the flames. With smoke now covering the entire cabin, Gurdan drops low to get a better view and manages to pinpoint the score of the fire. As he scans the area, he relays his findings to those in the cabin ahead while crawling forward to assist.
"
Yes everyone!..that's it! We're winning here! Keep it up!" Lo-kag continues to shout words of encouragement and finds new strength to attack the fire next to him with a seat cushion. The fire has no chance as it is repeatedly pounded by the seat cushion.
[sblock=Skill Challenges]
[sblock=Round 3]
Round 3:
Skill Challenge 1:
Masumi tactfully asks Shaefa for help and gains her help, earning a
success.
Skill Challenge 2:
Grryth beats the flames down some more and gets the cabin closer to being extinguished, earning a
success.
Alexia beats the flames down too, earning the group another
success.
Gurdan falls prone to better spot the source of the fire and relays this info to those in the wealthy cabin. This will give the next person who attempts a skill check in the wealthy cabin (vs challenge 2) a +2 bonus in round 4.
Skill Challenge 3:
Lo-Kag uses his words with the tongue of a silver dragon and manages to coordinate an effective fire brigade, earning a
success.
Other actions: Garrick spends a standard action to use Second Wind.
[/sblock]
ROUND 4:
Skill Challenge 1 (Engine Fire): (3/6 successes 0/3 failures)
Skill Challenge 2 (Wealthy Cabin): (5/6 successes 1/3 failures)
Skill Challenge 3 (Middle Class Cabin): (4/6 successes 1/3 failures)
Lo-Kag, renewed and refreshed, pounds on the walls of the cabin with a bench-pillow and snuffs a significant amount of fire, earning a
success.
Statuses:
Masumi: 10/39 HP; Bloodied
Alexia: 19/43 HP; Bloodied
Grryth: 24/52 HP; Bloodied, Regen 2
Gurdan: 19/57 HP; Bloodied
Garrick: 19/40 HP; Bloodied
Lo-Kag: 11/45 HP; Bloodied*
* this player has acted this round.
[/sblock]
Grryth said:
[sblock=Mechanics]
Athletics Check for skill Challenge #2:
1d20+12(Athletics check)=13
OK so I totally forget what the DC we were going after, but I am sure 13 does not hit it. If the DC is 15 then perhaps I can get some assistance to not rack up a failure?
[/sblock]
[sblock=Re: Mechanics] Gurdan's last skill check did not earn a success in and of itself, but did provide a +2 bonus to the next person who attempted a skill check vs challenge 2, which is you. This will boost your check to a 15, which is not yet a success (a 17 is a success). If you would like to, you can use this rounds use of the Conductor to gain a success, OR, you can wait and see if one of the other players will Aid Another, saving the conductor for someone else if they succeed. Either way is up to you. [/sblock]