Obryn
Hero
The cake is a lie.And cake. Don't forget that you want to eat cake too!![]()
Sorry to break it to you like this.
-O
The cake is a lie.And cake. Don't forget that you want to eat cake too!![]()
For example, look at the way classes play. WotC's designers are pretty upfront about the fact that they wanted to make all the different classes play in the same way. They did that very successfully... and in the process eliminated all the other ways of playing the game that lots of people used to enjoy.
I know it's a hard thing to do, but if Character Builder is the problem, why not just throw away Character Builder? Once you have a house rule that can't be worked around when using the Character Builder, then just disallow it's use.Dice4Hire, I hear you and agree. One thing I appreciate about pretty much every edition of D&D is that it says jsut that: "Bend and break it until it is yours." I do wish they gave that option with Character Builder.
Jack99, you had me until you said "...as much fun as I do." My goal is not to have as much fun as you or anyone else--heck, we have no way of comparing how much fun we have--but to optimize my own experience, and that of my group. But it isn't only that, or perhaps even mainly that--it is also a matter of aesthetics.
The key element is probably a variety of resource management models ranging from: almost purely at-will abilities (fighter and rogues/thieves) to almost purely daily abilities prepared in advance (clerics and wizards) to daily spell slots or power points used to activate effects from a pre-selected list (sorcerers, psions and "specialist" spellcasting classes like the warmage and the beguiler) to more esoteric resource management models such as blade magic, incarnum and vestige binding.Such as?
Philotomy Jurament said:The idea behind "rose colored glasses" is that your perception is being altered, and that you aren't seeing things as they truly are. If you're "looking back through rose colored glasses," it means that you're not seeing clearly, with the implication that time has tricked your memory, making the past seem better than it actually was. You only see the good stuff through the rose colored glasses. So this is a neat turn of phrase, a flippant dismissal of any fond feelings for older editions like OD&D. Nevertheless, while glib, the phrase doesn't apply to me and my enthusiam for OD&D.
Rose colored glasses only "work" when you're looking back on an experience. Once you actually go back and experience it, again, the glasses stop working. At that point, the experience must stand or fall on its own merits (or lack thereof). I'm not looking back fondly on OD&D, I'm currently playing it. When I say I like it, it's not because rose colored glasses have skewed my perception of the past; it's because I like the experience I'm currently having. Rose colored glasses? Nope.
Thanks for the quote, it's really accurate. You don't know how much is nostalgia and how much is because of the system's true merit unless you try it again.Regarding the "it's just nostalgia" idea, I like Philotomy's comments