Goodman Games solicits input


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Nothing he has said now is a smoking gun that he is not making money on 4E. To the contrary, if he was losing money he would probably be moving on.

Possibly. But given his habit of making lofty and condescending statements about the industry, he has a lot of face to save.

Or maybe we should just go with it,
Joe Goodman said:
Because Joe Goodman says so, and I know more about game stores than you do.
 




I suggest producing two runs for an adventure a 3.5 or pathfinder one and a 4e one. Include a downloadable doc for the old skoolers - I'm not sure if they have internet access, I believe they all live in caves near the coast eating raw fish and the like, and Diagio is their king.

Keep the two version nearly identical except for stat'ing and possibly encounter numbers (moar Minions for the 4e one) - just to keep the internet flame wars down.

Not sure if it is economically viable, but you try a few floaters and see what sticks. Oh and you can compete the two, just have a counter on your website. The two camps are very competitive, just look at the open design when the system is up for grabs :D...

Just my two centrios; all my dealings with Joe have been very positive, he is a straight shooter in my books.
 

An approach that might work would be to run the module stripped of all encounters, referencing a second encounter booklet that is designed for the specific system, be it 4e, Pathfinder, or whatever. Then sell the PDF with each system encounter book at a fixed price that will attract customers, but also offer it at a marked up price (or bargain price) that includes the other systems. The print version should be sold so that it includes all systems to reduce printing costs or done POD as suggested (however this limits FLGS sales).

As for design of the encounter book, I would try to focus each encounter so that they cover a one or two page spread for easier referencing, cutting out page turning. The arrangement would be similar to late 3e and current 4e encounters. I personally don’t think it will work, but if it is going to work then layout will be the key to its success and survivability.
 


I would stick to doing 4E modules, since that's what most people play.

Is it? That's a perennial question, and really the only reason that any prognostication on the RPG marketing lasts more than a few posts.

Goodman himself doesn't believe 4E has sold as well as 3E did, comparatively, and the number of players is uncertain. It begs the question: why would he even consider shifting from 4E if it's the dog's bollocks?

Any speculation on the popularity of a game or system is just that: speculation.
 

Any speculation on the popularity of a game or system is just that: speculation.

This is quite telling.

I mean, it's not professional quality statistical analysis but it does represent over 7000 D&D-related responses.

Edit: I refer to the right hand sidebar showing campaigns by system.
 

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