Knoepf surveys the battle field, then raises his holy symbol and in a commanding voice that vibrates throughout the alley, he states "Behold the power of the silver flame! Let it renew your energy and strength so that you can rid this evil from our world once and for all!" After the last of his words, silver flames burst from his holy symbol like bolts of lightning, zapping health and vigor into his companions.
As his companions are healed, Knoepf staggers to the wall. His actions has sapped almost all of his energy to the point that he can barely stand on his own feat. He leans against the southern wall of the alley. "Fight on my friends...kill them...kill them all...." He then closes his eyes to regain his composure.
[sblock=actions]
save vs being knocked prone: 13 I believe that is a save
minor: none
movement: move to F13:
action point: Healer's mercy on everyone: Each get to spend a healing surge and gain 1d6+11 = 16 additional hp
Knoepf is weakend TENT
[/sblock]
[sblock=stats]
Knoepf: Dwarf Cleric 4
Advantageous Conditions: WEAKENED TENT, BLOODIED
Adverse Conditions:
Initiative: +1 Passive Insight: 22 Passive Perception: 17
Senses: Low Light Vision
Saving Throws: +5 vs poison
HP 40 26
Bloodied 20
Surge Value 10; Surges Per-Day 8
AC =19 Fortitude 14 Reflex 13 Will 20 Speed 5
Action Point: Not Used
Second Wind: Not Used
Powers
At will:
Astral Seal
Sacred Flame
Floating Lantern
Encounter:
Divine Fortune
Healer's Mercy
Healing Word
Bane
Life Transference USED
Hymm of Resurgence
Daily Standard:
Beacon of Hope
Symbol of Perservence
[/sblock]
As his companions are healed, Knoepf staggers to the wall. His actions has sapped almost all of his energy to the point that he can barely stand on his own feat. He leans against the southern wall of the alley. "Fight on my friends...kill them...kill them all...." He then closes his eyes to regain his composure.
[sblock=actions]
save vs being knocked prone: 13 I believe that is a save
minor: none
movement: move to F13:
action point: Healer's mercy on everyone: Each get to spend a healing surge and gain 1d6+11 = 16 additional hp
Knoepf is weakend TENT
[/sblock]
[sblock=stats]
Knoepf: Dwarf Cleric 4
Advantageous Conditions: WEAKENED TENT, BLOODIED
Adverse Conditions:
Initiative: +1 Passive Insight: 22 Passive Perception: 17
Senses: Low Light Vision
Saving Throws: +5 vs poison
HP 40 26
Bloodied 20
Surge Value 10; Surges Per-Day 8
AC =19 Fortitude 14 Reflex 13 Will 20 Speed 5
Action Point: Not Used
Second Wind: Not Used
Powers
At will:
Astral Seal
Sacred Flame
Floating Lantern
Encounter:
Divine Fortune
Healer's Mercy
Healing Word
Bane
Life Transference USED
Hymm of Resurgence
Daily Standard:
Beacon of Hope
Symbol of Perservence
[/sblock]
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