I give it a 7.
The visuals were pretty good (I didn't get the benefit of full 3d but whatever). But they weren't so good that I'm going to go all Pandora syndrome anyway. I've seen all sorts of impressive landscapes in games and my own imagination. Plus the biome we're shown seems to be tropical rain forest, and that's not a biome I'm interested in experiencing really; hot, humid, poisonous fauna everywhere (and a good bit of flora as well), the only worse biome is a swamp.
Story, ugh where to start? It's no surprise the TVTropes page is so damn long:
So there's the whole Unobtainium stuff they're after. No mention of why it's so important other than it costs a




load of money. And really, that's its own purpose as the story's MacGuffin, this is an anvil loaded environmentalist story so it's all about the evil corporation wreaking the planet (well moon) to get rich. Not exactly the sort of escapism I'm looking for right now, if you catch my meaning.
I found the bio-USBs to be something that strained my suspension of disbelief. On one hand, I find it remarkable that an entire ecosystem could evolve to be so interconnected, but OTOH, there's nothing that says it can't since there's only one limited example of evolution we're actually familiar with. It still bothers me because it's central to the whole Gaia hypothesis setup of the plot, and tree-hugging stuff like this irritates me.
The entire story was predictable:
-I knew Jake would get adopted into the tribe and everything. I've seen this sort of thing dozens of times already.
-When Natyri mentioned that the most badass Na'vi warriors flew on those Chekov's flying reptiles, I knew Jake would end up jumping on one of them.
-When they tried to transfer Grace's mind into the avatar, I knew this would happen to Jake at the end.
The characters are flat as a board. The colonel got hurt and just wants to kill every damn thing on the planet. The corporate executive only cares about making a ton of money (and I'm honestly surprised he survived). The scientists are the good guys here by being peaceful hippie types (otherwise they'd be the evil god-players destroying all that is good for science). All the soldiers are heartless killers except the ones required to be good for the purposes of plot. Yawn.
The Na'vi themselves weren't really that interesting, they're typical aboriginal people with typical customs and typical animistic beliefs. And of course naturally, their home is sitting on the biggest damn deposit of Unobtainium for hundreds of kilometers around. How convenient for the plot.
I also don't see it as being that much of a happy ending; is the Unobtainium is so important, than this company isn't going to give up, they'll just send more forces. Seriously, if they really wanted they could just have the whole moon orbitally bombarded with incendiaries, destroy the biosphere, and just strip mine a dead rock if they wanted to. Okay, so they don't want bad press, but if the cmpany is that much of an evil capitalist strawman, they wouldn't give a damn, and they'd be controlling all the media anyway (this movie IS 20th Century Fox, after all, you think they'd know about THAT...
![Devious :] :]](http://www.enworld.org/forum/images/smilies/devious.png)
).
So that and some of the other points that others have brought up really stuck out like a sore thumb to me. Not so much Mighty Whitey, probably because the green anvils were annoying me too much to really notice.
Entertaining, but it's more style than substance. Doesn't live up to the hype.