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Martial Power 2 - Comments, Reviews, Noteworthy Stuff?

DracoSuave

First Post
While you are correct, I don't understand what you're trying to say here. All I was doing was correcting the bolded misapprehension in this previous post:


On another note, am I the only one who's excited by some of the new invigorating powers?

t~

Quoted the wrong dude, I did.
 

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Istar

First Post
Nothing for dagger Rogues.

Whole Rogue emphathis for MP2 was to bring other options to the table like sling and ranged rogues, and stealth rogues, like they did with rapiers in the dragon article.

All they did that a dagger rogue can use is Expert Sneak, a way in my view stay out of flanking unless you want to.

Even all the special stye feats did well to offer anything up for daggers.

So not so bad for Rogue balance I guess.

Not much for a twin striking daggermaster though.
 


Istar

First Post
I rather LIKE Opportunity Knocks for any rogue.

Yeah I saw that.

Along with Expert Sneak, you should really have CA most rounds without having to really work it or put yourself in compromising positions through flanking, and good for a ranged rogue.

But you know DM's they never like giving away OA's.

Of course having a Warden in your team at-will slowiing enemies should probably be enough combined with Expert Sneak.

Anyone know of a great magic hand-crossbow for 2F shooter rogues, now that Swiftshot is nerfed ?
 


Benlo

First Post
Besides, some DM's *cough-Me-cough* do give some OA's up when it's called for. Rats, for instance, are rather stupid like this. I think I also had it be an issue with drunk goblins.

Just depends on the circumstances.

Not having MP2 yet, do any of the combat styles utilize light blades? I remember one used the rapier, but other than that? I'll pick up the book sometime soon, just sort of curious as to what I have to look forward to in that regard.
 


Saeviomagy

Adventurer
Nothing for dagger Rogues.

Whole Rogue emphathis for MP2 was to bring other options to the table like sling and ranged rogues, and stealth rogues, like they did with rapiers in the dragon article.

All they did that a dagger rogue can use is Expert Sneak, a way in my view stay out of flanking unless you want to.

Even all the special stye feats did well to offer anything up for daggers.

So not so bad for Rogue balance I guess.

Not much for a twin striking daggermaster though.

It seems like, as with MP, the focus for rogues was on taking things that are rogue specialities and giving them to other classes.

And what the hell is with the ranger-only feat that grants low-light??
 

DracoSuave

First Post
It seems like, as with MP, the focus for rogues was on taking things that are rogue specialities and giving them to other classes.

And what the hell is with the ranger-only feat that grants low-light??

To be fair, when I see 'Twin-Striking Daggermaster' that screams 'Ranger' to me, and not 'Rogue.'

So... actually, did they give dagger wielding rangers anything good?

Human TSDMs can take Twin-Strike, Chuck-and-Charge, and Marauder's STABSTABSTAB...

There's support.
 

Istar

First Post
To be fair, when I see 'Twin-Striking Daggermaster' that screams 'Ranger' to me, and not 'Rogue.'

So... actually, did they give dagger wielding rangers anything good?

Human TSDMs can take Twin-Strike, Chuck-and-Charge, and Marauder's STABSTABSTAB...

There's support.

Chuck and charge are you crazy, what self respecting rogue needs to stand in the mist of battle anymore ?
 

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