• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

To Catch a Crimelord, or Down the Rabbit Hole (garyh judging)

Georg moves away, seeing the woman's distress. Heretics and crazy to boot, I do not wish to linger here, but we must find clues. he mumbles before moving around and investigating the signs left by the "others".

[sblock=OOC] Move into that other building and look at the bodies, check around for other signs of ritual or arcane practices.
Perception 1d20+3=11 and Arcana 1d20+9=10
[/sblock]
 

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Kruk watches as Lily and Raiyek talk to the victem. Kruky, best leave the infomation gathering to those who know how...what the heck were you thinking anyway! He then begins to inspect his equipment.
 

[sblock=Georg]
You find nothing out of the ordinary, well ordinary being helpless villiagers who've had one eye gouged out sorta ordinary. [/sblock]

[sblock=Kruk]
Your equipment appears in excellent condition [/sblock]
 

As the sun finally passes below the horizon you all feel an odd sensation wash over you and the woman cries out in pain, grasping desperately at the now bandaged eye.

Suddenly, you all hear a faint moaning sound coming from buildings all around you. All of you except Kruk manage to react quickly. The bodies of those poor villagers have stood up and march with an unearthly energy. The woman stares blankly up at you, but then begins crying at seeing her family animate.

[sblock=Carolina/Grim]
The bodies in the living area behind you begin to stir and stand.

ooc - there should be a door on the map at AG20
[/sblock]

[sblock=OOC]

Init:
Carolina - 26 <- you're up
Raiyek - 26
Grim - 22
Georg - 19
Lily - 9
Baddies - 8
Kruk - 5

Init (raiyek, carolina, grim, lily, kruk, georg, baddies (1d20 3=23, 1d20 6=26, 1d20 4=22, 1d20 1=9, 1d20 1=5, 1d20 1=19, 1d20 1=8)[/sblock]
 
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[sblock=ooc]
I take it that if we have already used an AP, second wind and some dailys that they are not usable for this encounter? I still have one daily left :)
[/sblock]

[sblock=stats]
Kruk- Male Dwarf Fighter Level 3

*Adverse Condition: None
*Initiative: +1
*Passive Insight 13
*Passive Perception 13
*Senses low light vision
*HP 48 43
*Bloodied 24 Surge Value 12; Surges Per-Day 12 9
*Fortitude 18 Reflex 14 Will 14 Speed 5
*Save +5 vs. poison
+armor bonuses: resist 5 fire & resist 5 necrotic
*action Points: USED
*Second Wind:
basic attack:+1 Thundering Battleaxe: To Hit: +9: Damage 1d10+5: additional 1d6 for a crit
Powers
*At will:
Brash Strike
Tide of Iron
*Encounter:
Passing Attack
Parry and Riptose
Boots Power
*Daily
Comeback Strike
Unstopable USED
Thundering Weapon power USED
Cloak Power
Boots Power
[/sblock]
 
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[sblock=ooc]
second winds are back after short rest. No milestone yet so no extra AP, but you'll likely get one after this fight so you'll have it with you when you reach the sacred stones ... for later [/sblock]
 

"Foul abominations," Raiyek growls at the newly animated undead. "Palladys' power will be your undoing."

The paladin moves quickly around the wounded woman to stand between her and the most immediate zombies. "Don't look, you don't want to remember them this way," he tells her as he passes. "We'll keep you safe."

Reaching the door, he lashes out with a vicious slice at both zombies, infusing him with the strength of his goddess.
[sblock=OOC]Minor: draw sword.

Move: to AJ11

Standard: Strength from Valor, close burst 1 vs. Fort.
Zombie 49: 1d20+8=19
Zombie 56: 1d20+8=23
Damage: 1d10+4=12

For each enemy hit, Raiyek gains 5 temp hp. [/sblock]
[sblock=Raiyek stats]Raiyek Meliam - Male Elf Paladin (Palladys) 3
Passive Perception: 21, Passive Insight: 19; Low-light vision
AC:23, Fort:16, Reflex:17, Will:16 -- Speed:6
HP: 36/39+10 thp, Bloodied:19, Surge Value:9, Surges Left:8/11
Resist 1 all, Resist 5 poison
Action Points: 0, Second Wind
Powers
Holy Strike
Ardent Strike
Divine Challenge
Lay on Hands (2/3)

Piercing Smite
Strength from Valor
Virtue
Channel Divinity
Elven Accuracy
Hunter's Quarry

Paladin's Judgment
Group Awareness: All non-elf allies within 5 squares of Raiyek gain a +1 bonus to Perception.[/sblock]
 
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Raiyek's blade slashes through them and the elf feels emboldened by releasing these wretched souls from the torment of unlife.

[sblock=ooc]
Both die, not that they're minions, just that you know Raiyek's so powerful ;) [/sblock]
 

[sblock=ooc]
Way to go Raiyek!

Renau1g, does Kruk get a -4 to attack and damage rolls for the rest of this adventure when I cheer on team USA tonight to defeat team Canada? :lol:
[/sblock]
 

[sblock=ooc]
Way to go Raiyek!

Renau1g, does Kruk get a -4 to attack and damage rolls for the rest of this adventure when I cheer on team USA tonight to defeat team Canada? :lol:
[/sblock]

[sblock=ooc]
Only if the US wins ;)

It's our only chance for redemption against the 35+ medals you've won here... show offs
[/sblock]
 

Into the Woods

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