There is no further occurence of the mystery signal, nor any trace of where it came from. The Fortune lands without any further incident and once again Ashley and Sarhat arrive in Tribon City. The dock fees have increased noticably since last time, but since the ISA is picking up the tab this isn't an immediate problem.
To Kirth and Croft, arriving for the first time, the place is an assault to the senses. The spaceport area is a crowded, bustling area full of all kinds of species; human, narn, centauri, drazi, brakiri, pak'ma'ra, llort, grome, hurr, balosian and a horde of other strange aliens - typically drawn from the races that prize profit and industry more than art and tranquility. Sarhat is the only minbari present. Eateries of all kinds send out savoury smells to tempt you, but this is overlaid with a dusty, metallic tang to the dry air. Advertisements flash and shout for your attention, informations screens show rolling news coverage and the fluctuating market value of Q-40 minute by minute. The Zocalo on B5 is a walk in a quiet country park compared to this.
But one transport tube journey later and the true nature of Tribon City becomes apparent. More than just artificial tunnels, the place occupies huge underground caverns where the buildings are partially carved into the rock, and tubeways crisscross at all levels like a painting by Escher.
The Black Nebula Club is two steps above sleazy, a place for drinking, gambling and watching semi-naked sentients dancing. The bartender, an abbai male, spots you as you arrive and gives a friendly wave. This is Traven, aka "Gills", who Ashley and Sarhat met last time and your main point of contact on this planet.
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Four people enter the bar - a young centauri male, a minbari (warrior, by the look of him) and two humans, man and woman. From the unflattering descriptions given by Raive, these must be the people who want to talk to you.
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