So Fireballs and other things only ever explode with feat support.
The feat came in 3.5. 4th edition came later - so designers were experienced and had more things to add to spells and effects. BUt my point was that 3.5/PF CAN support effect like this in spells, regardless of when they was first introduced. Some spell has feats "directly built into" like delayed fireball and Delay Spells. The fact that I have feats to apply increases customization and enjoyment of the system, at least for me.
Bullrush is the opposite of what I am talking about. In a Bull Rush you take a running start and try to slam into someone. You are really trying rather than simply driving someone back because that's how you roll.
Bullrush is push people using strenght. You can fluff it in thousand ways. Jump and push with your feet, headlong rush, take and launch back (even if this is more like grapple), strike with the top of your axe on the face and then use a strike with your shoulders... and with PF CMB vs CMD, yeah, is actually how high you roll.
Shield Slam is just about starting to get there. But it's again trying too hard. It's not that I hit someone with my shield. It's that I'm a large arrogant SOB with my shoulder behind my shield - and I am going to try to force you backwards and pin you against a wall automatically.
I don't see what's the problem with this feat... I don't understand what you mean here.
Um... no. You push people with your shield because you use your shield to punch them out. A better method would be crowding them out - using your offensive weapon and crowding forward, your body behind your shield and forcing them to backpeddle. Which is exactly what any fighter (no BAB +6 requirement here) who wants to use this sword and shield style can do. And that is the way I fight much of the time when reenacting and armed with sword and shield. Shield bashes are something else.

I continue to do not understand.. you mean that is the same of Tide of Iron, but in 4th fighters take ToI before? This is a good point but I don't see other things. And are not things like ToI that make me wonder, but for this see below.
So it takes a BAB of +6 and three pre-requisite feats to get your alternative to my RL combat style - and that's a wildly OTT charambara style rather than the controlled and disciplined one I'd expect. Right.
Shield proficency, fighter already has it. So TWO feats. As I said, I can understand the BAB that one can consider too high.. but remember that is an additional control given to one dude that is beating you. If a PF fighter starts to beat you, you are not "marked".
You are gonna die.
Two weapon fighting is not only used for shields. You can use 2 shortswords and be a thrower with that feat. The fighter will switch "stance", simply dopping or placing in the backpack weapon not needed, and drawing the more appropriate. A good fighter takes advantage form every feat he has, not only from capstones. And tries different strategies from different feats and weapons. Even S&B can vary dramatically, if I'm using Combat Expertise, improved trip and Shield + Light Flail, or Power Attck and Shield + Handaxe.
Name three martial ones. (I'll grant you a few from the Swordmage list starting with Lightning Lure - but this is less of a problem for spellcasters as they can work on what they want to do first, then calculate a spell). IME, martial powers are fluff first then mechanics - and sometimes the mechanics don't quite live up to the fluff (see: Come and Get It).
Come and Get it Strengt vs AC (??) Exorcism of Steel. You complain about Shield Slam by level 6? Here we have a disarm by level 17 (but this is on the same weirdness of Sand in the Eyes)!! Blinding barrage (why don't stab them directly in the eyes, you you are so accurate?). IMO, they simply decided that Rogue needed a blinding power, and then fluffed it.
No. In 4e, Efreeti can grant Wishes to mortals. However this is solely under the control of the DM because Wishes are always plot devices. And as a plot device, the DM needs almost complete oversight. If an Efreet regularly grants wishes, it becomes almost unusable for anything else. If not, it's entirely up to the DM.
IME, Whishes are not necessarily plot devices. they can be unexpected tricks, surprises, gift or disaters both for PCs and DM. And I would decide by myself if use or not to use an Efreeti, instead to recurr to DM-fiat and to a monster that iss redundant with a devil or a fire giant (has horns and kills me with fire).
Say slightly suppressed at most rather than gone.
We have different concepts of "slightly suppressed" so

.
But by moving the wishes to the fluff, you don't change a thing. The Wishes are going to be given out by DM fiat and interpreted by DM fiat anyway. The DM can still hand out wishes from the Efreet as a plot device when he wants to. Nothing has really changed here. A clever rogue who finds the bottle in the lost temple still gets a plot device coupon (which is what a Wish is). Nothing has changed here.
If anything, I'd say that restricting the Wishes of an efreeti to the specific 9th level spell of the same name and thereby rendering them mechanical is the part that's taking away some (trivial) amount of magic.
Meybe they change with an errata.. but IIRC is clearly stated that Efreeti don't grant wishes. A favor to anoble one grants another favor, that the lore check (see under DC 30) states as a "wish". And i read as a "of course is a wish" with a pat on my shoulder.
Something has changed here.