Scribble
First Post
Way back, possibly in the build up to 4e I remember Mike Mearls saying that 4e could form the basis of a classless D&D and I think we are seeing evidence of that now.
Sort of like lego as noted up thread.
I remember that, and the link to the article written by one of the math guys at WoTC... If I remember right he pretty much argued that even in a "classless" game there will always be combinations of powers that the power-gamers will find, and always play, so you'll essentially have classes anyway, but they won't necessarily follow any sort of "archetype." In addition you'll have a wider range of power diversion between players in the game.
I pretty much agree with this... When I run GURPS, the difference between my power gamers and my "players that pick powers based on character description," is amazing.