Its flat-footed AC should be 21, not 20 but apart from that it's fine.
I'm not fond of it having Dire as an (Ex) Special Ability described under Combat but not listed in its Special Qualities line.
I'm not either. That was on oversight.
Fixed.
Next...
Hagertral
AC: 2
HD: 3+1
MV: 90"(30")/flying 150"(50")
#AT: 3
D: 1-4/1-4/1-6
No. Appearing: 1-4 (1-8)
Save As: F3
Morale: 7
Treasure Type: C, T
Alignment: N
A Hagertral is a small two-legged creature with huge yellow and pink feathered wings and greenish brown fur. It has one great eye in the center of its face, no nose, and a rather large mouth with two rows of very sharp teeth. The Hagertral has a forked tongue that it uses to "smell" with, much like that of a snake. Its body resembles a human's but instead of hands and feet it has paws with long retractable claws.
The Hagertral lives high in the mountains with a mate and usually 1-4 young. This creature, being somewhat intelligent, worships the sky as supreme goddess of all. As a rule the Hagertrals will shun humans and their kind, although they are capable of the Common speech. Their own language, which consists of a series of whistles, grunts, moans and clicks, is too complex for anyone but Hagertrals to understand without magical aid.
For the most part, Hagertrals will attack any intruder or stranger first, and then (when they consider it safe) they'll ask questions. When engaging in combat, the Hagertral will use its mouth and hand claws (it will not use the claws on its feet to attack with, as these are reserved for carrying things when flying). Some Hagertrals have been known to use weapons, but they are magic ones taken from some adventurer who challenged them and failed.
Hagertrals are meat eaters. Their favorite food is mountain fowl, but they also enjoy monkey, rabbit, fish and halfling.
Hagertrals never keep their wealth in their lair. They fear that by doing so they invite thieves, who might harm or capture their young (in some mountain villages and cities, a young Hagertral is worth about 200 gp); so instead, they hide their treasure in the wilderness or on high isolated mountains.
Originally appeared in Polyhedron #2 (1981).