JiggleFloyd
First Post
Greetings,
I created a Level 14 human Warlord and would like constructive feedback concerning it. I'm looking for useful feats I may have missed, items that could help my build, or other power suggestions among anything else you think may improve this character. A few things to keep in mind before critique and suggestions.
* This is an Int based warlord who specializes in providing melee basic attacks to strikers (in my party's case a Barbarian). Current Int modifier provides himself and allies +7 to initiative, +7 to dmg from Commander's Strike, great knowledge skills, and of course a solid reflex and AC defense.
* He will prefer to be in melee combat in order to get the most out of his attack powers and to flank with his allies. This is why his defenses need to be solid.
* His secondary purpose is to provide healing and saving throws to his allies.
"The General", level 14
Human, Warlord, Battle Captain
Build: Bravura Warlord
Warlord: Combat Leader
Commanding Presence: Bravura Presence
Background: Traveling Missionary (Traveling Missionary Benefit)
FINAL ABILITY SCORES
Str 9, Con 16, Dex 11, Int 24, Wis 11, Cha 15.
STARTING ABILITY SCORES
Str 8, Con 13, Dex 10, Int 18, Wis 10, Cha 13.
AC: 31 Fort: 27 Reflex: 30 Will: 26
HP: 103 Surges: 10 Surge Value: 25
TRAINED SKILLS
Athletics +10, Intimidate +14, Diplomacy +14, Religion +21, History +19, Arcana +19
UNTRAINED SKILLS
Acrobatics +9, Bluff +12, Dungeoneering +10, Endurance +12, Heal +10, Insight +10, Nature +10, Perception +10, Stealth +9, Streetwise +12, Thievery +9
FEATS
Bardic Ritualist: Ritual Caster
Human: Lend Might
Level 1: Lend Strength
Level 2: Ninth Legion Student
Level 4: Bardic Ritualist
Level 6: Bard of All Trades
Level 8: Stubborn Survivor
Level 10: Toughness
Level 11: Combat Commander
Level 12: Fight On
Level 14: Saving Inspiration
POWERS
Bonus At-Will Power: Brash Assault
Warlord at-will 1: Commander's Strike
Warlord at-will 1: Direct the Strike
Warlord encounter 1: Overwhelming Force Trap
Warlord daily 1: Destructive Surprise
Warlord utility 2: Shake It Off
Warlord encounter 3: Powerful Warning
Warlord daily 5: Scent of Victory
Warlord utility 6: Reorient the Axis
Warlord encounter 7: Friendly Fire
Warlord daily 9: Warlord's Recovery
Warlord utility 10: Rallying Deflection
Warlord encounter 13: Blade Burst Trap (replaces Overwhelming Force Trap)
ITEMS
Golden Crown of Battle Command (paragon tier), Mantle of the Golden General +3, Fireheart Tattoo (heroic tier), Diamond Cincture (heroic tier), Barkskin Earthhide Armor +3, Boots of Quickness (heroic tier), Bracers of Mental Might (heroic tier), Light Shield, Gloves of Grace (heroic tier), War Pick of Shared Wrath +2
I created a Level 14 human Warlord and would like constructive feedback concerning it. I'm looking for useful feats I may have missed, items that could help my build, or other power suggestions among anything else you think may improve this character. A few things to keep in mind before critique and suggestions.
* This is an Int based warlord who specializes in providing melee basic attacks to strikers (in my party's case a Barbarian). Current Int modifier provides himself and allies +7 to initiative, +7 to dmg from Commander's Strike, great knowledge skills, and of course a solid reflex and AC defense.
* He will prefer to be in melee combat in order to get the most out of his attack powers and to flank with his allies. This is why his defenses need to be solid.
* His secondary purpose is to provide healing and saving throws to his allies.
"The General", level 14
Human, Warlord, Battle Captain
Build: Bravura Warlord
Warlord: Combat Leader
Commanding Presence: Bravura Presence
Background: Traveling Missionary (Traveling Missionary Benefit)
FINAL ABILITY SCORES
Str 9, Con 16, Dex 11, Int 24, Wis 11, Cha 15.
STARTING ABILITY SCORES
Str 8, Con 13, Dex 10, Int 18, Wis 10, Cha 13.
AC: 31 Fort: 27 Reflex: 30 Will: 26
HP: 103 Surges: 10 Surge Value: 25
TRAINED SKILLS
Athletics +10, Intimidate +14, Diplomacy +14, Religion +21, History +19, Arcana +19
UNTRAINED SKILLS
Acrobatics +9, Bluff +12, Dungeoneering +10, Endurance +12, Heal +10, Insight +10, Nature +10, Perception +10, Stealth +9, Streetwise +12, Thievery +9
FEATS
Bardic Ritualist: Ritual Caster
Human: Lend Might
Level 1: Lend Strength
Level 2: Ninth Legion Student
Level 4: Bardic Ritualist
Level 6: Bard of All Trades
Level 8: Stubborn Survivor
Level 10: Toughness
Level 11: Combat Commander
Level 12: Fight On
Level 14: Saving Inspiration
POWERS
Bonus At-Will Power: Brash Assault
Warlord at-will 1: Commander's Strike
Warlord at-will 1: Direct the Strike
Warlord encounter 1: Overwhelming Force Trap
Warlord daily 1: Destructive Surprise
Warlord utility 2: Shake It Off
Warlord encounter 3: Powerful Warning
Warlord daily 5: Scent of Victory
Warlord utility 6: Reorient the Axis
Warlord encounter 7: Friendly Fire
Warlord daily 9: Warlord's Recovery
Warlord utility 10: Rallying Deflection
Warlord encounter 13: Blade Burst Trap (replaces Overwhelming Force Trap)
ITEMS
Golden Crown of Battle Command (paragon tier), Mantle of the Golden General +3, Fireheart Tattoo (heroic tier), Diamond Cincture (heroic tier), Barkskin Earthhide Armor +3, Boots of Quickness (heroic tier), Bracers of Mental Might (heroic tier), Light Shield, Gloves of Grace (heroic tier), War Pick of Shared Wrath +2
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