gamerprinter
Mapper/Publisher
Frankly if my adventure party entered a town to not find any cemeteries, this would be a red flag. Uh-oh, I think a necromancer must be secretly running this town - no don't ask anyone, they'll just get suspicious. Let's burn it to the ground! Evil doers, burn!
I enjoy playing with tropes, actually introducing NPCs that do not fall into a specific trope, though from the surface they are doing exactly that. Tropes play well to charcters perceptions. And proving those tropes wrong in game, is just as fun.
In my worlds, most kings are NOT former adventurers. Some have taken military posts and other social positions before becoming a monarch. But most my lands kings aren't 18th Fighters, rather zero level aristocrats. Aristocracy is not a meritocracy. Divine right to be king is a bloodline thing, not a reward for being a hero. Maybe the first king was that, but his son was as likely inept, just born of the line. If meritocracy was the thing, no stable noble line could exist it would change every generation.
I like fantasy tropes, they help tell a story, even if the wrong one.
GP
I enjoy playing with tropes, actually introducing NPCs that do not fall into a specific trope, though from the surface they are doing exactly that. Tropes play well to charcters perceptions. And proving those tropes wrong in game, is just as fun.
In my worlds, most kings are NOT former adventurers. Some have taken military posts and other social positions before becoming a monarch. But most my lands kings aren't 18th Fighters, rather zero level aristocrats. Aristocracy is not a meritocracy. Divine right to be king is a bloodline thing, not a reward for being a hero. Maybe the first king was that, but his son was as likely inept, just born of the line. If meritocracy was the thing, no stable noble line could exist it would change every generation.
I like fantasy tropes, they help tell a story, even if the wrong one.
GP