The Walking Dead

In fact, since the doctor couldn't identify the nature of the pathogen at all, one wonders how he would test for it at all...

While he may not have been able to ID whether it was viral, bacterial, parasitic or prions, he may have been able to detect it's effects: metabolic waste products, destroyed cells, toxins, enzymes, protiens, etc.
 

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But, I would have a personel carrier by now, also some portable generators, even some solar panels!

The problem with snatching an APC is that they guzzle gas. Gas goes bad fairly quickly; realistically, by now, gas supplies are going to start being bad. So having an APC would just lead to more gas scrounging problems. Of course, no post apocalyptic fiction I've seen seems to take that into account, and Walking Dead probably won't, either.

Still, taking a gas guzzler that no one has experience working on mechanically is probably not a great idea. When it breaks down, how are they going to fix it? The Winnebago is bad enough, but at least Dale seems to know it inside out. I assume that's the reason they keep the other cars, too -- they know them.

Also, I wonder how useful it would be to keep to older cars? They would be more worn, but they don't have the electronics to fix a new car's computerized system if something goes wrong. Might be why they keep the jeep rather than grab a new SUV.

I assume they did crush undead with tanks -- until the military ran out of gas, and those Abrams became forts rather than vehicles. Of course, rolling over the zombies wouldn't necessarily kill 'em, unless you popped the head. Rick's first zombie -- the half-woman in the park -- is evidence of that.

I don't know if these Walking Dead freeze or otherwise behave like World War Z's zombies, either.

What they need is close-fitting (so it isn't easy to grab) bite-proof armor. They don't need to stop shark bites, just zombie bites; extra weight would be bad, because it means you can't run away from an unexpected horde.

Of course, traditional zombies are really pretty easy to kill, until something goes wrong. And in a zombie tale, something always goes wrong.
 

The problem with snatching an APC is that they guzzle gas. Gas goes bad fairly quickly; realistically, by now, gas supplies are going to start being bad. So having an APC would just lead to more gas scrounging problems. Of course, no post apocalyptic fiction I've seen seems to take that into account, and Walking Dead probably won't, either.
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Today's APC can run on just about anything or a mix of. As far as the amount of gas, that depends on IF there was a complete shut down of our infra-structure and that I do not see, there may be limited travel but there will be gas to find, just from the people who are now zombies walking. Just have to know where to look, like construction sites, airports and city bus maintenance areas, to schools (public transportation will have been shut down).

Yep, keep away from newer cars and keep to the older stuff.
 
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Again, they need to think like the Navy:

1) one big vehicle for the bulky stuff they can't transport any other way or to serve as living quarters. Bus, Winnebago, camping van, mobile kitchen truck, etc., or some kind of military vehicle like a Duce, APC or what have you. Ideally, you could get your hands on a something with a turret mounted weapon- 50 cal not required.

2) smaller vehicles- rugged & dependable- for more routine tasks and carrying the bulk of the group.

3) motorcycles...or better, good solid mountain bikes for EVERYONE. Quiet, maneuverable, rugged, fast, and runs on people power. Could be loaded on larger vehicles when moving around or doing recon.
 

Again, they need to think like the Navy:

1) one big vehicle for the bulky stuff they can't transport any other way or to serve as living quarters. Bus, Winnebago, camping van, mobile kitchen truck, etc., or some kind of military vehicle like a Duce, APC or what have you. Ideally, you could get your hands on a something with a turret mounted weapon- 50 cal not required.

2) smaller vehicles- rugged & dependable- for more routine tasks and carrying the bulk of the group.

3) motorcycles...or better, good solid mountain bikes for EVERYONE. Quiet, maneuverable, rugged, fast, and runs on people power. Could be loaded on larger vehicles when moving around or doing recon.

Sir, when the Zombie apocalypse comes, I'm moving in with you.
 

Gas goes bad fairly quickly; realistically, by now, gas supplies are going to start being bad. So having an APC would just lead to more gas scrounging problems. Of course, no post apocalyptic fiction I've seen seems to take that into account, and Walking Dead probably won't, either.

Gas goes bad quickly? Not in my experience.

Sure, there's the John Denver story where during the 70's gas shortage, he had horded a huge quantity of gas, only to find when he finally went to use it, it had turned to turpentine.

However, in the small scale test of my garage, I fill up the 2 gallon can of gas for my mower once a year, in the middle of the summer when it runs out. That means I use some to finish the summer, and it sits all winter and is still good in the spring, seeing how it lasts until I run out in the mid-summer again.

I've never seen a problem with this in 30 years. in 2 different climates.

That doesn't mean it won't go bad. But gas is not milk, despite having a similar price per gallon.

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Good call on the bicycles. Quiet is good, assuming the zombies can't go that fast (BTW, crusing speed on a mountain bike is about 15MPH, courtesy of the 30 miles per day I put on mine riding to work and back one summer in college).

Military vehicles (like the downtown tank) are likely to be out of gas. Odds are good they were left running when they were overrun (and how do you get infected in a tank. Close the hatch when they get close and run them down or drive away).\
 

Gas goes bad quickly? Not in my experience.

However, in the small scale test of my garage, I fill up the 2 gallon can of gas for my mower once a year, in the middle of the summer when it runs out. That means I use some to finish the summer, and it sits all winter and is still good in the spring, seeing how it lasts until I run out in the mid-summer again.


Military vehicles (like the downtown tank) are likely to be out of gas. Odds are good they were left running when they were overrun (and how do you get infected in a tank. Close the hatch when they get close and run them down or drive away).

Does Gas Go Bad?

re: a tank. Perhaps the soldiers ended up out of gas, but trapped inside without MREs or water. Your choice of death via dehydration or starvation or take a chance and make a break for it...
 

Somebody needs to learn how to operate military stuff- half-tracks, tanks...APCs, for goodness sakes!

I suspect that the psychological horror of what was happening prevented soldiers from doing what all the survivors now know must be done: if you meet a zombie in the road, KILL IT.

There is no reason beyond psychology (see Tienamen Square) why those big tanks shouldn't have simply crushed legions of the walkers.
Yep, rotted flesh against steel or concrete isn't much of a contest. The walkers shouldn't really have posed that much of a threat once you got all of the healthy soldiers and officials on one side of a nice, solid barrier. I'm sure our military has plans in place against a mass uprising and plagues and likely both at the same time, and in many respects living, intelligent, *armed* people are actually far more dangerous opponents than zombies. To say there's no power and no communication globally is kind of far-fetched. Zombies can't have knocked out every antenna or satelittle tower.
 
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kind of surprised we did not see napalm damage in the city, zombies packed in the streets; would take out a lot of walkers. ;) Maybe New York and LA.
 

Given the number of milspec arms captured in police raids annually, I'm surprised you don't see more utter destruction in the cities, period.
 

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