I recommend skill challenges tailored to the npc/ scene. In a previous edition I had started using a 'Dedication' stat that sorta replaced the paladin and cleric classes using skills-n-feats system. But never got enought play testing before the new system game out.
In a conversion scenario you would debate and try to reduce the persons current dedication to zero and then build it up with your diety as its focus.
It was a nice way to do the fallen or antipalidin.
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I dunno if its something that needs rules for.
Just extended role playing or just a "Hey listen, I decided to switch my religion. All the flavor text for that will happen off screen" to the other players.
Yeah, I remember that. Unfortunately I had to sell off most of my gaming stuff a few years ago, so I can't look for it.As I say I know the rules exist for this- it was a one=two page summary, neat as you like, I just wanted to see if anybody else remembered seeing this, and remembered where it was.
3.5 had rules for it in the Player's Handbook 2, I believe, in the last chapter on 'rebuilding characters.' I think 2E may have addressed it in the Complete Priest's Handbook.
EDIT: Sorry, I misunderstood the question.
Sorry I musta read the original post wrong.
I thought you meant solely for converting one divine PC character from one religion to another.